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Tags: mesutcank/unknown-horizons

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2012.1DEV1

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crop transparent part at bottom so pickbelts are centered

2011.3

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2011.3 Final Release

* Run with FIFE 0.3.3

Polishing Summer of Code results:
* Combat and Diplomacy
* Settlement AI

--

* Complete Increment 3
* Map creation parameters
* Prohibit inhabitant upgrades

2011.3RC6

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Hack-fixed multiple unit selection for the release

The SelectMultiTab used to crash when selecting more than 12 units.
This still needs a proper fix

2011.3RC5

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Merge branch 'master' of github.com:unknown-horizons/unknown-horizons

2011.2

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* Random maps

* Trade routes
* Tests!
* Campaigns
* Performance improvements

2011.2RC4

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Added riidom to patchers list

2011.2RC3

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* Update scenario translations

* Disable display of sc1 sc2 sc3 by default

2011.2RC2

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Added new tents and huts.

Model by riidom at opengameart (http://opengameart.org/content/tents-and-a-house-unknown-horizons).
Renderings by inken
Thanks a lot for the great contribution

2011.2RC1

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Updated animal constants

2011.1

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* DFSG compatible

* Mountains and tools production, increment 3
* Many new graphics, fish resource