WO1998019264A1 - Methode d'organisation de jeu electronique et mise en oeuvre de ladite methode - Google Patents
Methode d'organisation de jeu electronique et mise en oeuvre de ladite methode Download PDFInfo
- Publication number
- WO1998019264A1 WO1998019264A1 PCT/RU1997/000341 RU9700341W WO9819264A1 WO 1998019264 A1 WO1998019264 A1 WO 1998019264A1 RU 9700341 W RU9700341 W RU 9700341W WO 9819264 A1 WO9819264 A1 WO 9819264A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- memory
- game
- smart card
- data
- κaρτy
- Prior art date
Links
- 238000000034 method Methods 0.000 claims description 49
- 230000003993 interaction Effects 0.000 claims description 2
- 238000003860 storage Methods 0.000 claims description 2
- 206010011971 Decreased interest Diseases 0.000 claims 1
- 238000013500 data storage Methods 0.000 claims 1
- 230000003247 decreasing effect Effects 0.000 claims 1
- 230000005855 radiation Effects 0.000 claims 1
- 238000010276 construction Methods 0.000 abstract description 3
- 239000011800 void material Substances 0.000 abstract 1
- 208000001613 Gambling Diseases 0.000 description 6
- 238000005516 engineering process Methods 0.000 description 2
- 238000000151 deposition Methods 0.000 description 1
- 230000006870 function Effects 0.000 description 1
- 239000004973 liquid crystal related substance Substances 0.000 description 1
- 238000004519 manufacturing process Methods 0.000 description 1
- 230000005236 sound signal Effects 0.000 description 1
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F7/00—Mechanisms actuated by objects other than coins to free or to actuate vending, hiring, coin or paper currency dispensing or refunding apparatus
- G07F7/02—Mechanisms actuated by objects other than coins to free or to actuate vending, hiring, coin or paper currency dispensing or refunding apparatus by keys or other credit registering devices
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q20/00—Payment architectures, schemes or protocols
- G06Q20/30—Payment architectures, schemes or protocols characterised by the use of specific devices or networks
- G06Q20/34—Payment architectures, schemes or protocols characterised by the use of specific devices or networks using cards, e.g. integrated circuit [IC] cards or magnetic cards
- G06Q20/343—Cards including a counter
- G06Q20/3437—Cards including a counter the counter having non-monetary units, e.g. trips
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/0014—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for vending, access and use of specific services not covered anywhere else in G07F17/00
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F7/00—Mechanisms actuated by objects other than coins to free or to actuate vending, hiring, coin or paper currency dispensing or refunding apparatus
- G07F7/08—Mechanisms actuated by objects other than coins to free or to actuate vending, hiring, coin or paper currency dispensing or refunding apparatus by coded identity card or credit card or other personal identification means
- G07F7/0866—Mechanisms actuated by objects other than coins to free or to actuate vending, hiring, coin or paper currency dispensing or refunding apparatus by coded identity card or credit card or other personal identification means by active credit-cards adapted therefor
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F7/00—Mechanisms actuated by objects other than coins to free or to actuate vending, hiring, coin or paper currency dispensing or refunding apparatus
- G07F7/08—Mechanisms actuated by objects other than coins to free or to actuate vending, hiring, coin or paper currency dispensing or refunding apparatus by coded identity card or credit card or other personal identification means
- G07F7/0873—Details of the card reader
Definitions
- the invention is available for electronic games, and for more than 5, it is intended for use in an electronic game and a system for its existence.
- the user manual is used as a means of payment, by changing the values taken into account in the central storage system for the job.
- the additional equipment is used as a device for entering games.
- 30 is for the unambiguous identification of the user and contains redundant user information on the user.
- the indicated method is included in that, first of all, it supplies each of the plurality of gaming devices with the online memory unit for reading and reading data into the memory in ⁇ elle ⁇ ualn ⁇ y ⁇ a ⁇ y, s ⁇ edinennym with tsen ⁇ alnym ⁇ - tsess ⁇ m, vybi ⁇ ayu ⁇ on ele ⁇ nn ⁇ m ig ⁇ v ⁇ m us ⁇ ys ⁇ ve ⁇ d- well of ig ⁇ , ⁇ susches ⁇ vlyayu ⁇ za ⁇ minayu ⁇ it and its data ⁇ ⁇ e- zul ⁇ a ⁇ e ⁇ s ⁇ eds ⁇ v ⁇ m za ⁇ isi in ⁇ amya ⁇ in ⁇ elle ⁇ ualn ⁇ y 5 ⁇ a ⁇ y with ⁇ m ⁇ schyu u ⁇ myanu ⁇ g ⁇ s ⁇ eds ⁇ va za ⁇ isi-schi ⁇ yvaniya remindy ⁇ in ⁇ amya ⁇ i in ⁇ elle ⁇ ualn ⁇ y ⁇ a ⁇ y
- the system for the implementation of the aforementioned system contains many gaming devices, a lot of intellect
- This system implements all the same centralized system
- the task of the present invention is to create an easy way to play an electronic game and to realize that they are in a safe place to live
- This task was solved by creating a means of production.
- the selected game may exist.
- the data of the selected game can be recorded in the memory
- the intellectual property can be presented in a multiply payment institution in the event of an increase, a decrease in the value of the initial income and loss of business,
- the memory card may be less used.
- the proposed method makes it possible to read the decentralized data from the memory of the smart card, to write the data to the memory and to play the game smart card. This makes it possible to play the game anywhere without paying cash and without the need to handle the central process. ⁇ Also, you can receive a reimbursable gambling fee of 5 at any authorized payment institution.
- the posed problem was also solved by the creation of a system for the implementation of an electronic game, which contains at least a lesser game, which includes a means of the game.
- the memory may be configured as interconnected process units with
- Either the memory of the smart card may be additionally equipped with a smaller program for a smaller selected game. Ele ⁇ nn ⁇ e ig ⁇ v ⁇ e us ⁇ ys ⁇ v ⁇ m ⁇ zhe ⁇ by ⁇ vy ⁇ lnen ⁇ as ⁇ e ⁇ en ⁇ sn ⁇ g ⁇ ig ⁇ v ⁇ g ⁇ us ⁇ ys ⁇ va, ⁇ i e ⁇ m u ⁇ av--governing ⁇ tsess ⁇ with ⁇ amya ⁇ yu and ⁇ b ⁇ azhayuschy ⁇ tsess ⁇ with ⁇ amya ⁇ yu ⁇ azmescheny in ⁇ use e ⁇ g ⁇ ⁇ e ⁇ en ⁇ sn ⁇ g ⁇ ig ⁇ v ⁇ g ⁇
- Any electronic gaming device can be equipped with a video game system or a removable video game device that is compatible with the
- the electronic device may contain an electronic device connected to the computer.
- the plugged-in electronic com- puter unit may have an additional supply.
- Fig. 1 depicts a structured system for the use of an electronic game according to the present invention
- Fig. 2 is an electronic gaming device for playing the game 5 according to the present invention (embodiment).
- the method of electronic games used can be implemented, for example, in the system, which is sold in FIG. 1.
- the system which is sold in FIG. 1.
- Each gaming device 1 has a smaller unit of process 4 with memory 5, unit 6 of the data input and the command and unit 7 of the display. All the specified parts of the gaming device 1 may have any notable result
- Memory 5 must have a sufficient capacity for storing the system program, as well as the program of the selected electric game and the data from the initial e-commerce.
- the gaming device 1 also contains block 8 of the recording and reading of the smart card, which is infected in this device 1.
- the outputs of unit 6 of the data input and the instructions are connected to the corresponding inputs of process 4, the inputs and outputs of the output unit are disconnected from the The outputs of process 4 are connected to the inputs of unit 7 of the display.
- Each gaming device may be located at any convenient place. This may be a special type of room for the gambling hall, but one may also be in the room if you are traveling on-the-spot.
- the device 2 may be associated with computer 10, which is quick to store and process information from the issued smart cards 3, which is profitable. Either this device 2 can be self-contained device In addition, it is intended only for interaction
- process 4 with a memory of 5 may be a combination of two parts: an operating process of 11 with 5 memory and a process of 12.
- this option is provided with a functional line that separates blocks 4 and 5. The convenience of such a division is explained below.
- Fig. 2 is provided with an example of a device
- the electronic game device contains a 6-input manual unit, 13 manual access to the entire device.
- Each gambling device 1 is supplied earlier with a block of 8 records-readings of an intelligent card. This may be necessary either by incorporating such a unit into an existing device, or by construction and construction.
- the owner of the device 1 is purchased in a large-scale portable payment institution 9 intelligent
- the memory contains a smaller program for a smaller selected game (or a few selected games) and the value of the first If the smart card 3 already exists, then it may be listed only the initial entry for a second or other game.
- ⁇ Fort ⁇ user-friendly for the neglected owner provides an intelligent box 3 in a simple way to block 8 of writing and reading data into memory
- the prize recorded at the end of the game in memory of the intellectual part 3 may also be used in the quality of the new part for any available.
- process 4 is made in the form of interconnected two processes, each of which has its own memory. One of these processes is the controlling process 11,
- the simplest algorithm of the game itself is at least a random number sensor and an interface for working with an intelligent card.
- a randomly selected game is shared ("NET", ⁇ ⁇ ⁇ ⁇ ,,
- a random number sensor can randomize numbers for any well-known rule that ensures equal numbers to fall out of a given range.
- the Intelligent Business Interface can be equipped with the corresponding media.
- the operating process 12 is protected by the memory of the operating unit (6) and the operating unit (bypass) In other words, the operating process 12 serves as an interface between the operating process
- the electronic device 1 when the electronic device 1 is supplied with a television or video device 13 (Fig. 2), the device is non-responsive.
- block 8 write-read data in the memory of the intellect
- an electronic gaming device 1 is a portable device, (for example, an error occurs on October 11), it means that
- Such a gaming device 1 has to be equipped with a unit of 8 write-read data in memory in addition to the optional intermediate memory.
- the electronic device 1 may be equipped with an independent electronic game unit which is connected to a power switch, for example, In this case, in the case of this block, it should be placed at a smaller rate by the process 11 with memory and memory block 8. Ele ⁇ nny ig ⁇ v ⁇ y bl ⁇ m ⁇ zhe ⁇ by ⁇ d ⁇ lni ⁇ eln ⁇ snab- wife ⁇ b ⁇ azhayuschim ⁇ tsess ⁇ m 12 ⁇ amya ⁇ yu, ⁇ y ⁇ a ⁇ zhe m ⁇ zhe ⁇ ⁇ azmescha ⁇ sya in ⁇ use e ⁇ g ⁇ bl ⁇ a and ⁇ gda eg ⁇ m ⁇ zhn ⁇ , ⁇ a ⁇ and ⁇ edyduschem case ⁇ bedini ⁇ with u ⁇ avlyayu- conductive ⁇ tsess ⁇ m 11 ⁇ din ⁇ tsess ⁇ 4.
- P ⁇ i e ⁇ m ⁇ amya ⁇ ⁇ tsess ⁇ a in ⁇ m ⁇ yu ⁇ e ⁇ e za ⁇ anee provided s ⁇ ve ⁇ s ⁇ vuyuschey ⁇ g ⁇ amm ⁇ y, ch ⁇ by ⁇ n m ⁇ g ⁇ susches ⁇ vlya ⁇ ⁇ un ⁇ tsii in ⁇ e ⁇ eysa between ⁇ la- via ⁇ u ⁇ y and / or msh ⁇ yu and m ⁇ ni ⁇ m is ⁇ lzuem ⁇ g ⁇ ⁇ m ⁇ yu ⁇ e- ⁇ a and u ⁇ avlyayuschim ⁇ tsess ⁇ m 11 ig ⁇ v ⁇ g ⁇ bl ⁇ a.
- the process being implemented is implemented even if the electronic gaming device 1 is not in
- 35 of the electronic gaming devices 1 included in the electronic gaming system are according to the present invention.
- the invention may be used in the development of new and modifying existing electronic games of various kinds.
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- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Engineering & Computer Science (AREA)
- Business, Economics & Management (AREA)
- Microelectronics & Electronic Packaging (AREA)
- Computer Networks & Wireless Communication (AREA)
- Accounting & Taxation (AREA)
- Strategic Management (AREA)
- General Business, Economics & Management (AREA)
- Theoretical Computer Science (AREA)
- Pinball Game Machines (AREA)
Abstract
L'invention se rapporte au domaine des jeux électroniques et peut s'utiliser pour développer de nouveaux jeux électroniques ou pour perfectionner les jeux existants afin de pouvoir organiser le jeu désiré dans n'importe quel endroit sans qu'il soit nécessaire de faire des paiements en espèces ou de solliciter un processeur central. On met en oeuvre ladite méthode sous la forme d'un système qui contient ce qui suit: un dispositif de jeu électronique (1) comprenant un processeur (4), une mémoire (5), un bloc d'entrée de données et d'instructions (6) et un bloc d'affichage (7); un dispositif (2) pour lire et écrire les données dans la mémoire d'une carte intelligente qui se trouve dans un établissement de crédit autorisé (9); une carte intelligente (3) qui ne contient pas de données personnelles sur l'utilisateur; un bloc de lecture et d'écriture des données dans la mémoire de la carte intelligente. Le processeur (4) avec la mémoire (5) est équipé d'un programme d'interaction directe avec le bloc (8). Le dispositif (2) introduit dans la mémoire de la carte intelligente (3) la valeur du crédit initial et l'identificateur du jeu sélectionné (ou le programme dudit jeu), qui sont copiés dans la mémoire (5) du processeur (4) lors de l'introduction de la carte intelligente (3) dans le bloc (8) du dispositif de jeu (1). Pendant le jeu, le bloc (8) inscrit à chaque étape du jeu ou à la fin du jeu les données sur ses résultats directement dans la mémoire de la carte intelligente (3); cette dernière peut être présentée dans l'établissement de crédit autorisé (9) pour obtenir un paiement.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AU50723/98A AU5072398A (en) | 1996-10-30 | 1997-10-29 | Means of operating an electronic game and the system to be used for operating the game |
Applications Claiming Priority (4)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
RU9696121040A RU2100840C1 (ru) | 1996-10-30 | 1996-10-30 | Способ проведения игры с использованием кредитной карточки |
RU96121040 | 1996-10-30 | ||
RU96122656A RU2105586C1 (ru) | 1996-12-03 | 1996-12-03 | Способ проведения электронной игры и система для его осуществления |
RU96122656 | 1996-12-03 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO1998019264A1 true WO1998019264A1 (fr) | 1998-05-07 |
Family
ID=26653895
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/RU1997/000341 WO1998019264A1 (fr) | 1996-10-30 | 1997-10-29 | Methode d'organisation de jeu electronique et mise en oeuvre de ladite methode |
Country Status (2)
Country | Link |
---|---|
AU (1) | AU5072398A (fr) |
WO (1) | WO1998019264A1 (fr) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
FR2872324A1 (fr) * | 2004-06-24 | 2005-12-30 | Columbia Finances Sa | Installation de paiement par carte contenant un solde d'unites de compte avec terminal de jeu |
EP1557801A3 (fr) * | 2004-01-21 | 2006-04-12 | Aruze Corp. | Système de paiement d'octroi de prix |
Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP0360613A2 (fr) * | 1988-09-22 | 1990-03-28 | Bally Gaming International, Inc. | Système de transmissions de données de machine de jeux |
JPH03268779A (ja) * | 1990-03-20 | 1991-11-29 | Nec Home Electron Ltd | ゲーム機のコマンド命令入力方法 |
EP0555683A1 (fr) * | 1992-02-13 | 1993-08-18 | Technitron S.A. | Système utilisant des cartes intelligentes pour la gestion et la commande électronique des appareils automatiques de jeu et de récréation et des discothèques et salles de jeu et de récréation en général |
WO1995008164A1 (fr) * | 1993-09-14 | 1995-03-23 | Teltron Elektronik Gmbh | Systeme de machines a sous fonctionnant sans argent, module adaptateur a cartes a puces pour ce systeme et procede pour faire fonctionner un tel systeme |
RU2035067C1 (ru) * | 1993-05-24 | 1995-05-10 | Юрий Александрович Дьяков | Устройство для выполнения платежей с помощью электронной карточки |
RU95103736A (ru) * | 1994-03-16 | 1997-01-27 | Жемплю Кард Энтернасьональ (FR) | Игровой автомат |
-
1997
- 1997-10-29 WO PCT/RU1997/000341 patent/WO1998019264A1/fr active Application Filing
- 1997-10-29 AU AU50723/98A patent/AU5072398A/en not_active Abandoned
Patent Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP0360613A2 (fr) * | 1988-09-22 | 1990-03-28 | Bally Gaming International, Inc. | Système de transmissions de données de machine de jeux |
JPH03268779A (ja) * | 1990-03-20 | 1991-11-29 | Nec Home Electron Ltd | ゲーム機のコマンド命令入力方法 |
EP0555683A1 (fr) * | 1992-02-13 | 1993-08-18 | Technitron S.A. | Système utilisant des cartes intelligentes pour la gestion et la commande électronique des appareils automatiques de jeu et de récréation et des discothèques et salles de jeu et de récréation en général |
RU2035067C1 (ru) * | 1993-05-24 | 1995-05-10 | Юрий Александрович Дьяков | Устройство для выполнения платежей с помощью электронной карточки |
WO1995008164A1 (fr) * | 1993-09-14 | 1995-03-23 | Teltron Elektronik Gmbh | Systeme de machines a sous fonctionnant sans argent, module adaptateur a cartes a puces pour ce systeme et procede pour faire fonctionner un tel systeme |
RU95103736A (ru) * | 1994-03-16 | 1997-01-27 | Жемплю Кард Энтернасьональ (FR) | Игровой автомат |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP1557801A3 (fr) * | 2004-01-21 | 2006-04-12 | Aruze Corp. | Système de paiement d'octroi de prix |
FR2872324A1 (fr) * | 2004-06-24 | 2005-12-30 | Columbia Finances Sa | Installation de paiement par carte contenant un solde d'unites de compte avec terminal de jeu |
WO2006010836A1 (fr) * | 2004-06-24 | 2006-02-02 | Columbia Finances | Installation de paiement par carte contenant un solde d'unites de compte avec terminal de jeu |
Also Published As
Publication number | Publication date |
---|---|
AU5072398A (en) | 1998-05-22 |
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