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WO2007014201A3 - Création de personnage par ordinateur produisant une expérience interactive pour l'utilisateur - Google Patents

Création de personnage par ordinateur produisant une expérience interactive pour l'utilisateur Download PDF

Info

Publication number
WO2007014201A3
WO2007014201A3 PCT/US2006/028808 US2006028808W WO2007014201A3 WO 2007014201 A3 WO2007014201 A3 WO 2007014201A3 US 2006028808 W US2006028808 W US 2006028808W WO 2007014201 A3 WO2007014201 A3 WO 2007014201A3
Authority
WO
WIPO (PCT)
Prior art keywords
user experience
computer implemented
interactive user
character creation
virtual character
Prior art date
Application number
PCT/US2006/028808
Other languages
English (en)
Other versions
WO2007014201A2 (fr
Inventor
David Fox
Kelli Fox
Sean M White
Original Assignee
Zdk Interactive Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Zdk Interactive Inc filed Critical Zdk Interactive Inc
Publication of WO2007014201A2 publication Critical patent/WO2007014201A2/fr
Publication of WO2007014201A3 publication Critical patent/WO2007014201A3/fr

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/10
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/58Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/5553Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history user representation in the game field, e.g. avatar
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8082Virtual reality

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Processing Or Creating Images (AREA)
  • Stored Programmes (AREA)

Abstract

La présente invention concerne divers procédés et systèmes qui permettent de créer des personnages. Dans une forme de réalisation de l'invention, un premier ensemble de personnages virtuels est reçu et un algorithme logique est appliqué au premier ensemble de personnages virtuels pour générer un deuxième ensemble de personnages virtuels. Une autre forme de réalisation concerne un procédé de jeu à un jeu interactif qui consiste à produire des actions, des comportements et/ou des décisions pour un personnage virtuel. Des formes de réalisation supplémentaires concernent un système de création de personnages.
PCT/US2006/028808 2005-07-22 2006-07-24 Création de personnage par ordinateur produisant une expérience interactive pour l'utilisateur WO2007014201A2 (fr)

Applications Claiming Priority (4)

Application Number Priority Date Filing Date Title
US70202005P 2005-07-22 2005-07-22
US60/702,020 2005-07-22
US11/281,263 US20070021200A1 (en) 2005-07-22 2005-11-16 Computer implemented character creation for an interactive user experience
US11/281,263 2005-11-16

Publications (2)

Publication Number Publication Date
WO2007014201A2 WO2007014201A2 (fr) 2007-02-01
WO2007014201A3 true WO2007014201A3 (fr) 2008-01-17

Family

ID=37679762

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2006/028808 WO2007014201A2 (fr) 2005-07-22 2006-07-24 Création de personnage par ordinateur produisant une expérience interactive pour l'utilisateur

Country Status (2)

Country Link
US (1) US20070021200A1 (fr)
WO (1) WO2007014201A2 (fr)

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US9152928B2 (en) * 2006-06-30 2015-10-06 Triplay, Inc. Context parameters and identifiers for communication
US20080005241A1 (en) * 2006-06-30 2008-01-03 Searete Llc, A Limited Liability Corporation Of The State Of Delaware Usage parameters for communication content
US8346872B2 (en) * 2006-06-30 2013-01-01 The Invention Science Fund I, Llc Context parameters and identifiers for communication
US8549077B2 (en) * 2006-06-30 2013-10-01 The Invention Science Fund I, Llc Usage parameters for communication content
KR20090043513A (ko) * 2006-07-12 2009-05-06 메디컬 사이버월드스 인코퍼레이티드 컴퓨터화된 의료 훈련 시스템
US20090112718A1 (en) * 2007-10-31 2009-04-30 Ryan Steelberg System and method for distributing content for use with entertainment creatives
CA2623188C (fr) * 2008-03-20 2011-02-15 Ganz, An Ontario Partnership Consisting Of 2121200 Ontario Inc. And 2121812 Ontario Inc. Reseautage social dans un environnement non personnalise
US8414399B2 (en) * 2008-06-23 2013-04-09 International Business Machines Corporation User value transport mechanism across multiple virtual world environments
US20100083139A1 (en) * 2008-09-26 2010-04-01 International Business Machines Corporation Virtual universe avatar companion
US8648865B2 (en) * 2008-09-26 2014-02-11 International Business Machines Corporation Variable rendering of virtual universe avatars
US8223156B2 (en) * 2008-09-26 2012-07-17 International Business Machines Corporation Time dependent virtual universe avatar rendering
JP2012506088A (ja) 2008-10-14 2012-03-08 ブランド・アフィニティー・テクノロジーズ・インコーポレイテッド 肯定的及び否定的な記述並びにインデックスを用いたブランド親近性エンジンのための装置、システム及び方法
US8984047B2 (en) * 2009-01-26 2015-03-17 Alcatel Lucent Targeted content delivery mechanism based on network application data
US8564591B2 (en) * 2009-11-30 2013-10-22 International Business Machines Corporation Rendering of artifacts in a virtual universe environment in response to user tags
US7955175B1 (en) * 2009-12-17 2011-06-07 Face It Applications LLC Role based game play on a social network
US9064369B2 (en) * 2010-04-06 2015-06-23 Multimedia Games, Inc. Wagering game, gaming machine and networked gaming system with customizable player avatar
US9064377B2 (en) 2010-04-06 2015-06-23 Multimedia Games, Inc. Wagering game, gaming machine, networked gaming system and method with a base game and a simultaneous bonus currency game
US20110250575A1 (en) * 2010-04-13 2011-10-13 enVie Interactive LLC System And Method For Providing A Visual Representation Of A User Personality Within A Virtual Environment
US20110256931A1 (en) * 2010-04-14 2011-10-20 Yazici Emre Player contributed dynamic network games
CA2767720C (fr) 2011-02-10 2015-11-17 Ganz Procede et systeme servant a creer un monde virtuel dans lequel des personnages commandes par l'utilisateur interagissent avec des personnages non commandes par un joueur
US8732102B2 (en) * 2011-02-17 2014-05-20 Disney Enterprises, Inc. System and method for using atomic agents to implement modifications
US10621558B2 (en) 2016-10-07 2020-04-14 Bank Of America Corporation System for automatically establishing an operative communication channel to transmit instructions for canceling duplicate interactions with third party systems
US10510088B2 (en) 2016-10-07 2019-12-17 Bank Of America Corporation Leveraging an artificial intelligence engine to generate customer-specific user experiences based on real-time analysis of customer responses to recommendations
US10460383B2 (en) 2016-10-07 2019-10-29 Bank Of America Corporation System for transmission and use of aggregated metrics indicative of future customer circumstances
US10476974B2 (en) 2016-10-07 2019-11-12 Bank Of America Corporation System for automatically establishing operative communication channel with third party computing systems for subscription regulation
US10614517B2 (en) 2016-10-07 2020-04-07 Bank Of America Corporation System for generating user experience for improving efficiencies in computing network functionality by specializing and minimizing icon and alert usage
US10282897B2 (en) 2017-02-22 2019-05-07 Microsoft Technology Licensing, Llc Automatic generation of three-dimensional entities
US10417802B2 (en) 2017-12-20 2019-09-17 Binary Bubbles, Inc. System and method for creating customized characters and selectively displaying them in an augmented or virtual reality display
US10949756B2 (en) 2018-02-01 2021-03-16 Binary Bubbles, Inc. System and method for creating and selectively modifying characters and conditionally presenting customized characters via electronic channels
CN109448737B (zh) * 2018-08-30 2020-09-01 百度在线网络技术(北京)有限公司 虚拟形象的创建方法、装置、电子设备与存储介质
CN109663343A (zh) * 2018-12-18 2019-04-23 武汉西山艺创文化有限公司 一种增强现实ar游戏装置及实现方法
CN110488975B (zh) * 2019-08-19 2021-04-13 深圳市仝智科技有限公司 一种基于人工智能的数据处理方法及相关装置
CN111773736B (zh) * 2020-07-03 2024-02-23 珠海金山数字网络科技有限公司 一种虚拟角色的行为生成方法及装置
CN111787259B (zh) * 2020-07-17 2021-11-23 北京字节跳动网络技术有限公司 一种视频录制方法、装置、电子设备及存储介质
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Also Published As

Publication number Publication date
US20070021200A1 (en) 2007-01-25
WO2007014201A2 (fr) 2007-02-01

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