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WO2006047599A3 - Jeu de poursuite comprenant des joueurs humains et electromecaniques - Google Patents

Jeu de poursuite comprenant des joueurs humains et electromecaniques Download PDF

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Publication number
WO2006047599A3
WO2006047599A3 PCT/US2005/038578 US2005038578W WO2006047599A3 WO 2006047599 A3 WO2006047599 A3 WO 2006047599A3 US 2005038578 W US2005038578 W US 2005038578W WO 2006047599 A3 WO2006047599 A3 WO 2006047599A3
Authority
WO
WIPO (PCT)
Prior art keywords
players
human
electromechanical
game
played
Prior art date
Application number
PCT/US2005/038578
Other languages
English (en)
Other versions
WO2006047599A2 (fr
Inventor
Edward Hensel
Original Assignee
Edward Hensel
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Edward Hensel filed Critical Edward Hensel
Priority to US11/577,913 priority Critical patent/US20080194337A1/en
Publication of WO2006047599A2 publication Critical patent/WO2006047599A2/fr
Publication of WO2006047599A3 publication Critical patent/WO2006047599A3/fr

Links

Classifications

    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F41WEAPONS
    • F41AFUNCTIONAL FEATURES OR DETAILS COMMON TO BOTH SMALLARMS AND ORDNANCE, e.g. CANNONS; MOUNTINGS FOR SMALLARMS OR ORDNANCE
    • F41A33/00Adaptations for training; Gun simulators
    • F41A33/02Light- or radiation-emitting guns ; Light- or radiation-sensitive guns; Cartridges carrying light emitting sources, e.g. laser
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0021Tracking a path or terminating locations
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B67/00Sporting games or accessories therefor, not provided for in groups A63B1/00 - A63B65/00
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0605Decision makers and devices using detection means facilitating arbitration
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0669Score-keepers or score display devices
    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F41WEAPONS
    • F41AFUNCTIONAL FEATURES OR DETAILS COMMON TO BOTH SMALLARMS AND ORDNANCE, e.g. CANNONS; MOUNTINGS FOR SMALLARMS OR ORDNANCE
    • F41A33/00Adaptations for training; Gun simulators
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0021Tracking a path or terminating locations
    • A63B2024/0037Tracking a path or terminating locations on a target surface or at impact on the ground
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2225/00Miscellaneous features of sport apparatus, devices or equipment
    • A63B2225/20Miscellaneous features of sport apparatus, devices or equipment with means for remote communication, e.g. internet or the like
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2225/00Miscellaneous features of sport apparatus, devices or equipment
    • A63B2225/50Wireless data transmission, e.g. by radio transmitters or telemetry
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B63/00Targets or goals for ball games

Landscapes

  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Engineering & Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • Toys (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
  • Closed-Circuit Television Systems (AREA)

Abstract

L'invention concerne un jeu sportif de poursuite joué dans une arène interactive. Ce jeu est joué par au moins deux camps de n'importe quelle taille, un camp comprenant au moins un joueur humain dans l'arène, et l'/les autre(s) camp(s) comprenant au moins un joueur électromécanique. Les joueurs sont dotés d'armes de tir de projectiles avec lesquelles ils peuvent attaquer des adversaires. Ces armes peuvent comprendre un moyen d'évacuation de balles de peinture, un moyen de ciblage laser, un moyen Taser basse tension, des combinaisons de ceux-ci, et analogues. Les joueurs humains sont informés des joueurs, humains et électromécaniques, qui ont été touchés par un tir provenant d'une arme d'un adversaire, les joueurs touchés étant immédiatement disqualifiés et ne pouvant plus participer au jeu pendant au moins une durée prédéterminée.
PCT/US2005/038578 2004-10-25 2005-10-25 Jeu de poursuite comprenant des joueurs humains et electromecaniques WO2006047599A2 (fr)

Priority Applications (1)

Application Number Priority Date Filing Date Title
US11/577,913 US20080194337A1 (en) 2004-10-25 2005-10-25 Hunting Game Having Human And Electromechanical Players

Applications Claiming Priority (4)

Application Number Priority Date Filing Date Title
US62190804P 2004-10-25 2004-10-25
US60/621,908 2004-10-25
US64055604P 2004-12-30 2004-12-30
US60/640,556 2004-12-30

Publications (2)

Publication Number Publication Date
WO2006047599A2 WO2006047599A2 (fr) 2006-05-04
WO2006047599A3 true WO2006047599A3 (fr) 2006-12-14

Family

ID=36228426

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2005/038578 WO2006047599A2 (fr) 2004-10-25 2005-10-25 Jeu de poursuite comprenant des joueurs humains et electromecaniques

Country Status (2)

Country Link
US (1) US20080194337A1 (fr)
WO (1) WO2006047599A2 (fr)

Families Citing this family (17)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
FR2912499A1 (fr) * 2007-02-09 2008-08-15 Christian Meynier Ensemble de moyens et installation pour la pratique du jeu de guerre.
US8475274B2 (en) 2007-04-26 2013-07-02 Sony Computer Entertainment America Llc Method and apparatus for dynamically adjusting game or other simulation difficulty
US20090239591A1 (en) 2008-03-19 2009-09-24 Motorola Inc Wireless communication device and method with an orientation detector
WO2009122407A1 (fr) * 2008-04-01 2009-10-08 Alon Naim Cible terrestre mobile automatique pour le golf et son procédé d'utilisation
JP5520457B2 (ja) * 2008-07-11 2014-06-11 任天堂株式会社 ゲーム装置およびゲームプログラム
US8366525B2 (en) * 2008-10-15 2013-02-05 Rick Jensen Combat simulation gaming system
US8403672B2 (en) 2009-10-21 2013-03-26 Tim Odorisio Training target for an electronically controlled weapon
US20110193779A1 (en) * 2010-02-08 2011-08-11 Herbert Williams System and Method for Facilitating Social Networking
US9006642B2 (en) 2012-08-21 2015-04-14 Delta Electronics, Inc. Focus adjustable apparatus
CN104994919B (zh) * 2013-02-07 2017-11-21 马卡里 一种用于激光枪战游戏中的异形附着物及系统
JP5980266B2 (ja) 2014-05-14 2016-08-31 任天堂株式会社 情報処理システム、情報処理プログラム、情報処理装置、及び情報処理方法
US10852102B2 (en) * 2016-05-23 2020-12-01 Miguel A. Sanchez Velez Configurable shooting training system and method of using the same
IT201700032381A1 (it) * 2017-03-23 2018-09-23 Andrea Depalo Dispositivo per difesa personale o uso sportivo, per dispositivi di mobilità per persone con disabilità, particolarmente del tipo delle sedie a rotelle.
JP7488086B2 (ja) * 2020-03-31 2024-05-21 株式会社バンダイナムコエンターテインメント コンピュータシステム、サーバシステム及びゲームシステム
CN111729287A (zh) * 2020-07-20 2020-10-02 苏州智体元年健康科技有限公司 一种智能健身手柄及智能健身设备
US12005364B2 (en) 2020-10-16 2024-06-11 Hasbro, Inc. Detectable projectile system with interactive shooting game methods
US20230060494A1 (en) * 2021-08-26 2023-03-02 Street Smarts VR Apparatus for adapting replica weapons to a virtual reality system

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4695058A (en) * 1984-01-31 1987-09-22 Photon Marketing Limited Simulated shooting game with continuous transmission of target identification signals
US5320358A (en) * 1993-04-27 1994-06-14 Rpb, Inc. Shooting game having programmable targets and course for use therewith

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US5001880A (en) * 1990-04-25 1991-03-26 Smith Henry J Method for producing luminescent paintballs
US5018450A (en) * 1990-04-25 1991-05-28 Smith Henry J Luminescent paintball for marking nighttime impacts
US5353712A (en) * 1991-12-31 1994-10-11 Olson Christy L Marking pellet gun and rigid, fracturable pellet therefor
KR100335473B1 (ko) * 1993-06-01 2002-10-04 크레이그 부지크 스티븐 정밀사격공기역학적비구형안전지향형발사체
US5393054A (en) * 1994-03-09 1995-02-28 Zap Paintball Corporation Paint ball
US5640945A (en) * 1995-05-04 1997-06-24 Robert Slonaker Paintball and paintball gun
US5823173A (en) * 1995-05-04 1998-10-20 Slonaker; Robert M. Paintball gun
CA2178362C (fr) * 1995-06-19 2000-03-07 Richard T. Cheng Projectile marqueur luminescent rigide et fragmentable et lampe stroboscopique pour fusils a air comprime
JP3414171B2 (ja) * 1996-11-29 2003-06-09 株式会社デンソー 熱交換器
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US6230630B1 (en) * 1999-03-10 2001-05-15 Perfect Circle Paintball, Inc. Aerodynamic projectiles and methods of making the same
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US6574945B2 (en) * 2001-03-21 2003-06-10 Lumitek Llc Method for manufacturing a projectile containing chemiluminescent compounds
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Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4695058A (en) * 1984-01-31 1987-09-22 Photon Marketing Limited Simulated shooting game with continuous transmission of target identification signals
US5320358A (en) * 1993-04-27 1994-06-14 Rpb, Inc. Shooting game having programmable targets and course for use therewith

Also Published As

Publication number Publication date
US20080194337A1 (en) 2008-08-14
WO2006047599A2 (fr) 2006-05-04

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