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Pull requests: OpenGeoscience/vgl
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Perform pixel alignment before uniform origin shift.
#100
by manthey
was merged Aug 25, 2016
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Allow the modelViewOriginUniform to have the origin changed.
#91
by manthey
was merged Feb 1, 2016
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Allow a shader program to be associated with multiple contexts.
#89
by manthey
was merged Jan 6, 2016
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Allow setting the camera view matrix as a specific datatype.
#87
by manthey
was merged Dec 23, 2015
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Clear cached shaders when exiting from a renderWindow.
#85
by manthey
was merged Dec 22, 2015
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Use the GL context as part of when to make distinct shaders.
#84
by manthey
was merged Dec 21, 2015
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Support rounding differently in horizontal and vertical directions.
#82
by manthey
was merged Dec 15, 2015
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