Starred repositories
stb single-file public domain libraries for C/C++
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
A shader-based software renderer written from scratch in C89
📑 A collection of code snippets and examples showing syntax and capabilities of VEX language inside SideFX Houdini
Per-Face Texture Mapping for Production Rendering https://wdas.github.io/ptex
Sparse volume compute and rendering on NVIDIA GPUs
C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. https://wdas.github.io/partio
MIT undergraduate operating system course