WO2002005492A1 - Multimedia streams and quality of service in wireless home networks - Google Patents
Multimedia streams and quality of service in wireless home networks Download PDFInfo
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- WO2002005492A1 WO2002005492A1 PCT/US2001/001659 US0101659W WO0205492A1 WO 2002005492 A1 WO2002005492 A1 WO 2002005492A1 US 0101659 W US0101659 W US 0101659W WO 0205492 A1 WO0205492 A1 WO 0205492A1
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Classifications
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W28/00—Network traffic management; Network resource management
- H04W28/16—Central resource management; Negotiation of resources or communication parameters, e.g. negotiating bandwidth or QoS [Quality of Service]
- H04W28/18—Negotiating wireless communication parameters
- H04W28/20—Negotiating bandwidth
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L1/00—Arrangements for detecting or preventing errors in the information received
- H04L1/0078—Avoidance of errors by organising the transmitted data in a format specifically designed to deal with errors, e.g. location
- H04L1/0083—Formatting with frames or packets; Protocol or part of protocol for error control
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L12/00—Data switching networks
- H04L12/28—Data switching networks characterised by path configuration, e.g. LAN [Local Area Networks] or WAN [Wide Area Networks]
- H04L12/2803—Home automation networks
- H04L12/2838—Distribution of signals within a home automation network, e.g. involving splitting/multiplexing signals to/from different paths
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L47/00—Traffic control in data switching networks
- H04L47/10—Flow control; Congestion control
- H04L47/24—Traffic characterised by specific attributes, e.g. priority or QoS
- H04L47/2425—Traffic characterised by specific attributes, e.g. priority or QoS for supporting services specification, e.g. SLA
- H04L47/2433—Allocation of priorities to traffic types
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L65/00—Network arrangements, protocols or services for supporting real-time applications in data packet communication
- H04L65/80—Responding to QoS
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W28/00—Network traffic management; Network resource management
- H04W28/02—Traffic management, e.g. flow control or congestion control
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L1/00—Arrangements for detecting or preventing errors in the information received
- H04L1/004—Arrangements for detecting or preventing errors in the information received by using forward error control
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L12/00—Data switching networks
- H04L12/28—Data switching networks characterised by path configuration, e.g. LAN [Local Area Networks] or WAN [Wide Area Networks]
- H04L12/2803—Home automation networks
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L12/00—Data switching networks
- H04L12/28—Data switching networks characterised by path configuration, e.g. LAN [Local Area Networks] or WAN [Wide Area Networks]
- H04L12/2803—Home automation networks
- H04L2012/284—Home automation networks characterised by the type of medium used
- H04L2012/2841—Wireless
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L69/00—Network arrangements, protocols or services independent of the application payload and not provided for in the other groups of this subclass
- H04L69/24—Negotiation of communication capabilities
Definitions
- the present invention relates generally to a scheme for communications within a computer network and, in particular, to a scheme for accommodating multimedia within a wireless computer network such as a wireless local area network (LAN).
- LAN wireless local area network
- Modem computer networks allow for inter-communication between a number of nodes such as personal computers, workstations, peripheral units and the like.
- Network links transport information between these nodes, which may sometimes be separated by large distances.
- most computer networks have relied on wired links to transport this information.
- wireless links are used, they have typically been components of a very large network, such as a wide area network, which may employ satellite communication links to interconnect network nodes separated by very large distances.
- the transmission protocols used across the wireless links have generally been established by the service entities carrying the data being transmitted, for example, telephone companies and other service providers.
- computers In the home environment, computers have traditionally been used as stand-alone devices. More recently, however, there have been some steps taken to integrate the home computer with other appliances. For example, in so-called “Smart Homes”, computers may be used to turn on and off various appliances and to control their operational settings. In such systems, wired communication links are used to interconnect the computer to the appliances that it will control. Such wired links are expensive to install, especially where they are added after the original construction of the home.
- analog wireless links operate at frequencies commonly utilized by wireless telephones.
- analog wireless communication links Although easier to install than conventional wired communication links, analog wireless communication links suffer from a number of disadvantages. For example, degraded signals may be expected on such links because of multipath interference. Further, interference from existing appliances, such as televisions, cellular telephones, wireless telephones and the like, may be experienced. Thus, analog wireless communication links offer less than optimum performance for a home environment.
- a subnet 10 includes a server 12.
- the term "subnet” is used to describe a cluster of network components that includes a server and several clients associated therewith (e.g., coupled through the wireless communication link).
- a subnet may also refer to a network that includes a client and one or more subclients associated therewith.
- a “client” is a network node linked to the server through the wireless communication link. Examples of clients include audio/video equipment such as televisions, stereo components, personal computers, satellite television receivers, cable television distribution nodes, and other household appliances.
- Server 12 may be a separate computer that controls the communication link, however, in other cases server 12 may be embodied as an add-on card or other component attached to a host computer (e.g., a personal computer) 13.
- Server 12 has an associated radio 14, which is used to couple server 12 wirelessly to the other nodes of subnet 10.
- the wireless link generally supports both high and low bandwidth data channels and a command channel.
- a channel is defined as the combination of a transmission frequency (more properly a transmission frequency band) and a pseudorandom (PN) code used in a spread spectrum communication scheme.
- PN pseudorandom
- a shadow client 18 is defined as a client which receives the same data input as its associated client 16 (either from server 12 or another client 16), but which exchanges commands with server 12 independently of its associated client 16.
- Each client 16 has an associated radio 14, which is used to communicate with server 12, and some clients 16 may have associated subclients 20.
- Subclients 20 may include keyboards, joysticks, remote control devices, multidimensional input devices, cursor control devices, display units and/or other input and/or output devices associated with a particular client 16.
- a client 16 and its associated subclients 20 may communicate with one another via communication links 21, which may be wireless (e.g., infra-red, ultrasonic, spread spectrum, etc.) communication links.
- Each subnet 10 is arranged in a hierarchical fashion with various levels of the hierarchy corresponding to levels at which intra-network component communication occurs.
- the server 12 and/or its associated host 13
- the clients 16 communicate with their various subclients 20 using communication links 21, for example, wired communication links or wireless communication links such as infrared links.
- a communication protocol based on a slotted link structure with dynamic slot assignment is employed.
- Such a structure supports point-to-point connections within subnet 10 and slot sizes may be re-negotiated within a session.
- a data link layer that supports the wireless communication can accommodate data packet handling, time management for packet transmission and slot synchronization, error correction coding (ECC), channel parameter measurement and channel switching.
- ECC error correction coding
- a higher level transport layer provides all necessary connection related services, policing for bandwidth utilization, low bandwidth data handling, data broadcast and, optionally, data encryption.
- the transport layer also allocates bandwidth to each client 16, continuously polices any under or over utilization of that bandwidth, and also accommodates any bandwidth renegotiations, as may be required whenever a new client
- each transmission slot (forward or reverse) is made up of one or more radio data frames 40 of variable length.
- each radio data frame 40 is comprised of server/client data packets 42, which may be of variable length.
- Each radio data frame 40 is made up of one server/client data packet 42 and its associated error correction coding (ECC) bits.
- ECC error correction coding
- Variable length framing is preferred over constant length framing in order to allow smaller frame lengths during severe channel conditions and vice-versa. This adds to channel robustness and bandwidth savings.
- variable length frames may be used, however, the ECC block lengths are preferably fixed. Hence, whenever the data packet length is less than the ECC block length, the ECC block may be truncated (e.g., using conventional virtual zero techniques). Similar procedures may be adopted for the last block of ECC bits when the data packet is larger.
- each radio data frame 40 includes a preamble 44, which is used to synchronize pseudo-random (PN) generators of the transmitter and the receiver.
- Link ID 46 is a field of fixed length (e.g., 16 bits long for one embodiment), and is unique to the link, thus identifying a particular subnet 10.
- Data from the server 12/client 16 is of variable length as indicated by a length field 48.
- Cyclic redundancy check (CRC) bits 50 may be used for error detection/correction in the conventional fashion.
- each frame 52 is divided into a forward slot F, a backward slot B, a quiet slot Q and a number of radio turn around slots T.
- Slot F is meant for server 12-to-clients 16 communication.
- Slot B is time shared among a number of mini-slots B]_, B2, etc., which are assigned by server 12 to the individual clients 16 for their respective transmissions to the server 12.
- Losy data i.e., data that may be encoded/decoded using lossy techniques or that can tolerate the loss of some packets during transmission/ reception
- lossless data i.e., data that is encoded/decoded using lossless techniques or that cannot tolerate the loss of any packets during transmission/reception
- Low bandwidth data and/or command (Cmd.) packets Slot Q is left quiet so that a new client may insert a request packet when the new client seeks to login to the subnet 10.
- Slots T appear between any change from transmit to receive and vice-versa, and are meant to accommodate individual radios' turn around time (i.e., the time when a half-duplex radio 14 switches from transmit to receive operation or vice- versa).
- the time duration of each of these slots and mini-slots may be dynamically altered through renegotiations between the server 12 and the clients 16 so as to achieve the best possible bandwidth utilization for the channel.
- each directional slot i.e., F and B
- each directional slot i.e., F and B
- Forward and backward bandwidth allocation depends on the data handled by the clients 16. If a client 16 is a video consumer, for example a television, then a large forward bandwidth is allocated for that client. Similarly if a client 16 is a video generator, for example a video camcorder, then a large reverse bandwidth is allocated to that particular client.
- the server 12 maintains a dynamic table (e.g., in memory at server 12 or host 13), which includes forward and backward bandwidth requirements of all online clients 16. This information may be used when determining whether a new connection may be granted to a new client. For example, if a new client 16 requires more than the available bandwidth in either direction, server 12 may reject the connection request.
- the bandwidth requirement (or allocation) information may also be used in deciding how many radio packets a particular client 16 needs to wait before starting to transmit its packets to the server 12. Additionally, whenever the channel conditions change, it is possible to increase/reduce the number of ECC bits to cope with the new channel conditions. Hence, depending on whether the information rate at the source is altered, it may require a dynamic change to the forward and backward bandwidth allocation.
- data e.g., multimedia data
- data is transmitted between components of a computer network according to a method wherein said data is transported from a first network component to at least a second network component in streams that include a first set of stream set up negotiations providing a unique identifier to each one of one or more data packets associated with a data stream.
- multimedia data may include high quality voice, audio, video, and real time data.
- the first negotiations may include the bandwidth requirement for said data stream and/or permissions to transmit from one network component to a second network component.
- these permissions may be granted by a third network component designated as a master network component. This method may be employed in wireless
- the data streams may be organized in a hierarchical structure, including transmission priorities such as isochronous, high, medium and low, depending on the data content of said streams.
- the data content may include multimedia, voice, and asynchronous data.
- a stream identifier for the data stream includes one or more of the following fields: a subnet identification, a session identification, a destination component identification, a packet type, and a stream index.
- the present method may also include synchronizing any two or more temporally related streams using the stream identifier.
- a receiving network component provides synchronization feedback to a sending network component for timing adjustments at the sending network component.
- Data packets within a stream are synchronized using said stream identifier.
- Such synchronizing includes buffering premature packets.
- the method may further include a second or more sets of stream set up negotiations to dynamically adjust stream transmission parameters.
- the second set of negotiations may include bandwidth reallocation.
- the computer network within which the present methods are used generally includes at least one network component designated as a point coordinator and a second network component designated as a client of the said point coordinator, the point coordinator controlling access to the transmission medium for at least a period of time.
- each network frame corresponds to a transmission time slot within a transmission channel for communicating between two or more network components.
- a further embodiment provides a method of communicating in a computer network including at least a first network component and a second network component.
- the method includes transmitting multimedia data streams, including high quality voice, video, and real time data; requesting permission by the first network component to at least the second network component before commencing transmission of said multimedia data streams, communicating multimedia data stream transmission parameters between at least said two network components, establishing a connection for transmitting said multimedia data streams according to the negotiated transmission parameters, modifying said transmission parameters when changes in the transmission requirements occur, transmitting said multimedia data streams in packets of data within network frames, re-transmitting said transmitted packets of data upon a previous transmission failure and a request by at least a second network component, and restoring the temporal relationships between said packets of data after a packet is re-transmitted, such that a reliable and efficient multimedia data stream transmission method is defined.
- a computer network wherein multimedia data streams are transmitted between network components makes use of a protocol defining a set of quality of service parameters that provide a guaranteed bandwidth, a maximum latency and a dynamic rate control mechanism for transporting said multimedia data streams.
- the quality of service parameters may include one or more of the following: a maximum number of data retransmission attempts including zero; a bandwidth requirement including a transmission duration and a minimum number of transmissions per unit of time; a maximum permissible latency; and a set of parameters that define the channel protection.
- a further embodiment provides an interface that includes means for transporting data from a first computer network component to at least a second computer network component in streams that include a first set of stream set up negotiations providing a unique identifier to each one of one or more data packets associated with a data stream.
- the interface e.g., a network interface card
- Another embodiment may provide a system (e.g., a server or other computer system) that includes an interface capable of transporting data from a first computer network component to at least a second computer network component in streams that include a first set of stream set up negotiations providing a unique identifier to each one of one or more data packets associated with a data stream.
- a system e.g., a server or other computer system
- Figure 1 illustrates a generalized network structure that is supported by a wireless communication protocol configured in accordance with an embodiment of the present invention
- Figure 2 illustrates a hierarchical arrangement for the transmission of data and control information within a subnet according to one embodiment of the present invention
- FIG. 3 illustrates various Network Services Classification in accordance with an embodiment of the present invention
- Figure 4 illustrates an example of transmissions of each device in a network frame in accordance with an embodiment of the present invention
- Figure 5 illustrates a data stream hierarchy in computer networks in accordance with an embodiment of the present invention
- Figure 6 illustrates an example of Guaranteed Bandwidth in accordance with an embodiment of the present invention.
- FIG. 7 illustrates Priority Services in computer networks in accordance with an embodiment of the present invention.
- the three spectrum bands currently considered for wireless LANs that employ spread spectrum are in the vicinities of 900Mhz, 2.4GHz and 5.8GHz.
- the IEEE 802.11 standard specifies the Media Access Control (MAC) and Physical (PHY) protocols using the 2.4GHz band for 1, 2, 5, and 11 Mbps rates.
- BlueTooth SIG and HomeRF groups have developed their own wireless LAN technologies for l-2Mbps.
- Other examples of WLAN technologies are WaveLAN from Lucent, Inc., RangeLAN from
- Some examples of what home users wish to do with wireless devices include Share multimedia data between devices, access the Internet from anywhere in and around the home using portable devices,
- the WhiteCap architecture is subnet based as discussed above.
- the WhiteCap architecture supports streams to provide the best Qos possible.
- the concept of slots and streams are introduced and the proposed Quality of services includes guaranteed bandwidth and/or latency for multimedia streams and dynamic rate control are then described.
- the WhiteCap architecture generally includes one master device and many client and sub-client devices arranged in three hierarchical levels.
- the physical media between the master and clients is a wireless RF channel.
- This architecture employs Direct Sequence Spread Spectrum (DS-SS) in the unlicensed band at 2.4Ghz. This provides 2 channels at 4Mb ⁇ s using Differential QPSK (DQPSK) and 3 channels at l l/22Mbps using improved modulation schemes.
- the media between sub- clients and clients can be a wireless (IR) or a wired channel.
- the WhiteCap architecture is master-client based wherein one designated device acts as the master device and the client devices avail the services provided by the master device.
- Various services 30 offered by the WhiteCap architecture are shown in Figure 3.
- Each cluster of devices having one master device and many client devices is termed as a subnet.
- each device should have unique device ID and each subnet should have unique subnet ID.
- the distribution of subnets should be non-overlapping.
- it is difficult to prevent subnets from overlapping.
- the problems caused by overlapping are minimized if each home is assumed to have one subnet thus using only one channel.
- one subnet per home ensures access to and synchronization of all devices at all times. Nevertheless, if there is a need many subnets located in neighboring homes can share the same channel through appropriate negotiations between the master devices. Subnets sharing a channel in this way form a subnet group.
- the devices can be classified as very thin clients, thin clients, fat clients and personal computers (PC) based on their capabilities.
- the same devices can also be classified as master devices, alternate master devices, application/data server, dependent devices and independent devices based on their network responsibilities.
- a master device is a device that is responsible for all the network operation.
- An alternate master device is a client with the capabilities of a master device and is responsible to perform as a master device in the absence of such a device.
- An application server is a device that can host a thin or a very thin client.
- An independent device is a device that can operate without a host but is not capable of hosting another device.
- a dependent device is a device that can operate only when hosted by an application server.
- Transmitted data has layered structures in the hierarchy as shown in Figure 2.
- Each network frame 52 has separate transmission slots 56 meant for each of the devices in the network shown in more detail in Figure 4.
- Each slot may contain data streams 60 like command, voice audio, video and data meant for different devices in a sequential order.
- Each data stream may consist of one or more packets 62 in each transmission slot.
- All client devices dynamically negotiate their transmission slot duration with the master device in order to optimize the network utilization. These negotiations typically take place when a new client comes online or a new application is launched on a device thus starting a new stream or changing the bandwidth and latency requirements of a stream.
- Each network frame 52 has a special time slot called reQuest slot 54 (Slot Q).
- the Slot Q 54 is left unused by the currently online devices so that a new device can request connection using this slot.
- the length of Slot Q is kept at its minimum and is at least the length of one command packet.
- Time synchronization between the master device and the clients is important in any Isochronous network. In the WhiteCap architecture this is made easy through the exchange of connection agreements and other commands among the master device and client devices.
- the parameters used to achieve network synchronization are the network frame size, the wait time for each device, Tx slot (duration) for each device and the session ID of the preceding client.
- the network frame 52 is the duration between two transmissions from the master device. This parameter is decided based on the number of online clients and their bandwidth and latency requirements. Wait time 58 is the duration for which a device has to wait after receiving the first packet from the master device, before it can start transmitting. Tx slot 56 is the allocated transmission duration (bandwidth) for each client.
- the master device provides each client with these parameters.
- the clients honor this agreement by waiting in receive mode and starting transmission at the right time.
- a device detect an end of transmission indication from the preceding device, then it immediately starts its transmission.
- the extra bandwidth if any detected by the current client device can be made use of to send its queued up data. For example, if a client is supposed to wait for 20msec and it detects the last packet of preceding client within 15msec, then it can make use of the extra 5msec. Due to high packet losses in wireless channels accurate wait times are necessary in starting the transmission from a device.
- Each device can originate a set of data streams and can consume another set of data streams. For every data stream generation/consumption, it has to take permission from the master device and negotiate the network bandwidth for the same.
- the client devices can dynamically connect and disconnect any stream and can re-negotiate the bandwidth for an existing stream.
- the hierarchy corresponding to the data streams is as shown in Figure 5. Any two data streams on the network can be distinctly identified based on Subnet ID, Source client ID 70, Destination Client ID 72, Packet type 74 and stream index 76 that are sent with each packet in its header. This means that two types of streams originating from the same device can have the same stream index 76. Each of these streams can be negotiated with different Qos requirements and destination. The master device maintains the Qos and user list for each data stream and distributes the same to all the users of that data stream.
- Broadcast within a subnet is achieved using stream index of all ONEs.
- the packet type is Video and stream index is all ONEs.
- the WhiteCap network streams are connected and disconnected as the need arises.
- the only exception to this is the basic command channel that is granted to each device during the connection establishment process.
- Each device can request and connect a stream or disconnect an existing stream at any time during the session.
- either the source device or the destination device can initiate such a request.
- the source device provides the stream index, packet type and the destination device gets permission to consume that stream from the master device.
- the shadow clients get such permission only after both the source and the destination devices approve of such usage of the data.
- the source device is required to collect retransmission requests from all the destination devices for that stream and decide the packets that need to be retransmitted.
- any one of the destination devices can opt to stop using the stream without in any way affecting the other devices.
- the master device disconnects a stream and reuses the bandwidth either when the user list for that stream is empty or the source device opts for disconnection of that stream.
- any network there are always some data packets that need not be related to any of the streams.
- An example of such data is an ARP packet in an IP/IPX based network.
- a stream index with all zeroes is reserved for such data packets in Whitecap networks. Any device can use this stream index to non-stream based data. Such data is given the lowest priority but is allowed a high number of retransmission attempts.
- Whitecap provides two types of priorities for streams, namely, Isochronous priority for Isochronous streams and best effort priority for asynchronous streams. Best effort priority is further classified as high, medium and low. The priority of an entire stream is decided once for each stream during connection establishment. As priorities apply to streams, each packet does not carry the priority bits in its header, thus saving network bandwidth.
- Stream synchronization is defined as the process of restoring temporal relationships between various streams or elements, which compose the multimedia information. It is an optional service that devices can negotiate for.
- stream synchronization is achieved using a dedicated field in its packet header called the stream frame number.
- Stream synchronization is not provided to streams with stream index of all zeroes (a non-stream data).
- the source device uses the stream frame number field to time stamp the video and the audio stream packets.
- the receiving device compares the stream frame numbers on the two streams it needs to synchronize. There is enough buffering provided based on the synchronization window that is requested for these streams. If a packet is lost within this window, a retransmission is requested and the data is delivered only after resynchronization at the receiving device. On the other hand, if the synchronization time window has elapsed and the packets are not yet correctly received, the retransmission request is aborted and the data is delivered with information on the missing packets. Additionally, the data-consuming agent can provide the Whitecap service layers with indications such as UNDERFLOW, NORMAL and OVERFLOW for each of the streams. This information is transported over to the device that is generating the stream and is delivered to the data-generating agent so that the data rate of that stream is appropriately altered.
- Whitecap provides all the sophisticated network services necessary for transfe ⁇ ing multimedia data.
- Applications such as, VOIP and live video streaming deal with Isochronous data that needs a low latency network protocol with end-to-end Qos.
- the various Qos related services provided in the WhiteCap architecture are discussed in the following sections. These services and their associated parameters such as the number of data retransmission attempts, bandwidth, maximum permissible latency and channel protection are dynamically negotiable for each stream.
- the WhiteCap protocol guarantees the order of packets at the receiving end by preserving the packet sequence. If a packet is lost in the channel and a retransmission is requested for that stream, the packets are held in the network receive buffer until the missing packet is retransmitted by the transmitter and is correctly received by the receiver. Once a retransmitted packet is received all the packets up to the next missing packet in the same stream are delivered to the data-handling device. On the other hand, if repeated retransmissions fail or a retransmission is not requested for that stream, the packets are delivered in an increasing order of the packet sequence with information to the device handler about the missing packets.
- the WhiteCap service layer can fragment data blocks of any size.
- a data source can provide a large block of data meant for any stream and the WhiteCap protocol stack takes the responsibility of fragmentation at the transmitting end and re-alignment at the receiving end before delivering the data block to the data sink.
- the audio, voice and video streams are optionally compressed and transported over the WhiteCap networks.
- the WhiteCap protocols support negotiations for the type and rate of compression.
- the WhiteCap supports voice and audio compression based on ADPCM with compression ratio of 4:1.
- the voice compression can accept either A-law/U-law coded or raw PCM samples as input.
- the video compression is based on wavelet transforms and negotiable compression rates.
- the compression ratio negotiations provide options to the receiver when the allocated bandwidth is less than the requested bandwidth for that stream.
- the data compression supported is based on LZ compression. Streams compressed using other compression schemes are also transported in the WhiteCap networks with similar Qos as the streams compressed using native compression schemes.
- ECC Error Correction Coding
- CRC Cyclic Redundancy Check
- the CRC is computed using the following standard generator polynomial of degree 32:
- the CRC is the One's compliment of the sum (module 2) of the following:
- WhiteCap networks use (255, k) Reed-Solomon coder over GF(2 ⁇ ).
- 'k' is the number of information symbols, 'k' varies depending on the RF channel condition and negotiated Qos for a particular class of data.
- Each data packet (including the header) is split into blocks of k symbols (each symbol is a byte) and ECC is carried out to form 255 byte blocks.
- ECC ECC bytes
- the ECC bytes are computed as if the data is padded with zero bytes to complete a block, but the pad bytes are not transmitted. Instead at the receiver, the pad bytes are added and then the data is decoded.
- WhiteCap allows negotiation of the number of retransmissions for each stream at the time of connecting a stream.
- the mechanism used for retransmission is a variation of the selective Auto Repeat reQuest(ARQ) technique.
- ARQ selective Auto Repeat reQuest
- Guaranteed levels of service are negotiated between devices through the connection agreement protocol.
- Embedded in the Whitecap protocol is the synchronization, time stamping, and sequencing, necessary for Isochronous communication.
- the protocol specifies the bandwidth for each slot and the rate of slots necessary to guarantee the bandwidth requirements. For instance, a particular video stream may require 2500 bytes of every 4 th slot.
- Maintaining low latencies is a challenge when transporting multimedia data types. For example, a 50msec delay in voice delivery can cause an audible click.
- the WhiteCap protocols owing to their efficiency guarantee the requested limit on the maximum latency.
- the retransmission attempts for a packet in any stream are strictly bound by the latency requirements.
- the channel protection and its variation based on the channel conditions makes possible the low latency achieved for Isochronous streams.
- the WhiteCap protocols allow a stream to be transmitted more than once within a network frame.
- a device can request low latency for a stream in a long network frame and it is permitted to transmit its packets in a frequent manner in the time slots that are closely arranged within a network frame.
- the network frame is adjusted to allow frequent (or slower) transmissions of an Isochronous stream. Nevertheless, the network frame size adjustments are carried out talcing into account the requirements of all the Isochronous streams in the subnet.
- This priority of a stream is an indication of latency and quality of delivery at the receiving end.
- WhiteCap guarantees the required bandwidth for Isochronous streams. The remaining bandwidth is allocated to best effort priority service. After the priority service level differentiates the packets, they are buffered and queued according to priority level to insure proper sequence of the packets. The non- Isochronous packets are then transmitted in a weighted fair queuing arbitration mechanism. Data that is not transmitted in a specified network frame is delayed using a random early detection mechanism starting from the lowest priority traffic first.
- DRC Dynamic rate control
- the dynamic rate control is achieved through dynamic bandwidth negotiation, priority adjustments, joint optimization of source coding and channel coding, and the channel change from a noisy channel to an available better channel.
- the channel performance is measured from time to time at all devices and these measurements are passed on to the master device for analysis and decision.
- Each device keeps track of the all the packets received and computes the packet loss using a special field in the packet header called the stream sequence number. Each device forwards the count of number of packets lost to the master node approximately once every second. Master node uses this information to assess the channel scenario.
- the channel measurement is used for channel changing and to provide varying error protection in DRC mode.
- a channel change is carried out whenever the noise/interference in the current frequency band becomes unbearable.
- a varying error protection is employed to provide better bandwidth utilization and robustness according to the channel variations.
- Every device in the subnet can dynamically negotiate the required bandwidth with the master device. This is a necessity especially when a new Isochronous stream is generated from a device which is currently allocated a low bandwidth.
- the master device keeps track of all the bandwidth allocations. If a device requests for bandwidth that is more than what is available, then the device is allocated only the available bandwidth. It is up to the device to decide whether to use or reject the allocated bandwidth.
- Each device collects the required bandwidth for each of its streams and averages them over a period of time.
- the bandwidth requirement is divided into four groups as per the priority of the streams (Isochronous, High, Medium and Low) as depicted in Figure 7. Comparing this requirement with the currently allocated bandwidth, the device may decide either to give up some of it or to request more bandwidth.
- the master device collects all such requests including its own bandwidth requirements and compares them with the available bandwidth as shown in Table 1. If there is some bandwidth available, it allocates all new requests for Isochronous bandwidth first. Then it considers the High priority streams and then medium and so on. When there are multiple streams of the same priority, it allocates the bandwidth using the following order of priority.
- Device that sent the request first (First come first served policy).
- the master device maintains a table containing the available bandwidth, allocated bandwidth for each stream priority at every client device, the requested bandwidth for each stream priority at every device and the time of request as shown in Table 1.
- the client devices measure the channel status in terms of packet error rates and packet loss rates that they are experiencing. Each device sends the measured channel status to its data sources periodically. Using the channel status, the data source device adjusts the source and channel coding rates jointly to help achieve a better quality delivery at the receiver. This is especially useful for audio and video, as, through the use of variable rate coders, it is possible to gracefully degrade the reception quality when the channel becomes severe.
- the DRC simply increases the channel protection and reduces the source data rate, as the channel becomes severe. When the channel conditions are favorable, DRC results in higher source data throughput with lower channel code rate.
- the master node monitors the channel behavior at the system level and keeps track of the same.
- the client devices send the channel status in terms of packet error rates and packet loss rates that they are experiencing.
- the master node uses the channel status from all the client devices and the one measured locally at the master node, the master node decides to move the network operations to a better channel, if one is available. Master carries this out by first searching for a good channel and then instructing all the client devices to move over to the new channel.
- the WhiteCap architecture supports Isochronous and asynchronous streams, multiple stream priorities, dynamic connection and disconnection of streams, stream synchronization for restoring their temporal relationship at the receiver.
- the WhiteCap architecture provides a Qos layer to ensure efficient utilization of the available bandwidth and timely and reliable delivery of data under all channel conditions.
- the various parameters associated with the Qos layer such as the number of data retransmission attempts, bandwidth, maximum permissible latency and channel protection are dynamically negotiable for each stream.
- the bandwidth allocation is dynamic and is based on the stream priority.
- the Isochronous streams are given preference over streams of other priorities while allocating the bandwidth.
- each stream is provided with a compression scheme to improve the bandwidth utilization.
- Error control coding (ECC), cyclic redundancy checks (CRC), a negotiable number of data retransmission attempts and packet sequence preservation are provided to achieve reliable data delivery for all streams.
- Dynamic rate control is provided to enable graceful degradation of data quality with increasing channel losses. Additionally, where multiple channels are available, dynamic channel change service is provided to move the network operation to a better channel.
Landscapes
- Engineering & Computer Science (AREA)
- Computer Networks & Wireless Communication (AREA)
- Signal Processing (AREA)
- Multimedia (AREA)
- Automation & Control Theory (AREA)
- Quality & Reliability (AREA)
- Small-Scale Networks (AREA)
- Mobile Radio Communication Systems (AREA)
Abstract
Description
Claims
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
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EP01904913A EP1302025A1 (en) | 2000-07-12 | 2001-01-17 | Multimedia streams and quality of service in wireless home networks |
AU2001232850A AU2001232850A1 (en) | 2000-07-12 | 2001-01-17 | Multimedia streams and quality of service in wireless home networks |
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US61430300A | 2000-07-12 | 2000-07-12 | |
US09/614,303 | 2000-07-12 |
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WO2002005492A1 true WO2002005492A1 (en) | 2002-01-17 |
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PCT/US2001/001659 WO2002005492A1 (en) | 2000-07-12 | 2001-01-17 | Multimedia streams and quality of service in wireless home networks |
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AU (1) | AU2001232850A1 (en) |
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WO2004077757A1 (en) * | 2003-02-28 | 2004-09-10 | Siemens Aktiengesellschaft | Method for negotiating data connections in a wlan network |
EP1484897A1 (en) * | 2003-06-04 | 2004-12-08 | Samsung Electronics Co., Ltd. | Method and apparatus for transmitting and receiving multi-protocol data frames |
WO2005025135A1 (en) * | 2003-09-11 | 2005-03-17 | Infineon Technologies Ag | Method for data transmission within a wireless local area network (wlan) |
EP1587255A1 (en) * | 2004-04-12 | 2005-10-19 | Samsung Electronics Co., Ltd. | Method and system for synchronising two end terminals in a wireless communication system |
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EP1302048A2 (en) * | 2000-07-13 | 2003-04-16 | Sharewave, Inc. | Quality of service extensions for multimedia applications in wireless computer networks |
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WO2004077757A1 (en) * | 2003-02-28 | 2004-09-10 | Siemens Aktiengesellschaft | Method for negotiating data connections in a wlan network |
EP1484897A1 (en) * | 2003-06-04 | 2004-12-08 | Samsung Electronics Co., Ltd. | Method and apparatus for transmitting and receiving multi-protocol data frames |
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KR100832493B1 (en) * | 2006-03-10 | 2008-05-26 | 인피니온 테크놀로지스 아게 | Method for transmitting data in wireless local area network |
WO2007128211A1 (en) * | 2006-04-27 | 2007-11-15 | Huawei Technologies Co., Ltd. | Content aware transport layer multicast |
US8792358B2 (en) | 2006-04-27 | 2014-07-29 | Futurewei Technologies, Inc. | Content aware transport layer multicast |
US8358665B2 (en) | 2008-08-15 | 2013-01-22 | Qualcomm Incorporated | Method and apparatus for controlling the presentation of multimedia data from a multiplex signal between devices in a local area network |
US8902868B2 (en) | 2008-08-15 | 2014-12-02 | Qualcomm Incorporated | Method and apparatus for wirelessly distributing multiplex signal comprising multimedia data over a local area network |
US12021957B2 (en) | 2021-12-03 | 2024-06-25 | Stmicroelectronics, Inc. | Method, system, and circuits for RF low-latency, multiple priority communication using defined transmission windows |
Also Published As
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AU2001232850A1 (en) | 2002-01-21 |
EP1302025A1 (en) | 2003-04-16 |
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