WO2021258177A1 - Electronic chronometer for sporting activities - Google Patents
Electronic chronometer for sporting activities Download PDFInfo
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- WO2021258177A1 WO2021258177A1 PCT/BR2021/050276 BR2021050276W WO2021258177A1 WO 2021258177 A1 WO2021258177 A1 WO 2021258177A1 BR 2021050276 W BR2021050276 W BR 2021050276W WO 2021258177 A1 WO2021258177 A1 WO 2021258177A1
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- Prior art keywords
- shows
- chronometer
- face
- time
- stopwatch
- Prior art date
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- 230000000694 effects Effects 0.000 title claims abstract description 21
- 230000002123 temporal effect Effects 0.000 claims description 3
- 239000003086 colorant Substances 0.000 claims description 2
- 238000012549 training Methods 0.000 description 8
- 238000000034 method Methods 0.000 description 5
- 230000000750 progressive effect Effects 0.000 description 5
- 238000010586 diagram Methods 0.000 description 3
- 230000005670 electromagnetic radiation Effects 0.000 description 3
- 230000009471 action Effects 0.000 description 2
- 230000008030 elimination Effects 0.000 description 2
- 238000003379 elimination reaction Methods 0.000 description 2
- 238000012545 processing Methods 0.000 description 2
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- 230000003213 activating effect Effects 0.000 description 1
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- 238000006243 chemical reaction Methods 0.000 description 1
- 230000000295 complement effect Effects 0.000 description 1
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- 230000002950 deficient Effects 0.000 description 1
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- 239000003973 paint Substances 0.000 description 1
- 238000001454 recorded image Methods 0.000 description 1
- 230000001960 triggered effect Effects 0.000 description 1
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07C—TIME OR ATTENDANCE REGISTERS; REGISTERING OR INDICATING THE WORKING OF MACHINES; GENERATING RANDOM NUMBERS; VOTING OR LOTTERY APPARATUS; ARRANGEMENTS, SYSTEMS OR APPARATUS FOR CHECKING NOT PROVIDED FOR ELSEWHERE
- G07C1/00—Registering, indicating or recording the time of events or elapsed time, e.g. time-recorders for work people
- G07C1/20—Checking timed patrols, e.g. of watchman
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07C—TIME OR ATTENDANCE REGISTERS; REGISTERING OR INDICATING THE WORKING OF MACHINES; GENERATING RANDOM NUMBERS; VOTING OR LOTTERY APPARATUS; ARRANGEMENTS, SYSTEMS OR APPARATUS FOR CHECKING NOT PROVIDED FOR ELSEWHERE
- G07C1/00—Registering, indicating or recording the time of events or elapsed time, e.g. time-recorders for work people
- G07C1/22—Registering, indicating or recording the time of events or elapsed time, e.g. time-recorders for work people in connection with sports or games
- G07C1/28—Indicating playing time
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- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G3/00—Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes
- G09G3/04—Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes for presentation of a single character by selection from a plurality of characters, or by composing the character by combination of individual elements, e.g. segments using a combination of such display devices for composing words, rows or the like, in a frame with fixed character positions
Definitions
- the present invention patent has as its object a practical and innovative "ELECTRONIC CHRONOMETER FOR SPORTS ACTIVITIES", belonging to the field of articles for measuring and indicating time, more precisely used to indicate the time in "airsoft” games, in the modality called "area possession”, between opposing teams.
- the equipment was developed for certain modalities in "airsoft” games, but it can be used in various sports activities, such as handball, futsal, basketball and others.
- Airsoft is an action sport that simulates combat situations. For this, pressure guns that fire polymeric spheres of 6 mm in diameter are used.
- Said spheres are rigid and without paint, so the honor of the players is essential for the development of the sport, since they must notify when they are hit and leave the game.
- the weapons used are replicas The externals of real firearms, however, have their own mechanism and do not resemble them at all, making any conversion of airsoft guns for use with real ammunition impossible.
- the games are composed of two or more teams, the team that manages to fulfill its objective first wins.
- Patent document US20090131 173A entitled “ELECTRONIC REMOVAL GAME SYSTEM AND METHOD” deals with a system and method for an elimination game where game points are stored by means of an "e-clip" . These points can represent, for example, simulated ammunition, "healing” points, charges or uses associated with a game item, and the like.
- the electronic clip can be recharged by various means, each recharge being associated with a fee. An operator of a field where the game is played can efficiently generate revenue through the use of the device to which the "electronic clip" is associated,
- the patent document US9925451 B2 entitled “GAME APPARATUS" reveals a structure that defines the limit of the device, where there are several elements placed on the device that define the location of players,
- the device can be of any size and shape and can be used by players to play multiple games.
- Players can use mobile devices separately or devices can be associated with players for the purpose of playing different games.
- Several tracks are placed at predefined positions on the structure to form junctions in order to control and guide the movement of players or mobile devices or mobile devices associated with the players. These junctions and bands together form a number of turns that change the direction of movement of players during the game.
- the apparatus includes transparent bodies, speed regulators, marking units for marking players and counters for counting the number of markings for the purpose of playing different games.
- Patent document WO201 1122973A1 entitled "ARTICLE FOR USE IN GAMES OR TRAINING AND METHOD FOR OPERATING SUCH ARTICLE” discloses an article for use in games or training.
- the article comprises an object that is applied to its surface and/or is disposed on its inner part, is sensitive to electromagnetic radiation and is capable of generating an electrical signal when exposed to electromagnetic radiation.
- the article also comprises sensors capable of being triggered under the action of the electrical signal and a means for transmitting the electrical signal from the aforementioned object to the sensors.
- the method for operating the article comprises organizing the said article in people, animals or inanimate characteristics, exposing the disposed article to electromagnetic radiation and recording hits in the article, in which the exposure is carried out by means of a laser, and the hits in the article are recorded after sensor actuation.
- the technical result of the present invention is an expansion in the possible extermination zone of a player's body or target surface.
- Patent document DE1 0201400291 8A1 entitled "FIREARMS COMBAT TRAINING SYSTEM” reveals a system for firearms combat training for self-defense or attack, which comprises image processing that knows the point on the recorded image, which corresponds to the weapon's meeting point. After firing, the image processing examines the point corresponding to the weapon's meeting point. If it recognizes a color from a training partner, it evaluates it as a hit and passes this information to the display system.
- the display system is a training calculator or a device that directly informs those affected. Examples of headphones with acoustic signal or electrical impulse device that causes a small pain in the victim. For training of combat with blank cartridge weapons and fake weapons.
- the electronic chronometer for sports activities allows flexibility of time.
- the organizer sets the start time and the end time, so each player arrives at the match venue within the stipulated period and enters the next round with spots, ending his game, he can leave without disturbing the next rounds.
- the present patent was designed to obtain equipment with the least possible number of parts, conveniently configured and arranged to allow the electronic chronometer for sports activities, object of this patent application, to perform its functions with unparalleled efficiency and versatility, without the aforementioned inconveniences.
- the configuration of the equipment, object of this patent in its new constructive form, comprises an electronic equipment for counting and indicating a pre-established time, comprised of a rigid structure cabinet and cubic geometry equipped with two switch buttons on its upper face, which allow starting and stopping the counting of the time, and multiple digital displays positioned on the front and rear face, and on one of the side faces there is a potentiometer to adjust the value of the time to be counted and a button to turn it on and off The device.
- FIG. 1 - Shows an isometric view of the electronic stopwatch for sports activities, where you can see the top, front and left side,
- FIG. 2 - Shows a perspective view of the electronic timer for sports activities, where you can see the upper, back and right side.
- FIG. 3 - Shows a bottom perspective view of the electronic stopwatch for sports activities.
- FIG. 4 - Shows the electrical diagram (12) of the representation of the switch for activating the electronic chronometer for sports activities.
- FIG. 5 - Shows the electrical schematic (13) of the processor that integrates the electronic chronometer for sports activities.
- FIG. 6 - Shows the electrical schematic (14) of the electronic chronometer digital displays for sports activities
- FIG. 7 - Shows the electrical diagram (15) of the representation of the yellow illuminated button of the electronic stopwatch for sports activities.
- FIG. 8 - Shows the electrical scheme (16) of the representation of the blue illuminated button of the electronic stopwatch for sports activities.
- FIG. 9 - Shows the electrical diagram (17) of the representation of the load manager and voltage regulator of the electronic timer for sports activities.
- the "ELECTRONIC CHRONOMETER FOR SPORTS ACTIVITIES” object of the present patent, comprises electronic equipment for managing "airsoft” games in the so-called “possession of area” modality.
- the equipment was developed with a view to establishing and controlling the game time between the two participating teams, allowing the game time programming and making the accounting of the area possession time of each participating team.
- the electronic chronometer for sports activities (1) consists of a rigid cabinet of rectangular prismatic geometry, which contains electronic devices for its operation inside, equipped with a front digital display (2) on its face front and rear digital display (3) on its rear face, and each display has three indicative lines, which show temporal numerals.
- the top line (2A) shows the remaining game time, that is, it shows a countdown of the game remaining time.
- the middle line (2B) shows the time that team "A” was in possession of the area; it is a first progressive stopwatch that counts time.
- the bottom line (2C) shows the time that team "B” was in possession of the area; it is a second progressive stopwatch that counts the time.
- the top row (3A) shows the remaining game time, that is, it shows a countdown of the remaining game time, just like the top row (2A).
- the middle line (3B) shows the time that team "B” was in possession of the area; it is the second progressive stopwatch.
- the bottom row (3C) shows the time that team "A" was in possession of the area; it is the first progressive stopwatch that counts the time.
- dials of the rear face (3) indicate the same temporal values as the dials of the front face (2), with the exception that the values indicated in the intermediate line (3B) and in the lower line (3C) are inverted in compared to equivalent front face dials.
- buttons (4) and (5) with its own lighting positioned diagonally, which light up when it is pressed, and each button activates the stopwatch of the intermediate line positioned on the closest face and stops the bottom row stopwatch counting. It is observed that the buttons have different colors.
- buttons (4) and (5) when pressed, self-illuminate and activate the progressive count of their respective team, which is the indication of possession of the chosen area, and also interrupt the counting of the opposing team if it is activated.
- the right side face has a power supply connector (6) and an on and off switch (7), both positioned in a rectangular recess in the lower portion, and a handle (11) built-in. its upper portion.
- the left side face has a potentiometer (8) for adjusting the game time, which is indicated on the upper lines (2A) and (3A) of the digital displays on both sides, in addition to a potentiometer (9) optional for adjusting the brightness of the digital displays, both positioned in a recess in the lower portion, and a handle (11) built-in on its upper portion.
- the lower face is provided with four feet (11) for support.
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- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Computer Hardware Design (AREA)
- Theoretical Computer Science (AREA)
- Measurement Of Unknown Time Intervals (AREA)
- Electric Clocks (AREA)
Abstract
The present patent application proposes an electronic chronometer for sporting activities, pertaining to the field of articles for measuring and indicating time, for use more specifically to indicate time in "airsoft" games, played in the "area possession" format. To date, there are no known devices or machines for managing time in "airsoft" matches. More specifically, the subject matter of the present patent application is electronic equipment contained in a cabinet having a rectangular prismatic shape, in which the front and rear faces respectively have front (2) and rear (3) digital displays showing the remaining scheduled game time and the values of two chronometers that run alternately and that are actuated by switches (4) and (5) positioned on the top of the cabinet.
Description
"CRONÓMETRO ELETRÓNICO PARA "ELECTRONIC STOPWATCH FOR
ATIVIDADES DESPORTIVAS" SPORTS ACTIVITIES"
Campo da invenção field of invention
[001] A presente patente de invenção tem por objeto um prático e inovador "CRONÓMETRO ELETRÓNICO PARA ATIVIDADES DESPORTIVAS", pertencente ao campo dos artigos para medição e indicação do tempo, de uso mais precisamente para indicar o tempo em jogos de "airsoft", na modalidade dita "posse de área", entre times opostos. [001] The present invention patent has as its object a practical and innovative "ELECTRONIC CHRONOMETER FOR SPORTS ACTIVITIES", belonging to the field of articles for measuring and indicating time, more precisely used to indicate the time in "airsoft" games, in the modality called "area possession", between opposing teams.
[002] Trata-se de um equipamento eletrónico que possibilita programar o tempo e faz a cronometragem, mostrando o tempo programado e o tempo decorrido de cada equipe em múltiplos mostradores digitais. [002] This is an electronic equipment that makes it possible to program the time and make the timing, showing the programmed time and the elapsed time of each team on multiple digital displays.
[003] O equipamento foi desenvolvido para determinadas modalidades em jogos de "airsoft", porém pode ser utilizado em diversas atividades desportivas, como nos treinos de handebol, futsal, basquete e outros. [003] The equipment was developed for certain modalities in "airsoft" games, but it can be used in various sports activities, such as handball, futsal, basketball and others.
[004] Tem-se, portanto, no pedido de patente em questão, um equipamento especialmente projetado e desenvolvido para obter enorme praticidade e que traz grandes vantagens, tanto em sua utilização como em sua fabricação. [004] There is, therefore, in the patent application in question, equipment specially designed and developed to obtain enormous practicality and that brings great advantages, both in its use and in its manufacture.
[005] O "Airsoft" é um esporte de ação que simula situações de combate. Para isso são empregadas armas de pressão que disparam esferas poliméricas de 6 mm de diâmetro. [005] "Airsoft" is an action sport that simulates combat situations. For this, pressure guns that fire polymeric spheres of 6 mm in diameter are used.
[006] Ditas esferas são rígidas e sem tinta, por isso a honra dos jogadores é fundamental para o desenvolvimento do esporte, uma vez que os mesmos deverão avisar quando forem atingidos e sair do jogo. [006] Said spheres are rigid and without paint, so the honor of the players is essential for the development of the sport, since they must notify when they are hit and leave the game.
[007] As armas utilizadas são réplicas
externas de armas de fogo reais, porém, possui mecanismo próprio e em nada se assemelha com as mesmas, sendo impossível qualquer conversão das armas de "airsoft" para o uso com munição real. [007] The weapons used are replicas The externals of real firearms, however, have their own mechanism and do not resemble them at all, making any conversion of airsoft guns for use with real ammunition impossible.
[008] Como a intenção básica do esporte é simular situações de combate, busca-se o realismo em todos os aspectos. Assim, os equipamentos e as vestimentas utilizadas são bastante similares com os reais. [008] As the basic intention of the sport is to simulate combat situations, realism is sought in all aspects. Thus, the equipment and clothing used are quite similar to the real ones.
[009] Os jogos são compostos por duas ou mais equipes, vencendo a equipe que conseguir cumprir seu objetivo primeiro. [009] The games are composed of two or more teams, the team that manages to fulfill its objective first wins.
Estado da técnica State of the art
[010] Não são conhecidos até o momento nenhum equipamento ou dispositivo para a temporização e cronometragem em jogos de "airsoft". [010] No equipment or device for timing and timing in "airsoft" games is known to date.
[011] Para estabelecer o estado da técnica são descritos abaixo alguns documentos de patente que versam sobre sistemas e métodos para treinamento com simulacros de armas de fogo e jogos em geral. [011] To establish the state of the art are described below some patent documents that deal with systems and methods for training with simulacra of firearms and games in general.
[012] O documento de patente US20090131 173A, intitulado de "SISTEMA E MÉTODO DE JOGO DE REMOÇÃO ELETRÓNICA", versa sobre um sistema e método para um jogo de eliminação onde os pontos de jogo são armazenados por meio de um "e-clip". Esses pontos podem representar, por exemplo, munições simuladas, pontos de "cura", cobranças ou usos associados a um item do jogo e similares. O clipe eletrónico pode ser recarregado por vários meios, cada recarga sendo associada a uma taxa. Um operador de um campo em que o jogo é praticado pode gerar receita de maneira eficiente
através do uso do dispositivo ao qual o "clipe eletrónico" está associado, [012] Patent document US20090131 173A, entitled "ELECTRONIC REMOVAL GAME SYSTEM AND METHOD", deals with a system and method for an elimination game where game points are stored by means of an "e-clip" . These points can represent, for example, simulated ammunition, "healing" points, charges or uses associated with a game item, and the like. The electronic clip can be recharged by various means, each recharge being associated with a fee. An operator of a field where the game is played can efficiently generate revenue through the use of the device to which the "electronic clip" is associated,
[013] O documento de patente US9925451 B2, intitulado de "APARELHOS PARA JOGAR", revela uma estrutura que define o limite do aparelho, onde existem vários elementos colocados no aparelho que definem a localização dos jogadores, O aparelho pode de qualquer tamanho e formato e pode ser usado pelos jogadores para jogar vários jogos. Os jogadores podem usar dispositivos móveis separadamente ou os dispositivos podem ser associados aos jogadores com o objetivo de praticar jogos diferentes. Várias faixas são colocadas em posições predefinidas na estrutura para formar junções, a fim de controlar e guiar o movimento dos jogadores ou dispositivos móveis ou dispositivos móveis associados aos jogadores. Essas junções e faixas juntas formam um número de voltas que mudam a direção do movimento dos jogadores durante o jogo. O aparelho inclui corpos transparentes, reguladores de velocidade, unidades de marcação para marcar os jogadores e contadores para contar o número de marcações com a finalidade de jogar jogos diferentes. [013] The patent document US9925451 B2, entitled "GAME APPARATUS", reveals a structure that defines the limit of the device, where there are several elements placed on the device that define the location of players, The device can be of any size and shape and can be used by players to play multiple games. Players can use mobile devices separately or devices can be associated with players for the purpose of playing different games. Several tracks are placed at predefined positions on the structure to form junctions in order to control and guide the movement of players or mobile devices or mobile devices associated with the players. These junctions and bands together form a number of turns that change the direction of movement of players during the game. The apparatus includes transparent bodies, speed regulators, marking units for marking players and counters for counting the number of markings for the purpose of playing different games.
[014] O documento de patente WO201 1122973A1 , intitulado de "ARTIGO PARA USO EM JOGOS OU TREINAMENTO E MÉTODO PARA OPERAR O REFERIDO ARTIGO" revela um artigos para uso em jogos ou treinamento. O artigo compreende um objeto que é aplicado à sua superfície e / ou está disposto na sua parte interna, é sensível à radiação eletromagnética e é capaz de gerar um sinal elétrico ao ser exposto à radiação eletromagnética, O artigo também compreende sensores capazes de serem acionados sob a ação do sinal elétrico e um meio para transmitir o sinal elétrico do objeto acima mencionado para os
sensores. O método para operar o artigo compreende organizar o referido artigo em pessoas, animais ou características inanimadas, expor o artigo disposto a radiação eletromagnética e registrar hits no artigo, em que a exposição é realizada por meio de um laser, e os hits no artigo são registrados após a atuação dos sensores. O resultado técnico da presente invenção é uma expansão na possível zona de extermínio do corpo ou da superfície alvo de um jogador. [014] Patent document WO201 1122973A1 entitled "ARTICLE FOR USE IN GAMES OR TRAINING AND METHOD FOR OPERATING SUCH ARTICLE" discloses an article for use in games or training. The article comprises an object that is applied to its surface and/or is disposed on its inner part, is sensitive to electromagnetic radiation and is capable of generating an electrical signal when exposed to electromagnetic radiation. The article also comprises sensors capable of being triggered under the action of the electrical signal and a means for transmitting the electrical signal from the aforementioned object to the sensors. The method for operating the article comprises organizing the said article in people, animals or inanimate characteristics, exposing the disposed article to electromagnetic radiation and recording hits in the article, in which the exposure is carried out by means of a laser, and the hits in the article are recorded after sensor actuation. The technical result of the present invention is an expansion in the possible extermination zone of a player's body or target surface.
[015] O documento de patente DE1 0201400291 8A1 , intitulado de "SISTEMA DE TREINAMENTO DE COMBATE COM ARMAS DE FOGO” revela um sistema para treinamento de combate com armas de fogo para autodefesa ou ataque, que compreende o processamento da imagem que conhece o ponto na imagem gravada, que corresponde ao ponto de encontro da arma. Após o disparo, o processamento da imagem examina o ponto correspondente ao ponto de encontro da arma. Se ela reconhece uma cor de um parceiro de treinamento, ela a avalia como um acerto e passa essas informações para o sistema de exibição. O sistema de exibição é uma calculadora de treinamento ou um dispositivo que informa diretamente os afetados. Exemplos de fones de ouvido com sinal acústico ou dispositivo de impulso elétrico que provoca uma pequena dor na vítima. Para treinamento de combate com armas de cartucho em branco e armas falsas. [015] Patent document DE1 0201400291 8A1 , entitled "FIREARMS COMBAT TRAINING SYSTEM" reveals a system for firearms combat training for self-defense or attack, which comprises image processing that knows the point on the recorded image, which corresponds to the weapon's meeting point. After firing, the image processing examines the point corresponding to the weapon's meeting point. If it recognizes a color from a training partner, it evaluates it as a hit and passes this information to the display system. The display system is a training calculator or a device that directly informs those affected. Examples of headphones with acoustic signal or electrical impulse device that causes a small pain in the victim. For training of combat with blank cartridge weapons and fake weapons.
Pontos deficientes do estado da técnicaState of the art deficient points
[016] O grande inconveniente observado pelos praticantes nos jogos de "airsoft" é o fato de que as modalidades praticadas até o momento não possuem flexibilidade de horários, nesse aspecto é muito comum um jogador eliminado, mais cedo, ficar esperando os outros participantes, sem nenhum
propósito, como também é comum alguém que se atrasa não poder mais participar da partida. [016] The great inconvenience observed by practitioners in "airsoft" games is the fact that the modalities practiced so far do not have flexible schedules, in this aspect it is very common for a player eliminated earlier to wait for the other participants, without any purpose, as it is also common for someone who is late not to be able to participate in the game anymore.
[017] Além disso, foi observado na prática o fato de que quando a modalidade é voltada para estratégia é comum vários jogadores ficarem ociosos. [017] Furthermore, it was observed in practice that when the modality is geared towards strategy, it is common for several players to be idle.
[018] Por outro lado quando a modalidade é o "combate simples", torna-se monótono para muitos participantes que preferem os jogos de estratégia. [018] On the other hand, when the modality is "simple combat", it becomes monotonous for many participants who prefer strategy games.
[019] Ademais em locais de maior área, como fazendas e afins, muitos jogadores se perdem no campo, ficam exaustos e não encontram os objetivos, saindo de campo sem encontrar nenhum jogador do time adversário, para o combate. [019] Furthermore, in places with a larger area, such as farms and the like, many players get lost on the field, are exhausted and do not find their goals, leaving the field without finding any player from the opposing team, for combat.
Solução proposta Proposed solution
[020] Diante desses fatos o inventor, de notório saber e ligado ao ramo, desenvolveu o cronómetro eletrónico para atividades desportivas, objeto do presente pedido de patente, que permite reduzir o tempo ocioso dos praticantes de "airsoft", possibilitando a implementação de jogos mais rápidos, dinâmicos e, sobretudo, sem perder o fator estratégico, com uma infinidade de objetivos. [020] In view of these facts, the inventor, of notorious knowledge and connected to the field, developed the electronic chronometer for sports activities, object of this patent application, which allows to reduce the idle time of "airsoft" practitioners, enabling the implementation of games faster, more dynamic and, above all, without losing the strategic factor, with a multitude of objectives.
[021] O cronómetro eletrónico para atividades desportivas, objeto do presente pedido de patente possibilita a flexibilidade de horário. Como a proposta é estabelecer jogos rápidos, o organizador estabelece o horário inicial e o horário final, assim cada jogador chega ao local do jogo dentro do prazo estipulado e entra na próxima rodada com vagas, acabando o seu jogo, ele pode sair sem atrapalhar as próximas rodadas. [021] The electronic chronometer for sports activities, object of this patent application, allows flexibility of time. As the proposal is to establish quick games, the organizer sets the start time and the end time, so each player arrives at the match venue within the stipulated period and enters the next round with spots, ending his game, he can leave without disturbing the next rounds.
[022] O cronómetro, em apresentação, impõe a aplicação de estratégia mantendo os combates desejados pelos
participantes. [022] The chronometer, in presentation, imposes the application of strategy maintaining the fights desired by the participants.
[023] Como os jogos são centralizados na área desejada "para posse” pelos dois times, os combates são frequentes, porém como o objetivo não é a eliminação do inimigo (o que muitas vezes será impossível, pois pode ter vidas ilimitadas, conforme regra estipulada inicialmente) e sim a posse e manutenção desta posse pelo time, com influência de fatores externos como tempo restante, falta de munição e outros, a estratégia será presente em todos os jogos e terá que se adequar a cada situação. [023] As the games are centered in the desired area "for possession" by the two teams, combats are frequent, but as the objective is not the elimination of the enemy (which will often be impossible, as it can have unlimited lives, as a rule stipulated initially) but the possession and maintenance of this possession by the team, influenced by external factors such as remaining time, lack of ammunition and others, the strategy will be present in all games and will have to adapt to each situation.
[024] Na forma usual os jogadores que eram eliminados do jogo, e não tinham nenhum afazer até o final do jogo, com as novas regras, que podem ser estabelecidas com a utilização do cronómetro, podem esperar na fila pela sua vez de jogar novamente, e enquanto isso eles fazem análises sobre o motivo da derrota e traçam novas estratégias, além disso, podem se criar intervalos para o descanso dos jogadores. [024] In the usual way, players who were eliminated from the game, and had nothing to do until the end of the game, with the new rules, which can be established using the timer, can wait in line for their turn to play again , and meanwhile they analyze the reason for the defeat and devise new strategies, in addition, they can create breaks for the rest of the players.
[025] Assim, a presente patente foi projetada visando obter um equipamento com menor número de peças possível, convenientemente configuradas e arranjadas para permitir que o cronómetro eletrónico para atividades desportivas, objeto do presente pedido de patente desempenhe suas funções com eficiência e versatilidade inigualáveis, sem os inconvenientes já mencionados. [025] Thus, the present patent was designed to obtain equipment with the least possible number of parts, conveniently configured and arranged to allow the electronic chronometer for sports activities, object of this patent application, to perform its functions with unparalleled efficiency and versatility, without the aforementioned inconveniences.
[028] Seu formato inovador permite que se obtenha um excelente nível de funcionalidade, oferecendo um cronometro eletrónico para atividades desportivas, objeto do presente pedido de patente, que possui grande durabilidade, tendo sido criado, principalmente, para solucionar os inconvenientes
observados na modalidade dita "posse de área", praticada no jogo de "airsoft". [028] Its innovative format allows an excellent level of functionality to be obtained, offering an electronic timer for sports activities, object of this patent application, which has great durability, having been created mainly to solve the inconveniences observed in the modality called "area possession", practiced in the "airsoft" game.
[027] A configuração do equipamento, objeto da presente patente, em sua nova forma construtiva, compreende um equipamento eletrónico para contagem e indicação de tempo pré-estabelecido, compreendido por um gabinete de estrutura rígida e geometria cúbica dotada de dois botões comutadores em sua face superior, que permitem iniciar e parar a contagem do tempo, e múltiplos display digitais posicionados na face frontal e posterior, sendo que em uma das faces laterais há um potenciômetro para ajustar o valor do tempo a ser contado e um botão para ligar e desligar o aparelho. [027] The configuration of the equipment, object of this patent, in its new constructive form, comprises an electronic equipment for counting and indicating a pre-established time, comprised of a rigid structure cabinet and cubic geometry equipped with two switch buttons on its upper face, which allow starting and stopping the counting of the time, and multiple digital displays positioned on the front and rear face, and on one of the side faces there is a potentiometer to adjust the value of the time to be counted and a button to turn it on and off The device.
[028] É de se compreender assim que o equipamento em questão é extremamente simples em sua construtividade, sendo, portanto, de fácil exequibilidade, porém, são obtidos excelentes resultados práticos e funcionais, oferecendo uma construtividade inovadora sobre os produtos conhecidos. [028] It is understandable that the equipment in question is extremely simple in its constructivity, being, therefore, easy to carry out, however, excellent practical and functional results are obtained, offering an innovative constructivity on the known products.
[029] Idealizado com desenho inovador, resulta em um conjunto harmónico, de aspecto bastante peculiar e, sobretudo característico, sendo que, além do aspecto construtivo, o produto destaca-se pela sua versatilidade e comodidade de utilização. [029] Conceived with an innovative design, it results in a harmonic set, with a very peculiar aspect and, above all, characteristic, and, in addition to the constructive aspect, the product stands out for its versatility and convenience of use.
Breve descrição dos desenhos da disposiçãoBrief description of layout drawings
[030] A complementar a presente descrição de modo a obter uma melhor compreensão das características do presente invento e de acordo com uma preferencial realização prática do mesmo, acompanha a descrição, em anexo, um conjunto de desenhos, onde, de maneira exemplificada, embora não limitativa, se representou o seguinte:
A FIG. 1 - Mostra uma vista em perspectiva isométrica do cronómetro eletrónico para atividades desportivas, onde se pode ver a face superior, frontal e lateral esquerda, [030] To complement the present description in order to obtain a better understanding of the characteristics of the present invention and in accordance with a preferential practical realization of the same, the attached description is accompanied by a set of drawings, where, in an exemplified manner, although non-limiting, the following was represented: FIG. 1 - Shows an isometric view of the electronic stopwatch for sports activities, where you can see the top, front and left side,
A FIG. 2 - Mostra uma vista em perspectiva do cronómetro eletrónico para atividades desportivas, onde se pode ver a face superior, posterior e lateral direita. FIG. 2 - Shows a perspective view of the electronic timer for sports activities, where you can see the upper, back and right side.
A FIG. 3 - Mostra uma vista em perspectiva inferior do cronómetro eletrónico para atividades desportivas. FIG. 3 - Shows a bottom perspective view of the electronic stopwatch for sports activities.
A FIG. 4 - Mostra o esquema elétrico (12) da representação do comutador para o acionamento do cronómetro eletrónico para atividades desportivas. FIG. 4 - Shows the electrical diagram (12) of the representation of the switch for activating the electronic chronometer for sports activities.
A FIG. 5 - Mostra o esquema elétrico (13) do processador que integra o cronómetro eletrónico para atividades desportivas. FIG. 5 - Shows the electrical schematic (13) of the processor that integrates the electronic chronometer for sports activities.
A FIG. 6 - Mostra o esquema elétrico (14) dos displays digitais do cronómetro eletrónico para atividades desportivas, FIG. 6 - Shows the electrical schematic (14) of the electronic chronometer digital displays for sports activities,
A FIG. 7 - Mostra o esquema elétrico (15) da representação do botão iluminado amarelo do cronómetro eletrónico para atividades desportivas. FIG. 7 - Shows the electrical diagram (15) of the representation of the yellow illuminated button of the electronic stopwatch for sports activities.
A FIG. 8 - Mostra o esquema elétrico (16) da representação do botão iluminado azul do cronómetro eletrónico para atividades desportivas. FIG. 8 - Shows the electrical scheme (16) of the representation of the blue illuminated button of the electronic stopwatch for sports activities.
A FIG. 9 - Mostra o esquema elétrico (17) da representação do gerenciador de carga e regulador de tensão do cronómetro eletrónico para atividades desportivas. FIG. 9 - Shows the electrical diagram (17) of the representation of the load manager and voltage regulator of the electronic timer for sports activities.
Descrição detalhada da invenção Detailed description of the invention
[031] De conformidade com o quanto ilustram as figuras acima relacionadas, o "CRONÓMETRO ELETRÓNICO
PARA ATIVIDADES DESPORTIVAS", objeto da presente patente, compreende um equipamento eletrónico para gerenciamento de jogos de "airsoft" na modalidade dita "posse de área". [031] As illustrated in the figures listed above, the "ELECTRONIC CHRONOMETER FOR SPORTS ACTIVITIES", object of the present patent, comprises electronic equipment for managing "airsoft" games in the so-called "possession of area" modality.
[032] O equipamento foi desenvolvido com vistas a estabelecer e controlar o tempo de jogo entre os dois times participantes, permitindo a programação de tempo de jogo e efetuar a contabilização do tempo de posse de área de cada time participante. [032] The equipment was developed with a view to establishing and controlling the game time between the two participating teams, allowing the game time programming and making the accounting of the area possession time of each participating team.
[033] Mais precisamente o cronómetro eletrónico para atividades desportivas (1) é constituído a partir de um gabinete rígido de geometria prismática retangular, que encerra em seu interior dispositivos eletrónico para o seu funcionamento, dotado de display digital frontal (2) em sua face frontal e display digital posterior (3) em sua face posterior, sendo que cada mostrador possui três linhas indicativas, que mostram numerais temporais. [033] More precisely, the electronic chronometer for sports activities (1) consists of a rigid cabinet of rectangular prismatic geometry, which contains electronic devices for its operation inside, equipped with a front digital display (2) on its face front and rear digital display (3) on its rear face, and each display has three indicative lines, which show temporal numerals.
[034] No display digital da face frontal (2), a linha superior (2A) apresenta o tempo restante do jogo, ou seja, mostra uma contagem regressiva do tempo restante do jogo. A linha intermediária (2B) mostra o tempo em que o time "A" esteve em posse da área; trata~se de um primeiro cronómetro progressivo que faz a contagem do tempo. A linha inferior (2C) mostra o tempo em que o time "B" esteve em posse da área; se trata de um segundo cronómetro progressivo que faz a contagem do tempo. [034] On the front face digital display (2), the top line (2A) shows the remaining game time, that is, it shows a countdown of the game remaining time. The middle line (2B) shows the time that team "A" was in possession of the area; it is a first progressive stopwatch that counts time. The bottom line (2C) shows the time that team "B" was in possession of the area; it is a second progressive stopwatch that counts the time.
[035] No display da face posterior (3), a linha superior (3A) apresenta o tempo restante do jogo, ou seja, mostra uma contagem regressiva do tempo restante do jogo, tal como a linha superior (2A). A linha intermediária (3B) mostra o tempo em que o time "B" esteve em posse da área; trata-se do segundo
cronómetro progressivo. A linha inferior (3C) mostra o tempo em que o time "A" esteve em posse da área; trata do primeiro cronómetro progressivo que faz a contagem do tempo. [035] On the back face display (3), the top row (3A) shows the remaining game time, that is, it shows a countdown of the remaining game time, just like the top row (2A). The middle line (3B) shows the time that team "B" was in possession of the area; it is the second progressive stopwatch. The bottom row (3C) shows the time that team "A" was in possession of the area; it is the first progressive stopwatch that counts the time.
[036] Mais exatamente os mostradores da face posterior (3) indicam os mesmos valores temporais mostradores da face frontal (2), com a ressalva de que os valores indicados na linha intermediária (3B) e na linha inferior (3C) são invertidos em relação aos mostradores equivalentes da face frontal. [036] More exactly the dials of the rear face (3) indicate the same temporal values as the dials of the front face (2), with the exception that the values indicated in the intermediate line (3B) and in the lower line (3C) are inverted in compared to equivalent front face dials.
[037] A face superior possui dois botões comutadores (4) e (5) com iluminação própria posicionados em diagonal, os quais se ascendem quando o mesmo é pressionado, sendo que cada botão aciona o cronómetro da linha intermediária posicionada na face mais próxima e interrompe a contagem do cronómetro da linha inferior. Observa-se que os botões apresentam colorações diferenciadas. [037] The upper face has two switch buttons (4) and (5) with its own lighting positioned diagonally, which light up when it is pressed, and each button activates the stopwatch of the intermediate line positioned on the closest face and stops the bottom row stopwatch counting. It is observed that the buttons have different colors.
[038] Mais detalhadamente o botão comutador (4) de cor azul deve ser voltado para o time "A" e o botão comutador (5) de cor amarela deve ser voltado para o time "B". [038] In more detail the switch button (4) of blue color should be turned to team "A" and the switch button (5) of yellow color should be turned to team "B".
[039] Estes botões comutadores (4) e (5), quando pressionados se autoiluminam e acionam a contagem progressiva do seu respectivo time, que é o indicativo de posse da área escolhida, e também interrompem a contagem do time adversário caso esteja acionada. [039] These buttons (4) and (5), when pressed, self-illuminate and activate the progressive count of their respective team, which is the indication of possession of the chosen area, and also interrupt the counting of the opposing team if it is activated.
[040] Por sua vez a face lateral direita possui um conector de alimentação elétrica (6) e um comutador de liga e desliga (7), ambos posicionados em um rebaixo retangular na porção inferior, e uma alça de pega (11) embutida em sua porção superior.
[041] A face lateral esquerda possui um potenciômetro (8) para o ajuste do tempo do jogo, o qual é indicado nas linhas superiores (2A) e (3A) dos displays digitais de ambas as faces, além de um potenciômetro (9) opcional para o ajuste da intensidade do brilho dos displays digitais, ambos posicionados em um rebaixo na porção inferior, e uma alça de pega (11) embutida em sua porção superior. [040] In turn, the right side face has a power supply connector (6) and an on and off switch (7), both positioned in a rectangular recess in the lower portion, and a handle (11) built-in. its upper portion. [041] The left side face has a potentiometer (8) for adjusting the game time, which is indicated on the upper lines (2A) and (3A) of the digital displays on both sides, in addition to a potentiometer (9) optional for adjusting the brightness of the digital displays, both positioned in a recess in the lower portion, and a handle (11) built-in on its upper portion.
[042] Por fim a face inferior é dotada de quatro pés (11) de apoio. [042] Finally, the lower face is provided with four feet (11) for support.
[043] É certo que quando o presente invento for colocado em prática, poderão ser introduzidas modificações no que se refere a certos detalhes de construção e forma, sem que isso implique afastar~se dos princípios fundamentais que estão claramente substanciados no quadro reivindicatório, ficando assim entendido que a terminologia empregada teve a finalidade de descrição e não de limitação.
[043] It is true that when the present invention is put into practice, modifications may be introduced with regard to certain details of construction and shape, without this implying departing from the fundamental principles that are clearly substantiated in the claim framework, remaining thus understood that the terminology used was for the purpose of description and not limitation.
Claims
REIVINDICAÇÃO: CLAIM:
"CRONÓMETRO ELETRÓNICO PARA ATIVIDADES DESPORTIVAS", apresenta um equipamento eletrónico que faz temporização e cronometragens independentes, caracterizado por ser constituído a partir de um gabinete rígido de geometria prismática retangular dotada de mostradores digitais frontais (2) em sua face frontal e mostradores digitais posteriores (3) em sua face posterior, onde cada mostrador possui três linhas indicativas, que mostram numerais temporais; sendo que nos mostradores da face frontal (2), a linha superior (2A) apresenta uma contagem regressiva do tempo programado, que é o período estabelecido para o jogo, a linha intermediária (2B) apresenta a indicação do primeiro cronómetro e a linha inferior (2G) apresenta a indicação do segundo cronómetro; nos mostradores da face posterior (3) a linha superior (3A) também apresenta uma contagem regressiva do tempo programado, porém a linha intermediária (3B) apresenta a indicação do segundo cronómetro e a linha inferior (3C) apresenta a indicação do primeiro cronómetro, ditos cronómetros são acionados por botões comutadores (4) e (5) posicionados diagonalmente na face superior do gabinete, sendo que o botão (4) posicionado próximo da face frontal aciona o primeiro cronómetro ao mesmo tempo em que interrompe a contagem do segundo cronómetro, caso esteja acionado, e o botão (5) posicionado próximo da face posterior aciona o segundo cronómetro ao mesmo tempo em que interrompe a contagem do primeiro cronómetro, caso esteja acionado; ditos botões (4) e (5) possuem colorações diferenciadas e são dotados de lâmpadas as quais se ascendem quando o mesmo é pressionado; por sua vez a face lateral direita possui uma alça de pega (10) embutida em sua porção superior, um
conector de alimentação elétrica (6) e um comutador de liga e desliga (7), sendo que esse dois últimos são posicionados em um rebaixo retangular na porção inferior; e a face lateral esquerda possui uma alça de pega (10) embutida em sua porção superior, um potenciômetro (8) para o ajuste do tempo do jogo, o qual é indicado nas linhas superiores (2A) e (3A) dos displays digitais de ambas as faces, e um potenciômetro (9), opcional, para o ajuste da intensidade do brilho dos indicadores luminosos, sendo que esses dois últimos são posicionados em um rebaixo retangular na porção inferior.
"ELECTRONIC CHRONOMETER FOR SPORTS ACTIVITIES", presents an electronic equipment that makes independent timing and timing, characterized by being constituted by a rigid cabinet of rectangular prismatic geometry equipped with front digital displays (2) on its front face and rear digital displays ( 3) on its posterior face, where each dial has three indicative lines, which show temporal numerals; and on the displays on the front face (2), the upper line (2A) shows a countdown of the programmed time, which is the period established for the game, the middle line (2B) shows the indication of the first stopwatch and the lower line (2G) shows the indication of the second stopwatch; on the back face dials (3) the upper line (3A) also shows a countdown of the programmed time, but the middle line (3B) shows the second stopwatch indication and the lower line (3C) shows the first stopwatch indication, said chronometers are activated by switch buttons (4) and (5) diagonally positioned on the upper face of the cabinet, and the button (4) positioned close to the front face activates the first chronometer while interrupting the counting of the second chronometer, if it is activated, and the button (5) positioned near the rear face activates the second chronometer at the same time it interrupts the counting of the first chronometer, if it is activated; said buttons (4) and (5) have different colors and are equipped with lamps which light up when pressed; in turn, the right side face has a handle (10) embedded in its upper portion, a power supply connector (6) and an on and off switch (7), the latter two of which are positioned in a rectangular recess in the lower portion; and the left side face has a grip handle (10) built into its upper portion, a potentiometer (8) for adjusting the game time, which is indicated on the upper lines (2A) and (3A) of the digital displays of both sides, and an optional potentiometer (9) to adjust the brightness of the indicator lights, the latter two being positioned in a rectangular recess in the lower portion.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
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BR102020012913-9A BR102020012913A2 (en) | 2020-06-24 | 2020-06-24 | ELECTRONIC STOPWATCH FOR SPORTS ACTIVITIES |
BRPI102020012913-9 | 2020-06-24 |
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WO2021258177A1 true WO2021258177A1 (en) | 2021-12-30 |
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Application Number | Title | Priority Date | Filing Date |
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PCT/BR2021/050276 WO2021258177A1 (en) | 2020-06-24 | 2021-06-23 | Electronic chronometer for sporting activities |
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BR (1) | BR102020012913A2 (en) |
WO (1) | WO2021258177A1 (en) |
Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US7950845B1 (en) * | 2010-06-03 | 2011-05-31 | Omar Syed | Time keeping system for turn-based games |
US9921550B2 (en) * | 2015-12-13 | 2018-03-20 | William Holden | Collapsible chess clock |
US20190355186A1 (en) * | 2018-05-16 | 2019-11-21 | ZmartFun Electronics, Inc. | Wireless programmable digital chess clock |
-
2020
- 2020-06-24 BR BR102020012913-9A patent/BR102020012913A2/en unknown
-
2021
- 2021-06-23 WO PCT/BR2021/050276 patent/WO2021258177A1/en active Application Filing
Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US7950845B1 (en) * | 2010-06-03 | 2011-05-31 | Omar Syed | Time keeping system for turn-based games |
US9921550B2 (en) * | 2015-12-13 | 2018-03-20 | William Holden | Collapsible chess clock |
US20190355186A1 (en) * | 2018-05-16 | 2019-11-21 | ZmartFun Electronics, Inc. | Wireless programmable digital chess clock |
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