WO1994019785A1 - Programme pedagogique a support d'informations programmable individuellement - Google Patents
Programme pedagogique a support d'informations programmable individuellement Download PDFInfo
- Publication number
- WO1994019785A1 WO1994019785A1 PCT/SE1994/000134 SE9400134W WO9419785A1 WO 1994019785 A1 WO1994019785 A1 WO 1994019785A1 SE 9400134 W SE9400134 W SE 9400134W WO 9419785 A1 WO9419785 A1 WO 9419785A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- level
- information carrier
- knowledge
- programmable information
- individually programmable
- Prior art date
Links
- 238000000034 method Methods 0.000 claims abstract description 16
- 238000011161 development Methods 0.000 claims abstract description 8
- 230000001095 motoneuron effect Effects 0.000 claims description 9
- 230000011514 reflex Effects 0.000 description 10
- 230000006399 behavior Effects 0.000 description 7
- 230000018109 developmental process Effects 0.000 description 5
- 210000004556 brain Anatomy 0.000 description 4
- 210000003128 head Anatomy 0.000 description 3
- 230000000694 effects Effects 0.000 description 2
- 210000001747 pupil Anatomy 0.000 description 2
- 230000004936 stimulating effect Effects 0.000 description 2
- 238000012360 testing method Methods 0.000 description 2
- 238000012546 transfer Methods 0.000 description 2
- 238000005452 bending Methods 0.000 description 1
- 210000004958 brain cell Anatomy 0.000 description 1
- 230000009193 crawling Effects 0.000 description 1
- 230000007812 deficiency Effects 0.000 description 1
- 238000011835 investigation Methods 0.000 description 1
- 230000007472 neurodevelopment Effects 0.000 description 1
- 210000000697 sensory organ Anatomy 0.000 description 1
- 210000000278 spinal cord Anatomy 0.000 description 1
- 230000004083 survival effect Effects 0.000 description 1
- 210000000225 synapse Anatomy 0.000 description 1
- 238000012549 training Methods 0.000 description 1
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B5/00—Electrically-operated educational appliances
- G09B5/06—Electrically-operated educational appliances with both visual and audible presentation of the material to be studied
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/69—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B19/00—Teaching not covered by other main groups of this subclass
- G09B19/16—Control of vehicles or other craft
- G09B19/167—Control of land vehicles
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B7/00—Electrically-operated teaching apparatus or devices working with questions and answers
- G09B7/02—Electrically-operated teaching apparatus or devices working with questions and answers of the type wherein the student is expected to construct an answer to the question which is presented or wherein the machine gives an answer to the question presented by a student
- G09B7/04—Electrically-operated teaching apparatus or devices working with questions and answers of the type wherein the student is expected to construct an answer to the question which is presented or wherein the machine gives an answer to the question presented by a student characterised by modifying the teaching programme in response to a wrong answer, e.g. repeating the question, supplying a further explanation
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B9/00—Simulators for teaching or training purposes
- G09B9/02—Simulators for teaching or training purposes for teaching control of vehicles or other craft
- G09B9/04—Simulators for teaching or training purposes for teaching control of vehicles or other craft for teaching control of land vehicles
- G09B9/052—Simulators for teaching or training purposes for teaching control of vehicles or other craft for teaching control of land vehicles characterised by provision for recording or measuring trainee's performance
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/803—Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/609—Methods for processing data by generating or executing the game program for unlocking hidden game elements, e.g. features, items, levels
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B19/00—Teaching not covered by other main groups of this subclass
- G09B19/16—Control of vehicles or other craft
Definitions
- the present invention relates to a method to obtain a motoric developing och educative computer game and/or a learning program by using an individually programable information carrier.
- Modern computer technique with multi-media facility is a very effective method to transfer knowledge. This knowledge is present ⁇ ed on a screen so the sight is the sense which transfer the know ⁇ ledge to the brain. This means that just a smaller part of the brain - a memory "card-index" connected to sight impressions - stores this knowledge.
- the main object of the present invention is to obtain a method to perform an effective way of transferring knowledge/information.
- An other object of the present invention is to obtain a technique to up-date computer games so that they all the time increases in their level of difficulty in dependence upon the motoric level of the player.
- Yet another object of the invention is to obtain a method to im ⁇ prove learning of basic behaviour in connection to the handling of a vehicle.
- An other object is to obtain a method to effectively solve some kind of reflex disorders of children in the age of 6 to 10 years.
- an individually programable information carrier used to follow up and record an achived degree of skilfulness it will be possible that, in e.g. a computer game, increase the level of difficulty and add new portions, which besides of being consolidat ⁇ ing earlier knowledge, also contribute to a continous stimulating and engaging learning process.
- Computer games are often most fascinat ⁇ ing during the learning when the player most intensively is aware of how he or she is getting more clever in handling the tasks existing. Then he or she is likely to be "automatisized” at an individ ⁇ ual and often pretty high level of skilfulness and may then compulsory keep on repeting the game without essential increasing the skilfullness.
- the present invention it is possible to create highly individually computer games/teaching programs wherein the level of development of the individual person and degree of skilfulness is observed.
- automatisation on a certain theoretic level with a given game or teaching program an interest for the practical and often motoric development of the person can be created.
- this motoric development can be stimulated.
- the pupil often a child in the age of 8 to 11 years, will sit in a "toy vehicle” maybe a type of "virtual reality" car, provided that inertia changes can be performed, and drives on a test track where different traffic situations can be created and which demans a certain skilfullness or a correct handling pattern.
- the theoretical knowledge transferring can then take place.
- the theoretical part in e. g. the education for a driving license, can also be performed in a more stimulating way for people with dyslexy by using multi media technique and presenting ceratain film sequences of traffic situations where a situation can be "frozen", whereupon simple questions can be asked regarding the expected solution or regarding a correct acting.
- a situation can be "frozen”
- simple questions can be asked regarding the expected solution or regarding a correct acting.
- ATN-reflex Asymmetric Tonical Neck reflex
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Business, Economics & Management (AREA)
- Physics & Mathematics (AREA)
- Educational Administration (AREA)
- Educational Technology (AREA)
- General Physics & Mathematics (AREA)
- Entrepreneurship & Innovation (AREA)
- Aviation & Aerospace Engineering (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Abstract
Procédé permettant d'obtenir un programme d'apprentissage et/ou jeu informatique pédagogique et évolutif, caractérisé en ce que l'on utilise un support d'informations programmable individuellement, par exemple une carte à mémoire, afin d'enregistrer un degré de maîtrise ou niveau d'évolution personnel servant de base pour une éventuelle actualilsation du niveau de difficulté du jeu informatique ou du programme d'apprentissage.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
SE9300568-4 | 1993-02-18 | ||
SE9300568A SE9300568D0 (sv) | 1993-02-18 | 1993-02-18 | Foerfarande foer att aastadkomma motoriskt utvecklande och kunskapsoeverfoerande dataspel |
Publications (1)
Publication Number | Publication Date |
---|---|
WO1994019785A1 true WO1994019785A1 (fr) | 1994-09-01 |
Family
ID=20388967
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/SE1994/000134 WO1994019785A1 (fr) | 1993-02-18 | 1994-02-17 | Programme pedagogique a support d'informations programmable individuellement |
Country Status (2)
Country | Link |
---|---|
SE (1) | SE9300568D0 (fr) |
WO (1) | WO1994019785A1 (fr) |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP0834852A1 (fr) * | 1996-09-16 | 1998-04-08 | Oerlikon Contraves AG | Moyen didactique pour l'apprentissage de la conduite d'un véhicule sur simulateur, méthode de réalisation de ce moyen et son utilisation |
WO1998043188A1 (fr) * | 1997-03-24 | 1998-10-01 | Schlumberger Technologies, Inc. | Technique de suivi d'information relative a l'education permanente au moyen de dispositifs de memorisation de donnees protegees et systeme correspondant |
FR2769112A1 (fr) * | 1997-09-30 | 1999-04-02 | Patrice Saunier | Procede d'apprentissage et/ou controle de regles et/ou procedures |
Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
DE2855384A1 (de) * | 1978-01-24 | 1979-07-26 | Invicta Plastics Ltd | Lern- und unterhaltungsgeraet |
EP0087725A1 (fr) * | 1982-02-25 | 1983-09-07 | Scott Instruments Corporation | Procédé d'instruction éducatif par interaction homme-machine utilisant la réponse vocale pour vérification |
US4705479A (en) * | 1984-07-09 | 1987-11-10 | Maron Melvin J | Process of teaching |
WO1992003803A1 (fr) * | 1990-08-15 | 1992-03-05 | Sses Ab | Procede et appareil destines a ameliorer la securite routiere |
US5261823A (en) * | 1991-01-16 | 1993-11-16 | Brother Kogyo Kabushiki Kaisha | Electronic learning machine which is capable of giving learning problems matching the student's scholastic ability |
-
1993
- 1993-02-18 SE SE9300568A patent/SE9300568D0/xx unknown
-
1994
- 1994-02-17 WO PCT/SE1994/000134 patent/WO1994019785A1/fr active Application Filing
Patent Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
DE2855384A1 (de) * | 1978-01-24 | 1979-07-26 | Invicta Plastics Ltd | Lern- und unterhaltungsgeraet |
EP0087725A1 (fr) * | 1982-02-25 | 1983-09-07 | Scott Instruments Corporation | Procédé d'instruction éducatif par interaction homme-machine utilisant la réponse vocale pour vérification |
US4705479A (en) * | 1984-07-09 | 1987-11-10 | Maron Melvin J | Process of teaching |
WO1992003803A1 (fr) * | 1990-08-15 | 1992-03-05 | Sses Ab | Procede et appareil destines a ameliorer la securite routiere |
US5261823A (en) * | 1991-01-16 | 1993-11-16 | Brother Kogyo Kabushiki Kaisha | Electronic learning machine which is capable of giving learning problems matching the student's scholastic ability |
Non-Patent Citations (3)
Title |
---|
DERWENT'S ABSTRACT, No. 90-215347/28, week 9028; & SU,A,1 531 124 (TASHK COMMUN ENG), 23 December 1989. * |
PATENT ABSTRACTS OF JAPAN, Vol. 13, No. 480, P-952; & JP,A,1 189 679 (BROTHER IN LTD), 28 July 1989. * |
PATENT ABSTRACTS OF JAPAN, Vol. 14, No. 349, P-1084; & JP,A,2 125 283 (MATSUSHITA ELECTRIC IND CO LTD), 14 May 1990. * |
Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP0834852A1 (fr) * | 1996-09-16 | 1998-04-08 | Oerlikon Contraves AG | Moyen didactique pour l'apprentissage de la conduite d'un véhicule sur simulateur, méthode de réalisation de ce moyen et son utilisation |
WO1998043188A1 (fr) * | 1997-03-24 | 1998-10-01 | Schlumberger Technologies, Inc. | Technique de suivi d'information relative a l'education permanente au moyen de dispositifs de memorisation de donnees protegees et systeme correspondant |
FR2769112A1 (fr) * | 1997-09-30 | 1999-04-02 | Patrice Saunier | Procede d'apprentissage et/ou controle de regles et/ou procedures |
WO1999017264A1 (fr) * | 1997-09-30 | 1999-04-08 | Patrice Saunier | Procede d'apprentissage et/ou de controle de regles et/ou de procedures |
Also Published As
Publication number | Publication date |
---|---|
SE9300568D0 (sv) | 1993-02-18 |
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