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WO2008067499A3 - Probabilité de gagner basée sur une analyse historique - Google Patents

Probabilité de gagner basée sur une analyse historique Download PDF

Info

Publication number
WO2008067499A3
WO2008067499A3 PCT/US2007/085985 US2007085985W WO2008067499A3 WO 2008067499 A3 WO2008067499 A3 WO 2008067499A3 US 2007085985 W US2007085985 W US 2007085985W WO 2008067499 A3 WO2008067499 A3 WO 2008067499A3
Authority
WO
WIPO (PCT)
Prior art keywords
win
valuation system
win probability
broadcast
probabililty
Prior art date
Application number
PCT/US2007/085985
Other languages
English (en)
Other versions
WO2008067499A2 (fr
Inventor
Michael J Kerns
Jeffrey K Ma
Steven A Mcclelland
Mark K Kamal
Original Assignee
Protrade Sports Inc
Michael J Kerns
Jeffrey K Ma
Steven A Mcclelland
Mark K Kamal
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Protrade Sports Inc, Michael J Kerns, Jeffrey K Ma, Steven A Mcclelland, Mark K Kamal filed Critical Protrade Sports Inc
Publication of WO2008067499A2 publication Critical patent/WO2008067499A2/fr
Publication of WO2008067499A3 publication Critical patent/WO2008067499A3/fr

Links

Classifications

    • A63F13/10
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/65Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/407Data transfer via internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/69Involving elements of the real world in the game world, e.g. measurement in live races, real video

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Complex Calculations (AREA)
  • Testing, Inspecting, Measuring Of Stereoscopic Televisions And Televisions (AREA)

Abstract

Un système d'évaluation détermine une probabilité de gagner qui est une mesure de la vraisemblance qu'a un participant à un jeu particulier de remporter le jeu en fonction d'un état actuel du jeu. Le système d'évaluation peut déterminer la probabilité de gagner à partir d'une analyse d'événements qui se sont produits dans des jeux en cours qui ont eu lieu sur une période de temps prédéterminée dans le passé. Le système d'évaluation peut ensuite transmettre la probabilité de gagner vers diverses sorties média en vue d'un affichage ou d'une diffusion, par exemple, à l'intérieur du contexte du jeu. Le système d'évaluation peut également afficher ou diffuser la probabilité de gagner par l'intermédiaire de sa propre source de diffusion - comme sur son site Web, par exemple.
PCT/US2007/085985 2006-11-29 2007-11-29 Probabilité de gagner basée sur une analyse historique WO2008067499A2 (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US11/606,970 2006-11-29
US11/606,970 US20070072679A1 (en) 2005-07-21 2006-11-29 Win probability based on historic analysis

Publications (2)

Publication Number Publication Date
WO2008067499A2 WO2008067499A2 (fr) 2008-06-05
WO2008067499A3 true WO2008067499A3 (fr) 2008-07-24

Family

ID=39468736

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2007/085985 WO2008067499A2 (fr) 2006-11-29 2007-11-29 Probabilité de gagner basée sur une analyse historique

Country Status (2)

Country Link
US (1) US20070072679A1 (fr)
WO (1) WO2008067499A2 (fr)

Families Citing this family (26)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US7618312B1 (en) * 2004-04-30 2009-11-17 Advanced Sports Media, LLC System and method for using draft position information to aid player selection in a fantasy league draft
US8099182B1 (en) * 2004-04-30 2012-01-17 Advanced Sports Media, LLC System and method for facilitating analysis of game simulation of spectator sports leagues
US20070233585A1 (en) * 2006-03-14 2007-10-04 Tal David Ben Simon Device, system and method of interactive gaming and investing
US20080201251A1 (en) * 2007-02-21 2008-08-21 Malik Magdon-Ismail Website exchange based on traders buying and selling fictitious shares of websites based upon anticipated returns of websites
US9544259B2 (en) 2006-11-08 2017-01-10 Open Invention Network, Llc Apparatus and method for dynamic streaming of multimedia files
US8795045B2 (en) * 2008-04-23 2014-08-05 Four O'Clock Fantasy Sports Concepts LLC “Old school” fantasy sports system and method
US8052521B2 (en) * 2008-06-27 2011-11-08 Yahoo! Inc. Using currency in online fantasy sports games
US8057291B2 (en) * 2008-10-21 2011-11-15 Yahoo! Inc. Fantasy sports confidence scores
US8388443B1 (en) * 2009-03-18 2013-03-05 Todd Korey Multi-league sports gaming systems
WO2011014675A1 (fr) * 2009-07-29 2011-02-03 Emory James Pennington Ligues sportives virtuelles comprenant des joueurs historiques et/ou des résultats historiques
US20110065494A1 (en) * 2009-09-11 2011-03-17 Nicholas Kennedy Sports wagering exchange and method therefor
US20110183302A1 (en) * 2010-01-28 2011-07-28 Harlow Robert W Situational Awareness Training System and Method
US20130030556A1 (en) * 2010-01-31 2013-01-31 Wolfe Karl G Methods and systems to recognize quantitative mispricing of gaming markers
US20110230243A1 (en) * 2010-03-22 2011-09-22 Patrick Hereford Fantasy sports engine for recommending optimum team rosters
US20140315643A1 (en) * 2013-04-17 2014-10-23 Jeremy Munter System and method for playing fantasy baseball
US10105595B2 (en) * 2013-06-26 2018-10-23 Oath Inc. Fantasy sports with situational substitutions of players
US20150312652A1 (en) * 2014-04-24 2015-10-29 Microsoft Corporation Automatic generation of videos via a segment list
KR20170031655A (ko) * 2014-07-16 2017-03-21 제이슨 라서 골프 스윙의 그럴싸한 성공을 예측하기 위한 방법 및 장치
US9943766B2 (en) * 2015-03-17 2018-04-17 Michael Brian Balsbaugh Systems and methods for competitive skill-based fantasy sports
CA2945429A1 (fr) * 2015-06-02 2016-12-02 Fantech Software Inc. Systemes et methodes de tenue de concours imaginaires
US12190255B2 (en) * 2019-06-05 2025-01-07 Kyndryl, Inc. Artificial intelligence assisted sports strategy predictor
US11681937B2 (en) * 2019-08-14 2023-06-20 The Action Network, Inc. System, method, and platform for generating a real-time bet win probability
US11373485B2 (en) * 2020-02-07 2022-06-28 Adrenalineip Sensor data improving wagering odds
US11270399B1 (en) * 2020-11-05 2022-03-08 Adrenalineip Method of displaying a notification from a betting application using AI that can impact normal betting
WO2022178387A1 (fr) * 2021-02-22 2022-08-25 Stats Llc Système de vidéo interactive de contenu multimédia sportif
EP4340960A4 (fr) * 2021-05-18 2024-11-06 Stats Llc Système et procédé de prédiction de performance sportive future de joueur

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6112128A (en) * 1999-06-08 2000-08-29 Steinmetz; Jeffrey G. System and method for predicting the outcome of college football games
US20020068633A1 (en) * 2000-12-01 2002-06-06 Schlaifer Roger L. Real-time odds-based gaming
US20040153288A1 (en) * 2001-01-23 2004-08-05 Intel Corporation Method and system for detecting semantic events

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6112128A (en) * 1999-06-08 2000-08-29 Steinmetz; Jeffrey G. System and method for predicting the outcome of college football games
US20020068633A1 (en) * 2000-12-01 2002-06-06 Schlaifer Roger L. Real-time odds-based gaming
US20040153288A1 (en) * 2001-01-23 2004-08-05 Intel Corporation Method and system for detecting semantic events

Also Published As

Publication number Publication date
US20070072679A1 (en) 2007-03-29
WO2008067499A2 (fr) 2008-06-05

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