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[WIP] Generate sprite and terrain metadata files #1108
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One question that popped up in my head was whether we want to generate "verbose" So either the output looks like this: or like this: The latter one is obviously more space efficient, but the size of comments is probably negligible too. |
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@brisvag Any news on this one? |
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@simonsan No. Unfortunately, I had no time to work on it, and probably won't for a while :/ |
I think we should generate the plain definition data, and maybe add a comment as header in every file which aids in googling the format or we provide a link to the documentation (which might outdate, so I'd favor the former one. for example |
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I closed up all the outdated conversations in this thread. I just rebased on the current master and pushed the latest changes: they are based on the current signature of |
There could be a parameter for this in the |
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A few minor things need fixing/improvement. Then we're good to go :) |
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I should have solved all the issues. Let me know! |
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Great :) Now you only have to fix the CI complains that are still there. |
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Rebased to #1151. |
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merged into #1151 :) |
Attempt at generating
.spriteand.terrainfiles for #970 and following the specifications in #965.UPDATE: now following new
DataDefinitionformat in #1151.