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Lib.mesh.modify.DeformMesh

Thomas Mann edited this page May 28, 2025 · 2 revisions

DeformMesh

in Lib.mesh.modify


Spherize, Taper and Twist. It works better if your mesh has a high density of vertices. (such as a [CubeMesh] with 64 segments on each axis for example)


Input Parameters

Name (Relevancy & Type) Description
Mesh (MeshBuffersRequired) -
UseVertexSelection (Boolean) -
ShowPivots (Boolean) -
Spherize (Single) -
Radius (Single) -
Pivot (Vector3) Pink cross, center of Spherize
Taper (Single) -
TaperAxis (Int32) -
AmountPerAxis (Vector2) -
Twist (Single) -
TwistAxis (Int32) -
TwistPivot (Vector3) Blue cross, origin of twist deformation

Outputs

Name Type
Result T3.Core.DataTypes.MeshBuffers

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