WO2019037370A1 - Hud illumination system, head-up display device and realization method - Google Patents
Hud illumination system, head-up display device and realization method Download PDFInfo
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- WO2019037370A1 WO2019037370A1 PCT/CN2017/118987 CN2017118987W WO2019037370A1 WO 2019037370 A1 WO2019037370 A1 WO 2019037370A1 CN 2017118987 W CN2017118987 W CN 2017118987W WO 2019037370 A1 WO2019037370 A1 WO 2019037370A1
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- 238000005286 illumination Methods 0.000 title claims abstract description 143
- 238000000034 method Methods 0.000 title claims abstract description 18
- 238000009826 distribution Methods 0.000 claims abstract description 82
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- 238000010586 diagram Methods 0.000 description 10
- 230000005540 biological transmission Effects 0.000 description 2
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- 230000009286 beneficial effect Effects 0.000 description 1
- 238000004891 communication Methods 0.000 description 1
- 238000010276 construction Methods 0.000 description 1
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- 238000001746 injection moulding Methods 0.000 description 1
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- 239000004973 liquid crystal related substance Substances 0.000 description 1
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- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/09—Beam shaping, e.g. changing the cross-sectional area, not otherwise provided for
- G02B27/0938—Using specific optical elements
- G02B27/095—Refractive optical elements
- G02B27/0955—Lenses
- G02B27/0961—Lens arrays
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- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/0101—Head-up displays characterised by optical features
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- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/30—Collimators
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- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/0101—Head-up displays characterised by optical features
- G02B2027/0118—Head-up displays characterised by optical features comprising devices for improving the contrast of the display / brillance control visibility
Definitions
- the invention relates to the field of optical field, LED illumination field and vehicle head-up display device (HUD), in particular to a HUD illumination system and an implementation method thereof, which can be applied to an automobile HUD vehicle head-up display device.
- HUD vehicle head-up display device
- the head-up display device HUD is often used to optically project image information near the driver's line of sight to avoid looking down at the dashboard. Looking up the image projected in the display device, the entire image can be seen in the vicinity of the driver's eyes (hereinafter referred to as the eye box area), and the brightness of the image is uniform.
- the HUD composition common in the prior art is as shown in FIG. 1, and mainly includes: an illumination system 1, an illumination LCD 2, an imaging optical system 3, an eye box area 4, and a projection virtual image 5.
- the core issues of lighting systems in HUD are: uniformity, efficiency and volume, specifically
- Efficiency means that after the illumination beam is reflected by the imaging optical system 3, it enters the eye box area 4 as much as possible to achieve high-efficiency illumination;
- Uniformity means that the virtual image 5 viewed in the eye box area 4 needs to satisfy the brightness of each point of the picture;
- Volume means that the head-up display device has a compact volume structure.
- the illumination system needs to satisfy: 1) the intensity distribution on the illuminated surface LCD matches the HUD imaging optical system. 2) The illumination space is evenly distributed on the illuminated surface LCD.
- HUD needs to achieve low power consumption, high brightness, small size, and compact structure.
- An important part of it is backlighting system, how to provide a lighting system that can reduce system power consumption and ensure compact structure. It is used in a head-up display device.
- the technical problem to be solved by the present invention is to provide a HUD illumination system that realizes low power consumption, high brightness, small volume, and compact structure of the head-up display device.
- the head-up display device of the present invention comprises at least a liquid crystal display panel (LCD), an imaging optical system, and a lighting system.
- the imaging optical system projects an image displayed on the LCD to form a virtual image in front of the driver.
- the LCD itself does not illuminate, it illuminates the LCD by the illumination system.
- the present invention provides a HUD illumination system including: a collimation uniform unit and an intensity distribution adjustment unit,
- the illumination for different light intensity distribution according to different points
- the collimated beam in the collimating uniform unit has uniform illumination over the beam cross section, and the output beam in the intensity distribution adjusting unit matches the imaging optical system in the HUD.
- the collimating uniform unit directly shapes the light beam emitted from the light source into a cross section set according to requirements by refraction or reflection of light.
- the collimating uniform unit includes at least two optical elements, and the optical element includes: a first optical element and a second optical element,
- the first optical element and the second optical element have a front surface that is a free curved surface and a rear surface that is a flat surface.
- the first optical element and the second optical element have a front surface that is a flat surface and a rear surface that is a free curved surface.
- At least two of the first optical element and the second optical element are free-form surfaces.
- the intensity distribution adjusting unit comprises: an optical element for refracting or reflecting, and the light intensity distribution is matched by the HUD imaging optical system.
- the system further includes: a diffusing element for scattering the incident beam, the diffusing element being any one of a diffusion film or a microlens array.
- the HUD illumination system is arranged in an array.
- the free curved surface when the illumination surface is circular, the free curved surface may be a rotationally symmetric aspheric surface, and/or, when the illumination surface is a non-circular surface, the free surface is non-rotationally symmetric. Surface.
- the cross section may be a circle, a square, or a rectangle.
- the light exit surface of the uniform collimated optical path is a plane
- the light incident surface of the intensity distribution adjusting element is a plane.
- the light incident surface is a plane
- the exit surface is a spherical surface or a curved surface
- the shape of the eye box is adjusted by adjusting the angular intensity distribution forms of the respective positions.
- the incident light source beam is converted into a collimated light beam by means of refraction, reflection and/or diffraction of light, and the illuminance is uniform on the beam cross section.
- the present invention also provides a head-up display device comprising: an illumination system, an illumination LCD, an imaging optical system, an eye box region 4, and a projected virtual image, wherein the light source beam emitted by the illumination system sequentially passes through the illumination LCD and the imaging optical system.
- the illumination system is the HUD illumination system described.
- the present invention also provides a method for implementing a HUD illumination system, comprising the following steps:
- S1 sends the light beam emitted by the light source to the eye box area through the collimation uniform unit, the intensity distribution adjusting unit, the LCD, and the imaging optical system.
- S2 is in the collimating uniform unit for converting the incident light source into a collimated uniform beam.
- S3 is used in the intensity distribution adjusting unit to illuminate different light intensity distributions according to different points.
- the collimated beam in the collimating uniform unit of S4 is uniform in illuminance on the beam section, and the output beam in the intensity distribution adjusting unit is matched with the imaging optical system.
- the method includes: a collimation uniform unit and an intensity distribution adjustment unit, the collimation uniform unit is used to convert the incident light source into a collimated beam, and the collimation is uniform
- the collimated beam in the cell has uniform illumination over the beam cross section.
- the intensity distribution adjusting unit is configured to perform illumination of different light intensities according to different point distributions, and the output beam in the intensity distribution adjusting unit is matched with the imaging optical system in the HUD.
- the HUD illumination system of the present application can be matched with the HUD optical imaging system, so that the illumination beam is concentrated in the eyebox area, improving illumination efficiency.
- the method of the present invention improves the exit angle of light on the lens, which is advantageous for improving efficiency.
- the collimation uniform unit and the intensity distribution adjusting unit can reduce the number of components, the overall volume of the illumination system is compact.
- a uniformly collimated illumination system utilizes a thinner component thickness than a single lens uniform collimated illumination system.
- the illumination area is not limited to a circular shape, and may be a rectangle, a square, or the like.
- FIG. 1 is a schematic diagram of the composition of a HUD in the prior art
- FIG. 2 is a schematic view of a reflective method in the prior art
- FIG. 3 is a schematic structural diagram of a HUD illumination system according to an embodiment of the present invention.
- Figure 4 is a schematic view of the combined structure of Figure 3;
- FIG. 5 is a schematic structural view of an illumination system according to an embodiment of the present invention.
- FIG. 6 is a schematic diagram of an optical path of a collimating uniform unit in an embodiment of the present invention.
- FIG. 7 is a schematic diagram of an optical path of an intensity distribution adjusting unit according to an embodiment of the present invention.
- Figure 8 is a schematic view showing the structure of the microlens
- Figure 9 is a schematic view of the front view angle of Figure 8.
- 10(a) and 10(b) are schematic views showing the structure of the array in the xy-axis direction and the xz-axis direction;
- FIG. 11 is a flow chart showing the implementation method of the HUD illumination system of the present invention.
- the above partial terms may be used to indicate other meanings in addition to the orientation or positional relationship, for example, the term “upper” may also be used to indicate a certain dependency or connection relationship in some cases.
- the specific meaning of these terms in this application can be understood on a case-by-case basis.
- installation In addition, the terms “installation,” “set,” “set,” “connected,” “connected,” and “socketed” are to be understood broadly. For example, it may be a fixed connection, a detachable connection, or an integral construction; it may be a mechanical connection, or an electrical connection; it may be directly connected, or indirectly connected through an intermediate medium, or it may be two devices, components or components. Internal communication.
- installation For those of ordinary skill in the art, the specific meanings of the above terms in the present application can be understood on a case-by-case basis.
- a HUD illumination system in this embodiment includes: a collimation uniformity unit 111 and an intensity distribution adjustment unit 112, where the alignment is uniform
- the unit 111 is configured to convert the incident light source into a collimated light beam
- the intensity distribution adjusting unit 112 is configured to illuminate different light intensity distributions according to different points
- the collimated light beam in the collimating uniform unit 111 is
- the illuminance on the beam section is uniform
- the output beam in the intensity distribution adjusting unit 112 matches the imaging optical system in the HUD.
- the light source used in the HUD illumination system in this embodiment may be an LED light emitting diode or an LD semiconductor laser.
- the LD source emits a beam of approximately collimated beam, achieving a uniform alignment process that is different from the LED source. For different light sources, the idea of achieving illumination is consistent.
- the uniform collimation method of the light source is not limited, and a uniform collimated optical path may be combined for refraction or refraction reflection.
- the intensity distribution adjusting unit 112 the intensity distribution of the uniform collimated light is adjusted by spherical refraction or reflection, and is implemented with a light diffusing element, so that the beam cross section and the eye box area are basically after the illumination beam passes through the HUD imaging optical system. Consistent, or may be slightly larger than the eye box area.
- a uniform collimating optical path is also provided in the HUD illumination system of the embodiment, which is composed of at least two components, and the optical beam is directly refracted by the optical element to refract light.
- a cross section is required, including but not limited to, a circle, a square, a rectangle, and the like.
- the first element and the second element are in turn.
- the first component is adjacent to the LED and the second component is remote from the LED.
- the first element is planar near the surface of the LED, and the other surface is a free curved surface.
- the surface of the second component near the LED is a free-form surface, and the other surface is a flat surface.
- the first element and the second element have a total of four surfaces, and more than one surface is a freeform surface.
- the freeform surface when the illumination surface is circular, may be a rotationally symmetric aspheric surface.
- the illumination surface is a non-circular surface such as a square or a rectangle
- the free surface is a non-rotationally symmetric surface.
- the light source intensity distribution of the LED source is a Lambertian type or any other known form of light intensity distribution.
- the intensity distribution adjustment unit 112 in this embodiment can be implemented by more than one optical element, which can be a refractive or reflective element.
- the output beam is matched to the HUD imaging optics, ie the intensity distribution of the illumination to different points on the LCD is different.
- a diffusion sheet may be added between the LCD and the optical element to further adjust the intensity distribution to make the illumination surface evenly soft.
- the intensity distribution adjusting unit 112 is an intensity distribution adjusting element, wherein the light incident surface is a plane, and the exit surface is a spherical surface or a curved surface.
- the intensity distribution adjusting unit of the intensity distribution adjusting unit 112 adjusts the shape of the eye box by adjusting the form of the intensity distribution of the respective positions, such as adjusting the shape of the eye box to be a rectangle, a square, an ellipse or the like.
- the light exit surface of the uniformly collimated optical path in the collimation uniform unit 111 is a plane
- the light incident surface of the intensity distribution adjusting element is a plane
- the planes of the two elements may be combined for reducing the entire illumination system component. Quantity.
- a uniformly collimated illumination system utilizes a thinner component thickness than a single lens uniform collimated illumination system.
- the HUD illumination system in this embodiment may be arranged in an array and spliced to increase the illumination area.
- the arrangement may be rectangular, hexagonal, or the like.
- the light beam emitted by the light source 113 passes through the uniform collimating unit 111, the intensity distribution adjusting unit 112, the LCD 2, and the HUD imaging optical system 3 to the eye box region (not shown). Since the incident light source beam is converted into a collimated light beam by means of refraction, reflection or diffraction of light in the uniform collimation unit 111, it is satisfied that the illuminance is uniform on the beam cross section.
- the intensity distribution adjusting unit 112 is realized by one or more optical elements, and may be a refractive or reflective element. And the satisfaction: the output beam is matched with the HUD imaging optical system, that is, the intensity distribution of illumination to different points on the LCD is different. Since the angle of the light at each point on the LCD is different from the angle of the LCD, it is more advantageous for matching the imaging optical system of the HUD and for the application in the head-up display device.
- FIG. 5 is a schematic structural diagram of an illumination system according to an embodiment of the present invention.
- the illumination system 1 (including at least the light source 113, the collimation uniform unit 111, and the intensity distribution adjustment unit 112) outputs beam illumination.
- LCD 2 To LCD 2. Taking the center point and the upper and lower edges of the LCD as an example, according to the requirements of the HUD imaging optical system, the light intensity distribution of the center point on the LCD is indicated by the light rays 610, 611, and 612 in the cross section. 610 is the main ray, and 611 and 612 are the edge rays respectively.
- the light is concentrated in the angle formed by the rays 611 and 612, and the light intensity distribution is substantially uniform within this angle.
- the two points of light on the edge are 620-621 and 630-631.
- the angles of the chief ray 610, 620, 630 and the LCD are A1, A2, and A3, respectively, and generally A1 ⁇ A2, A3 ⁇ A2.
- FIG. 6 is a schematic diagram of an optical path of a collimating uniform unit in an embodiment of the present invention.
- the uniform collimated light in the collimating uniform unit 111 in this embodiment is composed of at least two components, and the optical component is used for light. Refraction, directly shaping the beam from the source into the required cross section, including but not limited to, circular, square, rectangular, and the like.
- the light emitted by the light source 11 is sequentially irradiated to the LCD 2 through the element 12 and the element 13, and the light is as shown in steps 110 to 114, which are parallel to each other, and the illumination spot is substantially square in cross section, and is evenly distributed on the LCD. distributed.
- the materials of the components 12 and 13 are optical plastics, and through injection molding, even if the curved surface is complicated, rapid mass production can be realized.
- the front and rear surfaces of the element 12 are 121 and 122, respectively.
- the front surface is a flat surface
- the rear surface is a free curved surface.
- the front and rear surfaces of the element 13 are respectively 131 and 132.
- the front surface is a free curved surface
- the rear surface is a flat surface
- the front surface can be adjusted to a flat surface
- the rear surface is adjusted to a free curved surface.
- Two components, four surfaces, at least 2 surfaces are free-form surfaces.
- the illumination area is not limited to a circular shape, and may be a rectangle, a square, or the like.
- the uniform collimation can also be achieved by using a double aspheric lens in the collimation uniformity unit 111, resulting in a circular cross section of the beam.
- a double aspheric lens in the collimation uniformity unit 111, resulting in a circular cross section of the beam.
- the illumination area is large, the corresponding edge light on the beam cross section has a large angle of refraction at the exit surface of the lens, which affects engineering applications. As the illumination area increases, the lens thickness needs to increase accordingly. Therefore, it is not a preferred embodiment in the present application.
- FIG. 7 is a schematic diagram of an optical path of an intensity distribution adjusting unit according to an embodiment of the present invention.
- the intensity distribution adjusting unit 112 is configured by one or more optical elements and may be a refractive or reflective element.
- the output beam is matched to the HUD imaging optics, ie the intensity distribution of the illumination to different points on the LCD is different.
- the intensity distribution adjusting unit 112 is composed of an element 14 and a member 15, wherein the element 14 is a refractive element, the light incident surface is a flat surface, and the exit surface is a curved surface.
- Element 15 is a diffusing element that scatters the incident beam.
- FIG. 8 is a schematic view of a microlens array structure, and the diffusion element 15 described above may be selected as a diffusion film or a microlens array.
- Figure 8 is a schematic view of a microlens array.
- the front surface 161 of the element 16 is planar, the rear surface 162 is curved, and the curved surface is covered with a microlens array.
- Front View Referring to FIG. 9 is a schematic view of the front view angle in FIG. 8.
- the shaded area is one of the microlenses, the length L of the microlens, and the width W.
- the aspect ratio L/W is generally consistent with the aspect ratio of the eye box area.
- FIG. 10(a) and FIG. 10(b) are schematic diagrams of the x, y-axis direction, x, and z-axis directions of the array arrangement, and the array arrangement.
- the HUD illumination system in this embodiment can be arranged according to the array. Cloth, and splicing to increase the lighting area. As shown in Fig. 10 (a) and Fig. 10 (b), the array is arranged in a 2 ⁇ 3 array. Under the same conditions, the increased illumination area and the increase in the number of LEDs utilize the increase in overall luminous flux. It should be noted that for array arrangement, light can cause crosstalk, and a group of uniformly collimated HUD illumination systems can crosstalk into another adjacent group.
- a head-up display device which mainly comprises: an illumination system, an illumination LCD, an imaging optical system, an eye box region 4 and a projection virtual image, and the light source beam emitted by the illumination system sequentially passes through the illumination LCD and the imaging optical system.
- the illumination system is the HUD illumination system described above.
- the collimating uniform unit in the above HUD illumination system includes at least two optical elements, and the light beam emitted by the light source is directly shaped into a cross section set according to requirements by refraction of light.
- the two optical elements in the HUD illumination system include: a first optical element and a second optical element, the first optical element and the second optical element, the front surface is a free curved surface, and the rear The surface is planar, or the first optical element and the second optical element have a front surface that is planar and a rear surface that is a free curved surface, or at least two of the first optical element and the second optical element are free Surface.
- the intensity distribution adjusting unit in the HUD illumination system described above includes: an optical element for refracting or reflecting, and the light intensity is distributed in the HUD imaging optical system to match.
- the HUD illumination system further includes a diffusing element for scattering the incident light beam, the diffusing element being either a diffusion film or a microlens array.
- the HUD illumination system described above arranges the HUD illumination systems in an array if it is desired to increase the illumination area.
- the free curved surface when the illumination surface is circular, may be a rotationally symmetric aspheric surface, and/or when the illumination surface is a non-circular surface When the free surface is a non-rotationally symmetric surface.
- the cross section in the above HUD illumination system, in the collimating uniform unit, may be circular, square, or rectangular.
- the light exit surface of the uniform collimated optical path is a plane
- the light incident surface of the intensity distribution adjusting element is a plane.
- the planes of the two components may be combined to reduce the entire illumination. The number of system components.
- the light incident surface of the intensity distribution adjusting unit is a plane
- the exit surface is a spherical surface or a curved surface
- the shape of the eye box is adjusted by adjusting the angular intensity distribution of each of the positions.
- the HUD illumination system described above converts an incident light source beam into a collimated beam by means of refraction, reflection, and/or diffraction of light in the collimation uniform unit, and on the beam cross section. Uniform illumination.
- FIG. 11 is a schematic flowchart of a method for implementing a HUD illumination system according to the present invention. The method includes the following steps:
- Step S1 sends the light beam emitted by the light source to the eyelid region through the collimation uniform unit, the intensity distribution adjusting unit, the LCD, and the imaging optical system.
- Step S2 is in the collimating uniform unit for converting the incident light source into a collimated light beam.
- the collimating uniform unit in the step S2 includes at least two optical elements, and the light source is refracted by the light.
- the emitted beam is directly shaped into a cross section set according to requirements.
- the two optical elements include: a first optical element and a second optical element, the first optical element and the second optical element, the front surface is a free curved surface, the rear surface is a plane, or the first
- the optical element and the second optical element have a front surface that is planar and a rear surface that is a free curved surface, or at least two of the first optical element and the second optical element are free-form surfaces.
- the intensity distribution adjusting unit is configured to illuminate different light intensity distributions according to different points.
- the intensity distribution adjusting unit includes: an optical component for refracting or reflecting, light intensity Distributed in the HUD imaging optical system, further comprising: a diffusing element for scattering the incident beam, the diffusing element being either a diffusion film or a microlens array.
- the collimated beam in the collimating uniform unit in step S4 has uniform illumination on the beam cross section, and the output beam in the intensity distribution adjusting unit is matched with the imaging optical system.
- the HUD illumination system is arranged in an array.
- the free surface when the illumination surface is circular, the free surface may be a rotationally symmetric aspheric surface, and/or, when the illumination surface is a non-circular surface, the free surface is a non-rotationally symmetric surface.
- the cross section may be a circle, a square, or a rectangle.
- the light exit surface of the uniform collimated optical path is a plane
- the light incident surface of the intensity distribution adjusting element is a plane.
- the planes of the two elements can be combined to reduce the number of components of the entire illumination system.
- the light incident surface of the intensity distribution adjusting unit is a plane
- the emitting surface is a spherical surface or a curved surface
- the shape of the eye box is adjusted by adjusting the intensity distribution pattern of the respective angular positions.
- the incident light source beam is converted into a collimated light beam by means of refraction, reflection and/or diffraction of light, and the illuminance is uniform on the beam cross section.
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Abstract
A head-up display (HUD) illumination system (1), a HUD device and a realization method. The system comprises a collimating uniform unit (111) and an intensity distribution adjusting unit (112); the collimating uniform unit is used for converting an incident light source into collimating uniform light beams; the intensity distribution adjusting unit is used for realizing illumination in which different points have different intensity distributions; the collimating light beams of the collimating uniform unit have uniform illumination on cross sections of the light beams; and output light beams of the intensity distribution adjusting unit are matched with an optical imaging system (3) of the HUD. The HUD illumination system is matched with the HUD optical imaging system, so that the illumination light beams are concentrated on an eye box area, and illumination efficiency is improved; compared with a single-lens illumination system, elements of the illumination system are thinner; moreover, the illumination area of the HUD illumination system is not limited to being circular, but also can be rectangular, square, and the like.
Description
本申请要求于2017年8月22日提交中国专利局,申请号为201710725237X,发明名称为“一种HUD照明系统、抬头显示装置以及实现方法”的中国专利申请的优先权,其全部内容通过引用结合在本申请中。This application claims priority to Chinese Patent Application No. 201710725237X, entitled "HUD Lighting System, Head-Up Display Device, and Implementation Method", filed on August 22, 2017, the entire contents of which are hereby incorporated by reference. Combined in this application.
本发明涉及光学领域、LED照明领域以及车载抬头显示装置(HUD)领域,特别涉及一种HUD照明系统以及实现方法,可应用于汽车HUD车载抬头显示装置。The invention relates to the field of optical field, LED illumination field and vehicle head-up display device (HUD), in particular to a HUD illumination system and an implementation method thereof, which can be applied to an automobile HUD vehicle head-up display device.
为方便驾驶员在驾驶过程中,观看车辆信息、导航信息等,常常利用抬头显示装置HUD,将图像信息通过光学方式投影在驾驶员视线附近,避免低头观看仪表盘。抬头显示装置中所投影的图像,可以在驾驶员眼睛附近区域(下称:眼盒区域)内看到整幅图像,且图像亮度均匀。In order to facilitate the driver to watch vehicle information, navigation information, etc. during driving, the head-up display device HUD is often used to optically project image information near the driver's line of sight to avoid looking down at the dashboard. Looking up the image projected in the display device, the entire image can be seen in the vicinity of the driver's eyes (hereinafter referred to as the eye box area), and the brightness of the image is uniform.
现有技术中常见的HUD组成如图1所示,主要包括:照明系统1,照明LCD 2,成像光学系统3,眼盒区域4以及投影虚像5。HUD中的照明系统核心问题为:均匀性、效率和体积,具体而言,The HUD composition common in the prior art is as shown in FIG. 1, and mainly includes: an illumination system 1, an illumination LCD 2, an imaging optical system 3, an eye box area 4, and a projection virtual image 5. The core issues of lighting systems in HUD are: uniformity, efficiency and volume, specifically
1)效率是指,照明光束经成像光学系统3反射后,尽可能多的进入眼盒区域4,实现高效率照明;1) Efficiency means that after the illumination beam is reflected by the imaging optical system 3, it enters the eye box area 4 as much as possible to achieve high-efficiency illumination;
2)均匀性是指,在眼盒区域4中观看到的虚像5,需要满足画面各点亮度均匀;2) Uniformity means that the virtual image 5 viewed in the eye box area 4 needs to satisfy the brightness of each point of the picture;
3)体积是指,抬头显示装置体积结构紧凑。3) Volume means that the head-up display device has a compact volume structure.
为解决以上问题,目前主要采用两种方法,一种为反射式方法,如图2所示,包括:LED、反射面以及照明面,其结构紧凑。存在的问题主要为照明发散角较大,照明面上各点光强分布基本一致,光强分布于HUD成像光学系统不匹配,使得照明效率下降,影响HUD图像亮度。另外一种为透镜组方法,对LED光束分布先准直为非均匀的近 平行光,采用科勒式照明光路,调整照明面均匀性。解决了照明面均匀性和照明效率问题,但是往往结构体积较大。为实现上述目的,照明系统需要满足:1)被照明面LCD上强度分布与HUD成像光学系统匹配。2)被照明面LCD上,光照空间分布均匀。In order to solve the above problems, two methods are mainly used at present, one is a reflective method, as shown in FIG. 2, including: LED, reflective surface and illumination surface, and the structure is compact. The main problem is that the illumination divergence angle is large, the light intensity distribution at each point on the illumination surface is basically the same, and the light intensity distribution is not matched in the HUD imaging optical system, so that the illumination efficiency is lowered, which affects the brightness of the HUD image. The other is a lens group method in which the LED beam distribution is first collimated into non-uniform near-parallel light, and a Kohler illumination path is used to adjust the uniformity of the illumination surface. The problem of uniformity of illumination surface and illumination efficiency is solved, but the structure is often large. In order to achieve the above objectives, the illumination system needs to satisfy: 1) the intensity distribution on the illuminated surface LCD matches the HUD imaging optical system. 2) The illumination space is evenly distributed on the illuminated surface LCD.
此外,HUD需要实现低功耗、高亮度、体积小、结构紧凑,其中很重要的一部分为背光照明系统,如何提供一种既能够降低系统功耗,又能够保证结构紧凑的照明系统,并将其应用于抬头显示装置中。申请内容In addition, HUD needs to achieve low power consumption, high brightness, small size, and compact structure. An important part of it is backlighting system, how to provide a lighting system that can reduce system power consumption and ensure compact structure. It is used in a head-up display device. Application content
本发明要解决的技术问题是,提供一种HUD照明系统实现抬头显示装置的低功耗、高亮度、体积小、结构紧凑。The technical problem to be solved by the present invention is to provide a HUD illumination system that realizes low power consumption, high brightness, small volume, and compact structure of the head-up display device.
本发明中的抬头显示装置,至少包括:液晶显示面板(LCD)、成像光学系统以及照明系统。所述成像光学系统将LCD显示的图像进行投影,在驾驶员前方形成虚像。所述LCD本身不发光,其由所述照明系统对LCD进行照明。The head-up display device of the present invention comprises at least a liquid crystal display panel (LCD), an imaging optical system, and a lighting system. The imaging optical system projects an image displayed on the LCD to form a virtual image in front of the driver. The LCD itself does not illuminate, it illuminates the LCD by the illumination system.
解决上述技术问题,本发明提供了一种HUD照明系统,包括:准直均匀单元和强度分布调整单元,To solve the above technical problem, the present invention provides a HUD illumination system including: a collimation uniform unit and an intensity distribution adjustment unit,
在所述准直均匀单元,用以将入射光源转化为准直均匀光束,In the collimating uniform unit for converting the incident light source into a collimated uniform beam,
在所述强度分布调整单元,用以按照不同点有不同光强分布的照明,In the intensity distribution adjusting unit, the illumination for different light intensity distribution according to different points,
所述准直均匀单元中的准直光束在光束截面上照度均匀,所述强度分布调整单元中的输出光束与所述HUD中的成像光学系统匹配。The collimated beam in the collimating uniform unit has uniform illumination over the beam cross section, and the output beam in the intensity distribution adjusting unit matches the imaging optical system in the HUD.
更进一步,所述准直均匀单元,通过对光的折射或反射将光源发出的光束直接整形为根据需求设定的截面。Further, the collimating uniform unit directly shapes the light beam emitted from the light source into a cross section set according to requirements by refraction or reflection of light.
更进一步,所述准直均匀单元,至少包括两个光学元件两个所述光学元件中包括:第一光学元件和第二光学元件,Further, the collimating uniform unit includes at least two optical elements, and the optical element includes: a first optical element and a second optical element,
所述第一光学元件和所述第二光学元件,前表面为自由曲面,后表面为平面,The first optical element and the second optical element have a front surface that is a free curved surface and a rear surface that is a flat surface.
或者,所述第一光学元件和所述第二光学元件,前表面为平面,后表面为自由曲面,Alternatively, the first optical element and the second optical element have a front surface that is a flat surface and a rear surface that is a free curved surface.
或者,第一光学元件和第二光学元件中至少有两个表面为自由曲面。Alternatively, at least two of the first optical element and the second optical element are free-form surfaces.
更进一步,所述强度分布调整单元,包括:一用以折射或反射的光学元件,光强分布于HUD成像光学系统匹配。Further, the intensity distribution adjusting unit comprises: an optical element for refracting or reflecting, and the light intensity distribution is matched by the HUD imaging optical system.
更进一步,系统还包括:扩散元件,用以将入射光束进行散射,所述扩散元件为扩散膜或微透镜阵列中的任一一种。Still further, the system further includes: a diffusing element for scattering the incident beam, the diffusing element being any one of a diffusion film or a microlens array.
更进一步,其特征在于,若需要增大照明面积,则将所述HUD照明系统按照阵列排布。Further, if the illumination area needs to be increased, the HUD illumination system is arranged in an array.
更进一步,所述准直均匀单元中,当照明面为圆形时,则自由曲面可以为旋转对称非球面,和/或,当照明面为非圆形面时,则自由曲面为非旋转对称曲面。Further, in the collimating uniform unit, when the illumination surface is circular, the free curved surface may be a rotationally symmetric aspheric surface, and/or, when the illumination surface is a non-circular surface, the free surface is non-rotationally symmetric. Surface.
更进一步,所述准直均匀单元中,截面可以为圆形、正方形、矩形。Further, in the collimating uniform unit, the cross section may be a circle, a square, or a rectangle.
更进一步,均匀准直光路的光出射面为平面,强度分布调整元件的光入射面为平面,此时,两个元件的平面可以合并,用于减少整个照明系统元件数量。Further, the light exit surface of the uniform collimated optical path is a plane, and the light incident surface of the intensity distribution adjusting element is a plane. At this time, the planes of the two elements can be combined to reduce the number of components of the entire illumination system.
更进一步,所述强度分布调整单元中光入射面为平面,出射面为球面或曲面,并且通过调整各方位角强度分布形式,调整眼盒的形状。Further, in the intensity distribution adjusting unit, the light incident surface is a plane, the exit surface is a spherical surface or a curved surface, and the shape of the eye box is adjusted by adjusting the angular intensity distribution forms of the respective positions.
更进一步,在所述准直均匀单元中,将入射的光源光束通过光的折射、反射和/或衍射的方式,转换为准直光束,且在光束截面上照度均匀。Further, in the collimating uniform unit, the incident light source beam is converted into a collimated light beam by means of refraction, reflection and/or diffraction of light, and the illuminance is uniform on the beam cross section.
基于上述,本发明还提供了一种抬头显示装置,包括:照明系统,照明LCD,成像光学系,眼盒区域4以及投影虚像,由照明系统发出的光源光束依次经过照明LCD、成像光学系至眼盒区域,照明系统为所述的HUD照明系统。Based on the above, the present invention also provides a head-up display device comprising: an illumination system, an illumination LCD, an imaging optical system, an eye box region 4, and a projected virtual image, wherein the light source beam emitted by the illumination system sequentially passes through the illumination LCD and the imaging optical system. In the eye box area, the illumination system is the HUD illumination system described.
基于上述,本发明还提供了一种HUD照明系统的实现方法,包括如下步骤:Based on the above, the present invention also provides a method for implementing a HUD illumination system, comprising the following steps:
S1将光源发出的光束依次经过准直均匀单元、强度分布调整单 元、LCD、成像光学系统发送至眼盒区域,S1 sends the light beam emitted by the light source to the eye box area through the collimation uniform unit, the intensity distribution adjusting unit, the LCD, and the imaging optical system.
S2在所述准直均匀单元,用以将入射光源转化为准直均匀光束,S2 is in the collimating uniform unit for converting the incident light source into a collimated uniform beam.
S3在所述强度分布调整单元,用以按照不同点有不同光强分布的照明,S3 is used in the intensity distribution adjusting unit to illuminate different light intensity distributions according to different points.
S4所述准直均匀单元中的准直光束在光束截面上照度均匀,所述强度分布调整单元中的输出光束与所述成像光学系统匹配。The collimated beam in the collimating uniform unit of S4 is uniform in illuminance on the beam section, and the output beam in the intensity distribution adjusting unit is matched with the imaging optical system.
本发明的有益效果:The beneficial effects of the invention:
1)在本发明中的HUD照明系统中,由于包括:准直均匀单元和强度分布调整单元,通过所述准直均匀单元,用以将入射光源转化为准直光束,且所述准直均匀单元中的准直光束在光束截面上照度均匀。通过所述强度分布调整单元,用以按照不同点分布进行不同光强的照明,且所述强度分布调整单元中的输出光束与所述HUD中的成像光学系统匹配。从而本申请中的HUD照明系统能够与HUD光学成像系统相匹配,从而使得照明光束集中于眼盒区域,提高了照明效率。而相比于单透镜均匀准直照明系统,本发明中的方法改善了光线在透镜上的出射角度,有利于提高效率。1) In the HUD illumination system of the present invention, since the method includes: a collimation uniform unit and an intensity distribution adjustment unit, the collimation uniform unit is used to convert the incident light source into a collimated beam, and the collimation is uniform The collimated beam in the cell has uniform illumination over the beam cross section. The intensity distribution adjusting unit is configured to perform illumination of different light intensities according to different point distributions, and the output beam in the intensity distribution adjusting unit is matched with the imaging optical system in the HUD. Thus, the HUD illumination system of the present application can be matched with the HUD optical imaging system, so that the illumination beam is concentrated in the eyebox area, improving illumination efficiency. Compared with the single-lens uniform collimated illumination system, the method of the present invention improves the exit angle of light on the lens, which is advantageous for improving efficiency.
2)此外,由于准直均匀单元和强度分布调整单元可减少元件数量,使得照明系统的整体体积紧凑。相比于单透镜均匀准直照明系统,均匀准直的照明系统所利用的元件厚度更薄。2) In addition, since the collimation uniform unit and the intensity distribution adjusting unit can reduce the number of components, the overall volume of the illumination system is compact. A uniformly collimated illumination system utilizes a thinner component thickness than a single lens uniform collimated illumination system.
3)本发明中的HUD照明系统,其照明区域不限于圆形,可以为长方形、正方形等形状。3) In the HUD illumination system of the present invention, the illumination area is not limited to a circular shape, and may be a rectangle, a square, or the like.
图1是现有技术中的HUD组成示意图;1 is a schematic diagram of the composition of a HUD in the prior art;
图2是现有技术中的反射式方法示意图;2 is a schematic view of a reflective method in the prior art;
图3是本发明一实施例中的HUD照明系统的结构示意图;3 is a schematic structural diagram of a HUD illumination system according to an embodiment of the present invention;
图4是图3中的组合结构示意图;Figure 4 is a schematic view of the combined structure of Figure 3;
图5是本发明一实施例中的照明系统结构示意图;FIG. 5 is a schematic structural view of an illumination system according to an embodiment of the present invention; FIG.
图6是本发明一实施例中的准直均匀单元的光路示意图;6 is a schematic diagram of an optical path of a collimating uniform unit in an embodiment of the present invention;
图7是本发明一实施例中的强度分布调整单元的光路示意图;7 is a schematic diagram of an optical path of an intensity distribution adjusting unit according to an embodiment of the present invention;
图8是微透镜整列结构示意图;Figure 8 is a schematic view showing the structure of the microlens;
图9是图8中的正视图角度的示意图;Figure 9 is a schematic view of the front view angle of Figure 8;
图10(a)、图10(b)是阵列排布的xy轴方向、xz轴方向的结构示意图;10(a) and 10(b) are schematic views showing the structure of the array in the xy-axis direction and the xz-axis direction;
图11是本发明的HUD照明系统的实现方法流程示意图。11 is a flow chart showing the implementation method of the HUD illumination system of the present invention.
为使本申请的目的、技术方案和优点更加清楚,下面将结合本申请实施例中的附图,对本申请实施例中的技术方案进行清楚、完整地描述,显然,所描述的实施例是本申请一部分实施例,而不是全部的实施例。基于本申请中的实施例,本领域普通技术人员在没有作出创造性劳动前提下所获得的所有其他实施例,都属于本申请保护的范围。The technical solutions in the embodiments of the present application are clearly and completely described in the following with reference to the accompanying drawings in the embodiments of the present application. Some embodiments are applied, not all of the embodiments. All other embodiments obtained by a person of ordinary skill in the art based on the embodiments of the present application without departing from the inventive scope are the scope of the present application.
在本申请中,术语“上”、“下”、“左”、“右”、“前”、“后”、“顶”、“底”、“内”、“外”、“中”、“竖直”、“水平”、“横向”、“纵向”等指示的方位或位置关系为基于附图所示的方位或位置关系。这些术语主要是为了更好地描述本申请及其实施例,并非用于限定所指示的装置、元件或组成部分必须具有特定方位,或以特定方位进行构造和操作。In the present application, the terms "upper", "lower", "left", "right", "front", "back", "top", "bottom", "inside", "outside", "medium", The orientation or positional relationship of the indications "vertical", "horizontal", "transverse", "longitudinal", etc. is based on the orientation or positional relationship shown in the drawings. These terms are primarily intended to describe the present application and its embodiments, and are not intended
并且,上述部分术语除了可以用于表示方位或位置关系以外,还可能用于表示其他含义,例如术语“上”在某些情况下也可能用于表示某种依附关系或连接关系。对于本领域普通技术人员而言,可以根据具体情况理解这些术语在本申请中的具体含义。Moreover, the above partial terms may be used to indicate other meanings in addition to the orientation or positional relationship, for example, the term "upper" may also be used to indicate a certain dependency or connection relationship in some cases. For those of ordinary skill in the art, the specific meaning of these terms in this application can be understood on a case-by-case basis.
此外,术语“安装”、“设置”、“设有”、“连接”、“相连”“套接”应做广义理解。例如,可以是固定连接,可拆卸连接,或整体式构造;可以是机械连接,或电连接;可以是直接相连,或者是通过中间媒介间接相连,又或者是两个装置、元件或组成部分之间内部的连通。对于本领域普通技术人员而言,可以根据具体情况理解上述术语在本申请中的具体含义。In addition, the terms "installation," "set," "set," "connected," "connected," and "socketed" are to be understood broadly. For example, it may be a fixed connection, a detachable connection, or an integral construction; it may be a mechanical connection, or an electrical connection; it may be directly connected, or indirectly connected through an intermediate medium, or it may be two devices, components or components. Internal communication. For those of ordinary skill in the art, the specific meanings of the above terms in the present application can be understood on a case-by-case basis.
除非另有说明,“多个”的含义为两个或两个以上。Unless otherwise stated, "multiple" means two or more.
下面通过具体的实施例并结合附图对本申请做进一步的详细描述。The present application will be further described in detail below through specific embodiments and with reference to the accompanying drawings.
请参考图3是本发明一实施例中的HUD照明系统的结构示意图,本实施例中的一种HUD照明系统,包括:准直均匀单元111和强度分布调整单元112,在所述准直均匀单元111,用以将入射光源转化为准直光束,在所述强度分布调整单元112,用以按照不同点有不同光强分布的照明,,所述准直均匀单元111中的准直光束在光束截面上照度均匀,所述强度分布调整单元112中的输出光束与所述HUD中的成像光学系统匹配。在本实施例中HUD照明系统中采用的光源可以为LED发光二极管或LD半导体激光器。LD光源发出光束近似为准直光束,实现均匀准直过程不同于LED光源。对于不同光源,实现照明的思路一致。在所述准直均匀单元111中,光源的均匀准直方法,不做限定,可以为折射、或折射反射组合均匀准直光路。在所述强度分布调整单元112中,均匀准直光的强度分布调整,采用球面折射或反射方式,并配合光扩散元件实现,使得照明光束经HUD成像光学系统后,光束截面与眼盒区域基本一致,或者可以略大于眼盒区域。3 is a schematic structural diagram of a HUD illumination system according to an embodiment of the present invention. A HUD illumination system in this embodiment includes: a collimation uniformity unit 111 and an intensity distribution adjustment unit 112, where the alignment is uniform The unit 111 is configured to convert the incident light source into a collimated light beam, and the intensity distribution adjusting unit 112 is configured to illuminate different light intensity distributions according to different points, and the collimated light beam in the collimating uniform unit 111 is The illuminance on the beam section is uniform, and the output beam in the intensity distribution adjusting unit 112 matches the imaging optical system in the HUD. The light source used in the HUD illumination system in this embodiment may be an LED light emitting diode or an LD semiconductor laser. The LD source emits a beam of approximately collimated beam, achieving a uniform alignment process that is different from the LED source. For different light sources, the idea of achieving illumination is consistent. In the collimation uniform unit 111, the uniform collimation method of the light source is not limited, and a uniform collimated optical path may be combined for refraction or refraction reflection. In the intensity distribution adjusting unit 112, the intensity distribution of the uniform collimated light is adjusted by spherical refraction or reflection, and is implemented with a light diffusing element, so that the beam cross section and the eye box area are basically after the illumination beam passes through the HUD imaging optical system. Consistent, or may be slightly larger than the eye box area.
在一些实施例中,在本实施例中的HUD照明系统中还提供了一种均匀准直光路,由至少两个元件组成,利用光学元件对光的折射,将光源发出的光束直接整形为所要求的截面,所述截面包括但不限于,圆形、正方形、矩形等。自光源传输方向,依次为第一元件、第二元件。所述第一元件靠近LED,第二元件远离LED。具体而言,所述第一元件在靠近LED的表面为平面,则另一面为自由曲面。第二元件靠近LED的表面为自由曲面,则另一面为平面。In some embodiments, a uniform collimating optical path is also provided in the HUD illumination system of the embodiment, which is composed of at least two components, and the optical beam is directly refracted by the optical element to refract light. A cross section is required, including but not limited to, a circle, a square, a rectangle, and the like. From the direction of light source transmission, the first element and the second element are in turn. The first component is adjacent to the LED and the second component is remote from the LED. Specifically, the first element is planar near the surface of the LED, and the other surface is a free curved surface. The surface of the second component near the LED is a free-form surface, and the other surface is a flat surface.
在一些实施例中,所述第一元件和所述第二元件共四个表面,有1个以上表面为自由曲面。In some embodiments, the first element and the second element have a total of four surfaces, and more than one surface is a freeform surface.
在一些实施例中,当上述照明面为圆形时,自由曲面可以为旋转对称非球面。In some embodiments, when the illumination surface is circular, the freeform surface may be a rotationally symmetric aspheric surface.
在一些实施例中,当上述照明面为正方形、长方形等非圆形面时,自由曲面为非旋转对称曲面。In some embodiments, when the illumination surface is a non-circular surface such as a square or a rectangle, the free surface is a non-rotationally symmetric surface.
优选地,LED光源光强分布为朗伯型或其他任何已知的光强分布形式。Preferably, the light source intensity distribution of the LED source is a Lambertian type or any other known form of light intensity distribution.
在一些实施例中,在本实施例中的强度分布调整单元112,可由1个以上光学元件实现,光学元件可以为折射或反射元件。使得输出光束与HUD成像光学系统匹配,即照明至LCD上不同点的光强分布不同。In some embodiments, the intensity distribution adjustment unit 112 in this embodiment can be implemented by more than one optical element, which can be a refractive or reflective element. The output beam is matched to the HUD imaging optics, ie the intensity distribution of the illumination to different points on the LCD is different.
优选地,可以在LCD与光学元件之间,添加扩散片,从而进一步调整强度分布,使照明面均匀柔和。Preferably, a diffusion sheet may be added between the LCD and the optical element to further adjust the intensity distribution to make the illumination surface evenly soft.
优选地,所述强度分布调整单元112强度分布调整元件,光入射面为平面,出射面为球面或曲面。Preferably, the intensity distribution adjusting unit 112 is an intensity distribution adjusting element, wherein the light incident surface is a plane, and the exit surface is a spherical surface or a curved surface.
优选地,所述强度分布调整单元112中强度分布调整元件,通过调整各方位角强度分布形式,调整眼盒形状,如调整眼盒形状为长方形、正方形、椭圆形等。Preferably, the intensity distribution adjusting unit of the intensity distribution adjusting unit 112 adjusts the shape of the eye box by adjusting the form of the intensity distribution of the respective positions, such as adjusting the shape of the eye box to be a rectangle, a square, an ellipse or the like.
优选地,当准直均匀单元111中均匀准直光路的光出射面为平面,强度分布调整元件的光入射面为平面,此时,两个元件的平面可以合并,用于减少整个照明系统元件数量。Preferably, when the light exit surface of the uniformly collimated optical path in the collimation uniform unit 111 is a plane, the light incident surface of the intensity distribution adjusting element is a plane, and at this time, the planes of the two elements may be combined for reducing the entire illumination system component. Quantity.
由于准直均匀单元111和强度分布调整单元112可减少元件数量,使得照明系统的整体体积紧凑。相比于单透镜均匀准直照明系统,均匀准直的照明系统所利用的元件厚度更薄。Since the collimation uniformity unit 111 and the intensity distribution adjustment unit 112 can reduce the number of components, the overall volume of the illumination system is compact. A uniformly collimated illumination system utilizes a thinner component thickness than a single lens uniform collimated illumination system.
优选地,本实施例中的HUD照明系统可以按照阵列排布,拼接为后增大照明面积。包括但不限于:1×2阵列、2×2阵列等,排布形式可以为矩形、六边形等。Preferably, the HUD illumination system in this embodiment may be arranged in an array and spliced to increase the illumination area. Including but not limited to: 1×2 array, 2×2 array, etc., the arrangement may be rectangular, hexagonal, or the like.
请参考图4是图3中的组合结构示意图,光源113发出的光束依次经过均匀准直单元111、强度分布调整单元112、LCD2、HUD成像光学系统3,至眼盒区域(未示出)。由于在所述均匀准直单元111中将入射的光源光束,通过光的折射、反射或衍射方式,转换为准直光束,且满足:在光束截面上照度均匀。在所述强度分布调整单元112中由1个以上光学元件实现,可以为折射或反射元件。且满足:输出光束与HUD成像光学系统匹配,即照明至LCD上不同点的光强分 布不同。由于LCD上各点的出光角度与LCD夹角是不一样的,故更利于匹配HUD的成像光学系统和利于在抬头显示装置中的应用。4 is a schematic diagram of the combined structure of FIG. 3. The light beam emitted by the light source 113 passes through the uniform collimating unit 111, the intensity distribution adjusting unit 112, the LCD 2, and the HUD imaging optical system 3 to the eye box region (not shown). Since the incident light source beam is converted into a collimated light beam by means of refraction, reflection or diffraction of light in the uniform collimation unit 111, it is satisfied that the illuminance is uniform on the beam cross section. The intensity distribution adjusting unit 112 is realized by one or more optical elements, and may be a refractive or reflective element. And the satisfaction: the output beam is matched with the HUD imaging optical system, that is, the intensity distribution of illumination to different points on the LCD is different. Since the angle of the light at each point on the LCD is different from the angle of the LCD, it is more advantageous for matching the imaging optical system of the HUD and for the application in the head-up display device.
作为本实施例中的优选,请参考图5是本发明一实施例中的照明系统结构示意图,照明系统1(至少包括,光源113、准直均匀单元111以及强度分布调整单元112)输出光束照射至LCD 2上。以LCD上中心点、上下边缘两点为例,根据HUD成像光学系统要求,LCD上中心点光强分布在此截面内用光线610、611、612示意。610为主光线,611和612分别为边缘光线,此点上光线集中于光线611和612所构成的夹角内,在此角度内光强分布基本均匀。同样的,边缘两点光线为620~621、630~631。LCD上不同点,主光线610、620、630与LCD的夹角分别为A1、A2、A3,一般A1≠A2,A3≠A2。As a preferred embodiment of the present invention, reference is made to FIG. 5, which is a schematic structural diagram of an illumination system according to an embodiment of the present invention. The illumination system 1 (including at least the light source 113, the collimation uniform unit 111, and the intensity distribution adjustment unit 112) outputs beam illumination. To LCD 2. Taking the center point and the upper and lower edges of the LCD as an example, according to the requirements of the HUD imaging optical system, the light intensity distribution of the center point on the LCD is indicated by the light rays 610, 611, and 612 in the cross section. 610 is the main ray, and 611 and 612 are the edge rays respectively. At this point, the light is concentrated in the angle formed by the rays 611 and 612, and the light intensity distribution is substantially uniform within this angle. Similarly, the two points of light on the edge are 620-621 and 630-631. At different points on the LCD, the angles of the chief ray 610, 620, 630 and the LCD are A1, A2, and A3, respectively, and generally A1 ≠ A2, A3 ≠ A2.
请参考图6是本发明一实施例中的准直均匀单元的光路示意图,本实施例中的准直均匀单元111中的均匀准直光路由至少两个元件组成,并且利用光学元件对光的折射,将光源发出的光束直接整形为所要求的截面,截面包括但不限于,圆形、正方形、矩形等。如图6所示,自光源传输方向,光源11发出的光线依次经过元件12、元件13照射至LCD 2,光线如110~114所示,相互平行,照明光斑截面基本为正方形,在LCD上均匀分布。元件12、13材料为光学塑料,通过注塑成型,即使曲面复杂,仍能实现快速批量化生产。元件12前后表面分别为121、122,本例中前表面为平面,后表面为自由曲面。元件13前后表面分别为131、132,本例中,前表面为自由曲面,后表面为平面,也可以将前表面调整为平面,后表面调整为自由曲面。两个元件,四个表面,至少2个表面为自由曲面。优选地,当照明光斑截面形状为圆形时,元件12、13中的自由曲面,改为回转对称的非球面。本实施例中的HUD照明系统,其照明区域不限于圆形,可以为长方形、正方形等形状。6 is a schematic diagram of an optical path of a collimating uniform unit in an embodiment of the present invention. The uniform collimated light in the collimating uniform unit 111 in this embodiment is composed of at least two components, and the optical component is used for light. Refraction, directly shaping the beam from the source into the required cross section, including but not limited to, circular, square, rectangular, and the like. As shown in FIG. 6, from the direction of light source transmission, the light emitted by the light source 11 is sequentially irradiated to the LCD 2 through the element 12 and the element 13, and the light is as shown in steps 110 to 114, which are parallel to each other, and the illumination spot is substantially square in cross section, and is evenly distributed on the LCD. distributed. The materials of the components 12 and 13 are optical plastics, and through injection molding, even if the curved surface is complicated, rapid mass production can be realized. The front and rear surfaces of the element 12 are 121 and 122, respectively. In this example, the front surface is a flat surface, and the rear surface is a free curved surface. The front and rear surfaces of the element 13 are respectively 131 and 132. In this example, the front surface is a free curved surface, the rear surface is a flat surface, and the front surface can be adjusted to a flat surface, and the rear surface is adjusted to a free curved surface. Two components, four surfaces, at least 2 surfaces are free-form surfaces. Preferably, when the cross-sectional shape of the illumination spot is circular, the free curved surface in the elements 12, 13 is changed to a rotationally symmetric aspherical surface. In the HUD illumination system of this embodiment, the illumination area is not limited to a circular shape, and may be a rectangle, a square, or the like.
在一些实施例中,准直均匀单元111中还可以利用双非球面透镜实现均匀准直,得到光束截面为圆形。具体可参见中国专利CN103148443 A。但是当照明面积较大时,光束截面上对应的边缘光线, 在透镜出射面折射角度大,影响工程应用。且照明面积增大,透镜厚度相应的需要增大。故,不作为本申请中的优选实施方式。In some embodiments, the uniform collimation can also be achieved by using a double aspheric lens in the collimation uniformity unit 111, resulting in a circular cross section of the beam. For details, please refer to Chinese patent CN103148443 A. However, when the illumination area is large, the corresponding edge light on the beam cross section has a large angle of refraction at the exit surface of the lens, which affects engineering applications. As the illumination area increases, the lens thickness needs to increase accordingly. Therefore, it is not a preferred embodiment in the present application.
请参考图7是本发明一实施例中的强度分布调整单元的光路示意图,强度分布调整单元112,强度分布调整由1个以上光学元件实现,可以为折射或反射元件。输出光束与HUD成像光学系统匹配,即照明至LCD上不同点的光强分布不同。如图7中所示,强度分布调整单元112由元件14和元件15组成,其中,元件14为折射元件,光入射面为平面,出射面为曲面。元件15为扩散元件,将入射光束进行散射。合理选择元件14、15参数,均匀准直光束经过后,照明至LCD 2上,截面内光线分布示意如图7中分别包括,710~712、720~722、730~732,光强分布与HUD成像光学系统匹配。Please refer to FIG. 7 , which is a schematic diagram of an optical path of an intensity distribution adjusting unit according to an embodiment of the present invention. The intensity distribution adjusting unit 112 is configured by one or more optical elements and may be a refractive or reflective element. The output beam is matched to the HUD imaging optics, ie the intensity distribution of the illumination to different points on the LCD is different. As shown in Fig. 7, the intensity distribution adjusting unit 112 is composed of an element 14 and a member 15, wherein the element 14 is a refractive element, the light incident surface is a flat surface, and the exit surface is a curved surface. Element 15 is a diffusing element that scatters the incident beam. Reasonably select the parameters of the components 14, 15 and evenly collimate the beam, and illuminate it onto the LCD 2. The light distribution in the cross section is shown in Fig. 7, respectively, 710-712, 720-722, 730-732, light intensity distribution and HUD. Imaging optical system matching.
作为本实施例中的优选,图8是微透镜整列结构示意图,上述的扩散元件15可以选择为扩散膜,或微透镜阵列。图8为微透镜阵列示意图。在元件16前表面161为平面,后表面162为曲面,曲面上布满微透镜阵列。正视图可参考图9是图8中的正视图角度的示意图,阴影区为其中的一个微透镜,微透镜的长度L,宽度W。长宽比L/W一般与眼盒区域长宽比一致。As a preferred embodiment in the present embodiment, FIG. 8 is a schematic view of a microlens array structure, and the diffusion element 15 described above may be selected as a diffusion film or a microlens array. Figure 8 is a schematic view of a microlens array. The front surface 161 of the element 16 is planar, the rear surface 162 is curved, and the curved surface is covered with a microlens array. Front View Referring to FIG. 9 is a schematic view of the front view angle in FIG. 8. The shaded area is one of the microlenses, the length L of the microlens, and the width W. The aspect ratio L/W is generally consistent with the aspect ratio of the eye box area.
请参考图10(a)、图10(b)是阵列排布的x、y轴方向、x、z轴方向的结构示意图,阵列排布,本实施例中的HUD照明系统,可以按照阵列排布,且拼接为后增大照明面积。如图10(a)、图10(b)所示,为2×3阵列排布。同等条件下,增加的照明面积,且LED数目增加,利用整体光通量的增加。需要说明的是,对于阵列排布,光线会引起串扰,一组均匀准直HUD照明系统的光线会串扰进入相邻的另一组中。可以通过添加结构件进行遮挡,另外由于考虑到串扰进入相邻组的光线角度一般为20~40°,因此经过后续元件后,不会进入眼盒区域。故,对最终人眼观看成像影响有限,在本实施例中可忽略。Please refer to FIG. 10(a) and FIG. 10(b) are schematic diagrams of the x, y-axis direction, x, and z-axis directions of the array arrangement, and the array arrangement. The HUD illumination system in this embodiment can be arranged according to the array. Cloth, and splicing to increase the lighting area. As shown in Fig. 10 (a) and Fig. 10 (b), the array is arranged in a 2 × 3 array. Under the same conditions, the increased illumination area and the increase in the number of LEDs utilize the increase in overall luminous flux. It should be noted that for array arrangement, light can cause crosstalk, and a group of uniformly collimated HUD illumination systems can crosstalk into another adjacent group. It can be occluded by adding structural members, and since the angle of light entering the adjacent group in consideration of crosstalk is generally 20 to 40°, it does not enter the eyelid region after passing through the subsequent components. Therefore, the impact on the final human eye viewing imaging is limited, which can be ignored in this embodiment.
本实施例中还公开了一种抬头显示装置,其主要包括:照明系统,照明LCD,成像光学系,眼盒区域4以及投影虚像,由照明系统发出的光源光束依次经过照明LCD、成像光学系至眼盒区域,优选地, 所述照明系统为上述的HUD照明系统。Also disclosed in the embodiment is a head-up display device, which mainly comprises: an illumination system, an illumination LCD, an imaging optical system, an eye box region 4 and a projection virtual image, and the light source beam emitted by the illumination system sequentially passes through the illumination LCD and the imaging optical system. To the eye box area, preferably, the illumination system is the HUD illumination system described above.
上述的HUD照明系统中的所述准直均匀单元,至少包括两个光学元件,通过对光的折射将光源发出的光束直接整形为根据需求设定的截面。The collimating uniform unit in the above HUD illumination system includes at least two optical elements, and the light beam emitted by the light source is directly shaped into a cross section set according to requirements by refraction of light.
优选地,上述的HUD照明系统中的两个所述光学元件中包括:第一光学元件和第二光学元件,所述第一光学元件和所述第二光学元件,前表面为自由曲面,后表面为平面,或者,所述第一光学元件和所述第二光学元件,前表面为平面,后表面为自由曲面,或者,第一光学元件和第二光学元件中至少有两个表面为自由曲面。Preferably, the two optical elements in the HUD illumination system include: a first optical element and a second optical element, the first optical element and the second optical element, the front surface is a free curved surface, and the rear The surface is planar, or the first optical element and the second optical element have a front surface that is planar and a rear surface that is a free curved surface, or at least two of the first optical element and the second optical element are free Surface.
上述的HUD照明系统中的所述强度分布调整单元,包括:一用以折射或反射的光学元件,光强分布于HUD成像光学系统匹配。The intensity distribution adjusting unit in the HUD illumination system described above includes: an optical element for refracting or reflecting, and the light intensity is distributed in the HUD imaging optical system to match.
上述的HUD照明系统中还包括:扩散元件,用以将入射光束进行散射,所述扩散元件为扩散膜或微透镜阵列中的任一一种。The HUD illumination system further includes a diffusing element for scattering the incident light beam, the diffusing element being either a diffusion film or a microlens array.
在一些实施例中,上述的HUD照明系统,若需要增大照明面积,则将所述HUD照明系统按照阵列排布。In some embodiments, the HUD illumination system described above arranges the HUD illumination systems in an array if it is desired to increase the illumination area.
在一些实施例中,上述的HUD照明系统,所述准直均匀单元中,当照明面为圆形时,则自由曲面可以为旋转对称非球面,和/或,当照明面为非圆形面时,则自由曲面为非旋转对称曲面。In some embodiments, in the above HUD illumination system, in the collimation uniform unit, when the illumination surface is circular, the free curved surface may be a rotationally symmetric aspheric surface, and/or when the illumination surface is a non-circular surface When the free surface is a non-rotationally symmetric surface.
在一些实施例中,上述的HUD照明系统,所述准直均匀单元中,截面可以为圆形、正方形、矩形。In some embodiments, in the above HUD illumination system, in the collimating uniform unit, the cross section may be circular, square, or rectangular.
在一些实施例中,上述的HUD照明系统,均匀准直光路的光出射面为平面,强度分布调整元件的光入射面为平面,此时,两个元件的平面可以合并,用于减少整个照明系统元件数量。In some embodiments, in the HUD illumination system described above, the light exit surface of the uniform collimated optical path is a plane, and the light incident surface of the intensity distribution adjusting element is a plane. At this time, the planes of the two components may be combined to reduce the entire illumination. The number of system components.
在一些实施例中,上述的HUD照明系统,所述强度分布调整单元中光入射面为平面,出射面为球面或曲面,并且通过调整各方位角强度分布形式,调整眼盒的形状。In some embodiments, in the HUD illumination system described above, the light incident surface of the intensity distribution adjusting unit is a plane, the exit surface is a spherical surface or a curved surface, and the shape of the eye box is adjusted by adjusting the angular intensity distribution of each of the positions.
在一些实施例中,上述的HUD照明系统,在所述准直均匀单元中,将入射的光源光束通过光的折射、反射和/或衍射的方式,转换为准直光束,且在光束截面上照度均匀。In some embodiments, the HUD illumination system described above converts an incident light source beam into a collimated beam by means of refraction, reflection, and/or diffraction of light in the collimation uniform unit, and on the beam cross section. Uniform illumination.
请参考图11是本发明的HUD照明系统的实现方法流程示意图,方法中包括如下步骤:Please refer to FIG. 11 , which is a schematic flowchart of a method for implementing a HUD illumination system according to the present invention. The method includes the following steps:
步骤S1将光源发出的光束依次经过准直均匀单元、强度分布调整单元、LCD、成像光学系统发送至眼盒区域,Step S1 sends the light beam emitted by the light source to the eyelid region through the collimation uniform unit, the intensity distribution adjusting unit, the LCD, and the imaging optical system.
步骤S2在所述准直均匀单元,用以将入射光源转化为准直光束,优选地,所述步骤S2中所述准直均匀单元,至少包括两个光学元件,通过对光的折射将光源发出的光束直接整形为根据需求设定的截面。两个所述光学元件中包括:第一光学元件和第二光学元件,所述第一光学元件和所述第二光学元件,前表面为自由曲面,后表面为平面,或者,所述第一光学元件和所述第二光学元件,前表面为平面,后表面为自由曲面,或者,第一光学元件和第二光学元件中至少有两个表面为自由曲面。Step S2 is in the collimating uniform unit for converting the incident light source into a collimated light beam. Preferably, the collimating uniform unit in the step S2 includes at least two optical elements, and the light source is refracted by the light. The emitted beam is directly shaped into a cross section set according to requirements. The two optical elements include: a first optical element and a second optical element, the first optical element and the second optical element, the front surface is a free curved surface, the rear surface is a plane, or the first The optical element and the second optical element have a front surface that is planar and a rear surface that is a free curved surface, or at least two of the first optical element and the second optical element are free-form surfaces.
步骤S3在所述强度分布调整单元,用以按照不同点有不同光强分布的照明,在所述步骤S3中所述强度分布调整单元,包括:一用以折射或反射的光学元件,光强分布于HUD成像光学系统匹配,还包括:扩散元件,用以将入射光束进行散射,所述扩散元件为扩散膜或微透镜阵列中的任一一种。In step S3, the intensity distribution adjusting unit is configured to illuminate different light intensity distributions according to different points. In the step S3, the intensity distribution adjusting unit includes: an optical component for refracting or reflecting, light intensity Distributed in the HUD imaging optical system, further comprising: a diffusing element for scattering the incident beam, the diffusing element being either a diffusion film or a microlens array.
步骤S4所述准直均匀单元中的准直光束在光束截面上照度均匀,所述强度分布调整单元中的输出光束与所述成像光学系统匹配。The collimated beam in the collimating uniform unit in step S4 has uniform illumination on the beam cross section, and the output beam in the intensity distribution adjusting unit is matched with the imaging optical system.
在上述步骤中,若需要增大照明面积,则将所述HUD照明系统按照阵列排布。In the above steps, if it is necessary to increase the illumination area, the HUD illumination system is arranged in an array.
在上述步骤中,当照明面为圆形时,则自由曲面可以为旋转对称非球面,和/或,当照明面为非圆形面时,则自由曲面为非旋转对称曲面。In the above steps, when the illumination surface is circular, the free surface may be a rotationally symmetric aspheric surface, and/or, when the illumination surface is a non-circular surface, the free surface is a non-rotationally symmetric surface.
在上述步骤中,截面可以为圆形、正方形、矩形。In the above steps, the cross section may be a circle, a square, or a rectangle.
在上述步骤中,均匀准直光路的光出射面为平面,强度分布调整元件的光入射面为平面,此时,两个元件的平面可以合并,用于减少整个照明系统元件数量。In the above steps, the light exit surface of the uniform collimated optical path is a plane, and the light incident surface of the intensity distribution adjusting element is a plane. At this time, the planes of the two elements can be combined to reduce the number of components of the entire illumination system.
在上述步骤中,所述强度分布调整单元中光入射面为平面,出 射面为球面或曲面,并且通过调整各方位角强度分布形式,调整眼盒的形状。In the above step, the light incident surface of the intensity distribution adjusting unit is a plane, the emitting surface is a spherical surface or a curved surface, and the shape of the eye box is adjusted by adjusting the intensity distribution pattern of the respective angular positions.
在上述步骤中,在所述准直均匀单元中,将入射的光源光束通过光的折射、反射和/或衍射的方式,转换为准直光束,且在光束截面上照度均匀。In the above steps, in the collimating uniform unit, the incident light source beam is converted into a collimated light beam by means of refraction, reflection and/or diffraction of light, and the illuminance is uniform on the beam cross section.
以上所述仅为本申请的优选实施例而已,并不用于限制本申请,对于本领域的技术人员来说,本申请可以有各种更改和变化。凡在本申请的精神和原则之内,所作的任何修改、等同替换、改进等,均应包含在本申请的保护范围之内。The above description is only the preferred embodiment of the present application, and is not intended to limit the present application, and various changes and modifications may be made to the present application. Any modifications, equivalent substitutions, improvements, etc. made within the spirit and principles of this application are intended to be included within the scope of the present application.
Claims (13)
- 一种HUD照明系统,其特征在于,包括:准直均匀单元和强度分布调整单元,A HUD illumination system, comprising: a collimation uniform unit and an intensity distribution adjustment unit,在所述准直均匀单元,用以将入射光源转化为准直均匀光束,In the collimating uniform unit for converting the incident light source into a collimated uniform beam,在所述强度分布调整单元,用以按照不同点有不同光强分布的照明,In the intensity distribution adjusting unit, the illumination for different light intensity distribution according to different points,所述准直均匀单元中的准直光束在光束截面上照度均匀,所述强度分布调整单元中的输出光束与所述HUD中的成像光学系统匹配。The collimated beam in the collimating uniform unit has uniform illumination over the beam cross section, and the output beam in the intensity distribution adjusting unit matches the imaging optical system in the HUD.
- 根据权利要求1所述HUD照明系统,其特征在于,所述准直均匀单元,通过对光的折射或反射将光源发出的光束直接整形为根据需求设定的截面。The HUD illumination system according to claim 1, wherein said collimation uniform unit directly shapes a light beam emitted from the light source into a cross section set according to requirements by refraction or reflection of light.
- 根据权利要求2所述直HUD照明系统,其特征在于,所述准直均匀单元,至少包括两个光学元件,两个所述光学元件中包括:第一光学元件和第二光学元件,The direct HUD illumination system according to claim 2, wherein said collimating uniform unit comprises at least two optical elements, and wherein said two optical elements comprise: a first optical element and a second optical element,所述第一光学元件和所述第二光学元件,前表面为自由曲面,后表面为平面,The first optical element and the second optical element have a front surface that is a free curved surface and a rear surface that is a flat surface.或者,所述第一光学元件和所述第二光学元件,前表面为平面,后表面为自由曲面,Alternatively, the first optical element and the second optical element have a front surface that is a flat surface and a rear surface that is a free curved surface.或者,第一光学元件和第二光学元件中至少有两个表面为自由曲面。Alternatively, at least two of the first optical element and the second optical element are free-form surfaces.
- 根据权利要求1所述HUD照明系统,其特征在于,所述强度分布调整单元,包括:一用以折射或反射的光学元件,光强分布与HUD成像光学系统匹配。The HUD illumination system according to claim 1, wherein said intensity distribution adjusting unit comprises: an optical element for refracting or reflecting, the light intensity distribution being matched with the HUD imaging optical system.
- 根据权利要求4所述HUD照明系统,其特征在于,还包括:扩散元件,用以将入射光束进行散射,所述扩散元件为扩散膜或微透镜阵列中的任一一种。The HUD illumination system of claim 4, further comprising: a diffusing element for scattering the incident beam, the diffusing element being any one of a diffusion film or a microlens array.
- 根据权利要求1-5任一项所述HUD照明系统,其特征在于,若需要增大照明面积,则将所述HUD照明系统按照阵列排布。A HUD illumination system according to any one of claims 1-5, wherein the HUD illumination system is arranged in an array if it is desired to increase the illumination area.
- 根据权利要求1-5任一项所述HUD照明系统,其特征在于, 所述准直均匀单元中,当照明面为圆形时,则自由曲面可以为旋转对称非球面,和/或,当照明面为非圆形面时,则自由曲面为非旋转对称曲面。The HUD illumination system according to any one of claims 1 to 5, wherein, in the collimating uniform unit, when the illumination surface is circular, the free curved surface may be a rotationally symmetric aspheric surface, and/or when When the illumination surface is a non-circular surface, the free surface is a non-rotationally symmetric surface.
- 根据权利要求1-5任一项所述HUD照明系统,其特征在于,所述准直均匀单元中,截面可以为圆形、正方形、矩形。The HUD illumination system according to any one of claims 1 to 5, wherein in the collimating uniform unit, the cross section may be a circle, a square, or a rectangle.
- 根据权利要求1-5任一项所述HUD照明系统,其特征在于,均匀准直光路的光出射面为平面,强度分布调整元件的光入射面为平面,此时,两个元件的平面可以合并,用于减少整个照明系统元件数量。The HUD illumination system according to any one of claims 1 to 5, characterized in that the light exit surface of the uniform collimated optical path is a plane, and the light incident surface of the intensity distribution adjusting element is a plane. At this time, the plane of the two components can be Merger to reduce the number of components in the entire lighting system.
- 根据权利要求1-5任一项所述HUD照明系统,其特征在于,所述强度分布调整单元中光入射面为平面,出射面为球面或曲面,并且通过调整各方位角强度分布形式,调整眼盒的形状。The HUD illumination system according to any one of claims 1 to 5, characterized in that, in the intensity distribution adjusting unit, the light incident surface is a plane, the exit surface is a spherical surface or a curved surface, and the adjustment is made by adjusting the intensity distribution forms of the respective angular positions. The shape of the eye box.
- 根据权利要求1-5任一项所述HUD照明系统,其特征在于,在所述准直均匀单元中,将入射的光源光束通过光的折射、反射和/或衍射的方式,转换为准直光束,且在光束截面上照度均匀。A HUD illumination system according to any one of claims 1 to 5, wherein in the collimating uniform unit, the incident light source beam is converted into collimation by means of refraction, reflection and/or diffraction of light. The beam, and the illumination is uniform across the beam section.
- 一种抬头显示装置,包括:照明系统,照明LCD,成像光学系,眼盒区域4以及投影虚像,由照明系统发出的光源光束依次经过照明LCD、成像光学系至眼盒区域,其特征在于,照明系统为如权利要求1-5任一项所述的HUD照明系统。A head-up display device comprising: an illumination system, an illumination LCD, an imaging optical system, an eye box region 4, and a projection virtual image, wherein the light source beam emitted by the illumination system sequentially passes through the illumination LCD and the imaging optical system to the eye box region, wherein The illumination system is the HUD illumination system of any of claims 1-5.
- 一种HUD照明系统的实现方法,其特征在于,包括如下步骤:A method for implementing a HUD illumination system, comprising the steps of:S1将光源发出的光束依次经过准直均匀单元、强度分布调整单元、LCD、成像光学系统发送至眼盒区域,S1 sends the light beam emitted by the light source to the eye box area through the collimation uniform unit, the intensity distribution adjusting unit, the LCD, and the imaging optical system.S2在所述准直均匀单元,用以将入射光源转化为准直均匀光束,S2 is in the collimating uniform unit for converting the incident light source into a collimated uniform beam.S3在所述强度分布调整单元,用以按照不同点有不同光强分布的照明,S3 is used in the intensity distribution adjusting unit to illuminate different light intensity distributions according to different points.S4所述准直均匀单元中的准直光束在光束截面上照度均匀,所述强度分布调整单元中的输出光束与所述成像光学系统匹配。The collimated beam in the collimating uniform unit of S4 is uniform in illuminance on the beam section, and the output beam in the intensity distribution adjusting unit is matched with the imaging optical system.
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DE112017007958.6T DE112017007958T5 (en) | 2017-08-22 | 2017-12-27 | HUD lighting system, head-up display device and implementation method |
US16/641,213 US20200225470A1 (en) | 2017-08-22 | 2017-12-27 | Hud illumination system, head-up display device andrealization method |
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