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WO2018138536A3 - Method and apparatus to enhance multimedia experience - Google Patents

Method and apparatus to enhance multimedia experience Download PDF

Info

Publication number
WO2018138536A3
WO2018138536A3 PCT/HU2018/000002 HU2018000002W WO2018138536A3 WO 2018138536 A3 WO2018138536 A3 WO 2018138536A3 HU 2018000002 W HU2018000002 W HU 2018000002W WO 2018138536 A3 WO2018138536 A3 WO 2018138536A3
Authority
WO
WIPO (PCT)
Prior art keywords
display
displayed
multimedia
content
during
Prior art date
Application number
PCT/HU2018/000002
Other languages
French (fr)
Other versions
WO2018138536A2 (en
Inventor
Dániel HOFFMANN
Original Assignee
Hoffmann Daniel
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Hoffmann Daniel filed Critical Hoffmann Daniel
Publication of WO2018138536A2 publication Critical patent/WO2018138536A2/en
Publication of WO2018138536A3 publication Critical patent/WO2018138536A3/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3204Player-machine interfaces
    • G07F17/3211Display means
    • G07F17/3213Details of moving display elements, e.g. spinning reels, tumbling members
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/211Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • A63F13/525Changing parameters of virtual cameras
    • A63F13/5255Changing parameters of virtual cameras according to dedicated instructions from a player, e.g. using a secondary joystick to rotate the camera around a player's character
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F1/00Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
    • G06F1/16Constructional details or arrangements
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • G06T19/003Navigation within 3D models or images
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3204Player-machine interfaces
    • G07F17/3206Player sensing means, e.g. presence detection, biometrics
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3204Player-machine interfaces
    • G07F17/3209Input means, e.g. buttons, touch screen
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N5/00Details of television systems
    • H04N5/64Constructional details of receivers, e.g. cabinets or dust covers

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • General Physics & Mathematics (AREA)
  • Physics & Mathematics (AREA)
  • Human Computer Interaction (AREA)
  • Theoretical Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Software Systems (AREA)
  • Radar, Positioning & Navigation (AREA)
  • Computer Hardware Design (AREA)
  • Computer Graphics (AREA)
  • Signal Processing (AREA)
  • Remote Sensing (AREA)
  • Devices For Indicating Variable Information By Combining Individual Elements (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The invention refers to a method for enhancing multimedia experience, during which at least one multimedia content is stored in a storage medium, a selected content of the stored multimedia contents is presented on a display (30), and during presentation displaying is influenced based on user input, where the influence affects positioning of the displayed multimedia content on the display (30). During the method according to the invention, multimedia content is displayed on a wide screen display (30) that is masked with a narrowing mask (31, 32), while moving the display (30) or displayed content along a coordinate from two possible directions by user input in one or the other direction. The invention further provides an apparatus for carrying out the process according to the invention.
PCT/HU2018/000002 2017-01-26 2018-01-26 Method and apparatus to enhance multimedia experience WO2018138536A2 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
HUP1700041 2017-01-26
HU1700041A HUP1700041A1 (en) 2017-01-26 2017-01-26 Method and system to enhance multimedia experience

Publications (2)

Publication Number Publication Date
WO2018138536A2 WO2018138536A2 (en) 2018-08-02
WO2018138536A3 true WO2018138536A3 (en) 2018-11-08

Family

ID=89992354

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/HU2018/000002 WO2018138536A2 (en) 2017-01-26 2018-01-26 Method and apparatus to enhance multimedia experience

Country Status (2)

Country Link
HU (1) HUP1700041A1 (en)
WO (1) WO2018138536A2 (en)

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP1180384A2 (en) * 2000-08-11 2002-02-20 Konami Corporation Method for controlling movement of viewing point of simulated camera in 3D video game, and 3D video game machine
WO2009152054A1 (en) * 2008-06-11 2009-12-17 Peerless Industries, Inc. Mount for moving of a display

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2595966Y2 (en) 1991-12-07 1999-06-02 テクモ株式会社 Monitor built-in device
US6788275B1 (en) 2001-05-03 2004-09-07 Intelemax, Inc. Method and apparatus to enhance viewable video content to provide depth of field and three-dimensional effect

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP1180384A2 (en) * 2000-08-11 2002-02-20 Konami Corporation Method for controlling movement of viewing point of simulated camera in 3D video game, and 3D video game machine
WO2009152054A1 (en) * 2008-06-11 2009-12-17 Peerless Industries, Inc. Mount for moving of a display

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
ANONYMOUS: "[Solved] 4:3 Resolution on Widescreen Help", 30 September 2016 (2016-09-30), XP055469680, Retrieved from the Internet <URL:https://www.supermariobrosx.org/forums/viewtopic.php?t=16754> [retrieved on 20180423] *

Also Published As

Publication number Publication date
WO2018138536A2 (en) 2018-08-02
HUP1700041A1 (en) 2018-08-28

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