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Github actions for testing and building Unity projects
A WIP Implementation of a Physically Plausible (PBR/PBS) HLSL Shader for the Maya Viewport 2.0
BigRoy / RiggingToolbox
Forked from hybridetech/RiggingToolboxUseful services for rigging using Fabric Engine
BigRoy / maya-usd
Forked from Autodesk/maya-usdA common USD (Universal Scene Description) plugin for Autodesk Maya