WO2001052120A1 - Systeme de jeu sur internet - Google Patents
Systeme de jeu sur internet Download PDFInfo
- Publication number
- WO2001052120A1 WO2001052120A1 PCT/AU2001/000035 AU0100035W WO0152120A1 WO 2001052120 A1 WO2001052120 A1 WO 2001052120A1 AU 0100035 W AU0100035 W AU 0100035W WO 0152120 A1 WO0152120 A1 WO 0152120A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- game
- jackpot
- hand
- players
- bets
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3286—Type of games
- G07F17/3288—Betting, e.g. on live events, bookmaking
Definitions
- This invention relates to an Internet system and in particular to the production of a new gaming system into the Internet and specifically such a system for remote wagering on live casino games by passive players.
- the reference to the internet in this specification can be considered to refer to any similar system where there is an audio/visual connection by way of telephone, cable or wireless from a user to a provider.
- the invention also provides the provision of a jackpot game suitable for use with games on the internet wherein the wagering is by passive players.
- the third, which is associated with this has to do with the integrity of the operator of the site.
- the operator could be a person or entity with no proper background and assets supporting the site, and there is thus no guarantee that winning wagers will be paid.
- jackpots and cumulative jackpots are a number of casino card games which have been proposed to have associated therewith jackpots and cumulative jackpots, some of which can be linked to a large number of tables, both in the casino concerned and also across casinos.
- the major and most generally known ones are Caribbean Stud poker and Let it Ride poker. In each of these games and in all other games which incorporate a jackpot, the jackpot is played as a secondary bet to a bet on the main game. Whether or not a player wins the jackpot depends on whether the player's hand in the main game meets the requirement necessary for the jackpot to be won.
- the basis for the bets to be made by users is a real time live gaming event on which bets are made on the basis of a pre-established account or by deduction from a credit card or the like.
- One such event could be 2-Up. Others could be dice games where some player or other person physically throws dice, another could be a card game where the result is achieved from a dealers hand.
- the invention includes a gambling game having a jackpot arrangement characterised in that the bet for the jackpot is independent of any bet on the game itself and can be made by a player whether or not the player is in fact playing the main game.
- the result of the jackpot is decided by a designated, usually the dealer's, hand so it is not necessary for the player to have a hand in the game itself in order to win a jackpot.
- the game can be a game such as 2-Up, which is one where a form of two coins are thrown by a player and the result is achieved by whether heads or tails, or in some cases one of each, are a result of the bet.
- 2-Up is one where a form of two coins are thrown by a player and the result is achieved by whether heads or tails, or in some cases one of each, are a result of the bet.
- the player When the player connects to the site, he or she would first pass through the security screens and firewalls, if any, access their account or provide details of their credit card and, normally, establish a maximum amount which they could bet. If required, the operator could obtain approval from the credit supplier up to the designated amount. The player can then enter the gaming part of the site.
- the window displayed can be divided into two parts, a betting section and the live game section and, assuming as we initially indicated the game is 2-Up, the player can have two (or on occasions three) betting positions.
- heads or tails that is, two heads or two tails coming or being displayed after a throw.
- a result can also be achieved on one of each, that is, when there is one head and one tail.
- the betting part of the screen can have boxes into which the player, who has already established a line of credit or provided a debit or credit card number can place the required bets.
- the game will be proceeding on the other part of the screen, and the bets can be accepted after a particular play has been made up until there is an indication that there can be no further bet in which time the betting boxes can be blocked.
- This occurs just before the next throw. That is, of course, one cannot bet once the throw is already in the process of being made on that play, but it may be possible to place a bet on the next play.
- the camera can then examine the play and can, for example, show a close up of the result so all bettors can be satisfied that the bet was on an event which was not able to be manipulated by an operator.
- the game to be played could be any one of the type of games which have a result from a single action, not as a result of the comparison between, say, a dealers hand or result and the players hand or result. That is, that the betting panel could be used to be set up similarly to a Roulette table, there could be a Roulette wheel which is shown spinning live and the Croupier placing the ball into the wheel and the result achieved.
- a dice game such as Craps or Heads and Tails could be used.
- the invention is applicable to a card game which provides a result simply on the cards exposed by the dealer, or for that matter, any designated hand, and not on a comparison between a dealer and a players hand.
- a jackpot arrangement which is particularly suitable for betting by players gaming on the Internet, although the arrangement can be used as a linked jackpot game either being played on a number of tables in a casino or tables in a number of casinos.
- the jackpot for the game can be based on a rare combination of cards.
- four cards are dealt and there is a relatively large pack of say 132 cards of which only four are the cards which will initiate a jackpot payout.
- the odds of these four cards being dealt from the pack into a single hand are approximately 12,000,000 to 1.
- a player wishes to play on the jackpot, it is only necessary for him or her to place a bet on a jackpot area in the betting section of his or her screen, if the player is playing on the Internet, or, if physically playing the game, puts a token into a jackpot slot whereby it can be automatically counted and a portion of its value placed into the jackpot pool and then await the dealing of the hand.
- the jackpot is decided on the hand dealt by the dealer, all persons who have taken a jackpot bet share in the jackpot and the arrangement differs from more usual jackpot games where the jackpot is paid on the plyers hand.
- a jackpot can occur at any time, it is likely that in a game such as this occurrences will be rare, on average after 12,000,000 plays of the game.
- jackpot There can, if required, be two or three card combinations which will lead to a minor jackpot prize being initiated, the other prizes being substantially less than that which would be paid on the full jackpot.
- the amount bet can be divided among a number of pools, a substantial part of this going to the main jackpot, and the remainder being divided amongst lesser jackpots. In each case, the jackpot is divided equally between all players who have taken a jackpot bet.
- the jackpots for the players physically playing the game and those playing in the Internet could be separate but as the Internet pool will normally be much greater than that for the game players, it is preferred that both sets of bets be maintained in the one pool.
- the jackpot can be established on the basis of one or more games being played live, preferably at a recognised casino.
- Players playing the game can make jackpot bets and it maybe preferred that a seed amount be placed in the jackpot prior to the first bets being accepted.
- Internet players can then be permitted to place jackpot bets during the time that bets are open for the players of the live game, that is between a result of the game being played collaterally with the jackpot and the time when a croupier or other official designates that there will be 'no more bets'.
- the next game is then played and should a jackpot result be achieved then all players with a live bet will share equally in the jackpot whether playing live or on the Internet.
- the jackpot can be paid on the result of the dealer's hand. That is, instead of being paid on the result of player's hand, which necessitates a person betting on the jackpot holding a hand, an Internet player of an onlooker could bet on a jackpot without being involved themselves in a game being played.
- the arrangement would normally be that the jackpot was paid on a number of consecutive occurrences of any number.
- the arrangement is that when a number is spun, it is either taken as the next number of a series, if it is the same as the preceding number, or the first number of a series if different. Any bets which were previously on that number remain, all other bets are lost. It is then open for players to start a new jackpot bet but they cannot, of course, commence to bet on the same series. If the same number occurs, then the jackpot series becomes one higher, all other bets are lost. If a different number is spun, then the previous bet is paid, if there have been a sufficient number of occurrences for a minor jackpot, and the new number becomes the first of a new series.
- the jackpot is paid, divided equally amongst all players who are in the jackpot.
Landscapes
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Slot Machines And Peripheral Devices (AREA)
Abstract
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AU2001226549A AU2001226549A1 (en) | 2000-01-13 | 2001-01-15 | Internet gaming system |
Applications Claiming Priority (4)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AUPQ5069A AUPQ506900A0 (en) | 2000-01-13 | 2000-01-13 | Internet system |
AUPQ5069 | 2000-01-13 | ||
AUPR0283 | 2000-09-22 | ||
AUPR0283A AUPR028300A0 (en) | 2000-09-22 | 2000-09-22 | Jackpot game |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2001052120A1 true WO2001052120A1 (fr) | 2001-07-19 |
Family
ID=25646241
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/AU2001/000035 WO2001052120A1 (fr) | 2000-01-13 | 2001-01-15 | Systeme de jeu sur internet |
Country Status (1)
Country | Link |
---|---|
WO (1) | WO2001052120A1 (fr) |
Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5762552A (en) * | 1995-12-05 | 1998-06-09 | Vt Tech Corp. | Interactive real-time network gaming system |
WO1999036846A2 (fr) * | 1998-01-14 | 1999-07-22 | Andrei Valerievich Shelenin | Systeme de jeu bancaire |
WO2000079467A2 (fr) * | 1999-06-18 | 2000-12-28 | Karmarkar Jayant S | Procede et systeme de jeu de simulation reglemente multimedia virtuel/distribue |
-
2001
- 2001-01-15 WO PCT/AU2001/000035 patent/WO2001052120A1/fr active Application Filing
Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5762552A (en) * | 1995-12-05 | 1998-06-09 | Vt Tech Corp. | Interactive real-time network gaming system |
WO1999036846A2 (fr) * | 1998-01-14 | 1999-07-22 | Andrei Valerievich Shelenin | Systeme de jeu bancaire |
WO2000079467A2 (fr) * | 1999-06-18 | 2000-12-28 | Karmarkar Jayant S | Procede et systeme de jeu de simulation reglemente multimedia virtuel/distribue |
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