这是indexloc提供的服务,不要输入任何密码
Skip to content

Lib.image.fx.stylize.Glow

Thomas Mann edited this page May 28, 2025 · 2 revisions

Glow

in Lib.image.fx.stylize


Adds a bloom effect to the incoming image. It uses multiple resolution passes and is reasonably fast.

You can use the Offset parameter as a threshold for 'glowing' content.

Useful Ops for a PostFX Pipeline: [MotionBlur] [DepthOfField] [ChromaticAbberation] [Glow] [Grain] [Blur]


Input Parameters

Name (Relevancy & Type) Description
Texture (Texture2DRequired) -
Radius (Single) Controls how much the glow effect is blurred.

When heavily blurred, the effect consequently loses intensity.
Intensity (Single) Controls the intensity of the bloom effect.
AmplifyCore (Single) Further controls the intensity of the glow effect.
Threshold (Single) Controls the brightness of the image and helps to control which areas of the image are included in the effect.
Color (Vector4) Colorizes the Bloom effect.
Samples (Single) Controls the fidelity of the effect.
Higher numbers create smoother results at the cost of rendering speed.
BlendMode (Int32) Selects how the effect is blended into the image.

Outputs

Name Type
ImgOutput T3.Core.DataTypes.Texture2D
Output T3.Core.DataTypes.Command

Please help use to improve this documentation. Feel free to improve the description.

⚠ Everything else is automatically generated and will be overwritten regularly.

Clone this wiki locally