WO1997015361A2 - Jeu d'arcade interactif et systeme de remboursement de prix - Google Patents
Jeu d'arcade interactif et systeme de remboursement de prix Download PDFInfo
- Publication number
- WO1997015361A2 WO1997015361A2 PCT/US1995/013917 US9513917W WO9715361A2 WO 1997015361 A2 WO1997015361 A2 WO 1997015361A2 US 9513917 W US9513917 W US 9513917W WO 9715361 A2 WO9715361 A2 WO 9715361A2
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- player
- players
- game
- desk
- random number
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/06—Lottos or bingo games; Systems, apparatus or devices for checking such games
- A63F3/0645—Electric lottos or bingo games
Definitions
- the present invention relates to amusement games and, in particular, to an interactive amusement game in which the player attempts to control the selection of random numbers in order to form a match, the player and operator are electrically interconnected providing the player with an instantaneous readout as to the quantity of his bank and the quantity of accumulated points and providing the operator with instantaneous information regarding the number of players, the identity of the cards being played by the players, and the amount of money deposited on a particular game.
- the game of Bingo is a popular game in which a player attempts to match randomly drawn numbers with random numbers on a playing card in order'to obtain a match either vertically, horizontally, diagonally or pattern-wise in order to win money or prizes.
- the random numbers selected in Bingo are manually selected from a rotating barrel and announced by the operator of the game. The operator controls the sale of the playing cards and the collection of money and the disbursement of prizes in a substantially manual operation.
- Applicant ha ⁇ developed an interactive game along the lines of Bingo in which the player's playing position is interconnected with the control panel and operator of the game and both are interactively connected with a central processing unit. Additionally, the design of the game allows the player to attempt to selectively control the selection of a random number from a spinning indicia about a stationary wheel on which the indicia of numbers are positioned on the outer circumference.
- the player's position is fully automated with a bill acceptor, ticket dispensers which dispense tickets having an indicia of their point value, an LED display which informs the player of the amount in his bank, the amount of points accumulated, and the quantity of cards played, a bar code reader which reads a bar code on a playing card, this information being stored in random access memory (RAM) and confirmed to the control panel that the card is in play, and a start button, and a stop button utilized by the player in an attempt to selectively control the random selection of numbers on the wheel located at the control panel, and a call button for assistance.
- Two additional buttons perform replay and cancel functions.
- the benefits of the system are that the operator now has greater control over the game from the standpoint of having an instantaneous readout and knowledge of the number of players, the number of cards in play and the amount of money deposited.
- the operator also has an instantaneous checkouts with respect to the validity of a win as a result of the bar code reader reading the identity of the card and storing the contents of that card in the RAM.
- the player has a more interactive interest in the game since the player from his playing position attempts to start and stop the wheel based on the random numbers on the player's playing card in an attempt to obtain the numbers which the player needs in order to complete the required line or pattern.
- the system is designed so that a plurality of players will be attempting to start and stop the wheel at a predesignated location which will provide the particular player with the number which he or she desires.
- the system is controlled such that only one signal from one player desk will be selected in order to control the wheel.
- An object of the present invention is to provide for an interactive amusement game in which the player participates in an attempt to exert an element of skill over the selection of a randomly generated number, thereby skewing the random selection process.
- Another object of the present invention is to provide for a novel interactive amusement game in which the player's playing position is fully automated to accept the player's money as consideration for playing the game and to dispense prize tickets if a player should be a winner.
- a still further object of the present invention is to
- player's playing position contains a LED display informing the player of the size of his playing bank and the amount of award
- a still further object of the present invention is to
- indicia for random numbers formed on a stationary wheel.
- a still further object of the present invention is to provide for a novel, interactive amusement game which provides the operator with an instantaneous readout on all aspects of the game being conducted including, but not limited to, the number of players, the number of cards being played, the amount of money deposited, and the amount of prize points associated
- An interactive amusement game and redemption system in which a central processing unit, control panel, and a plurality
- system also providing the operator with an instantaneous readout of the number of players playing a particular game, the amount of money deposited on the particular game, and the amount of award points awarded from the particular game as well
- Figure 1 is a schematic drawing of the interactive amusement game and redemption system.
- Figure 2 is a schematic of the interactive player's position.
- Figure 3 is a top view of a schematic illustration of the master control board.
- Figure 1 is a schematic illustrating the interconnection of a player's desk 10 with a communication interface 30, the main control panel 40 and the electrically-operative random number generator 50 which preferably comprises a vertically- oriented wheel having a series of indicia 52 oriented about its circumference selectively alignable with a identifying indicia 53 for identifying a selected random number.
- FIG. 2 a schematic of the elements positioned therein is illustrated in Figure 2.
- FIG. 1 a schematic of the elements positioned therein is illustrated in Figure 2.
- FIG. 1 a schematic of the elements positioned therein is illustrated in Figure 2.
- FIG. 1 a schematic of the elements positioned therein is illustrated in Figure 2.
- FIG. 1 a schematic of the elements positioned therein is illustrated in Figure 2.
- each player's desk would have a bill reader and acceptor 12 for the acceptance of both paper currencies and coin.
- the coin or bill acceptor would include an enclosed secure receptacle for receiving the currency and maintaining it in a secure fashion until collected by an attendant.
- the coin or bill acceptors 12 would be interconnected with an LED display 14 which would inform the player of the amount of money deposited in his bank.
- Each desk would have a plurality or selection of playing cards displaying a five by five grid with random numbers positioned thereon.
- Each playing card would have its individual bar code.
- the player's LED display 14 After having deposited money in and reader 12, the player's LED display 14 would indicate the amount of money in his bank. The player would then select the card or cards which he wished to play. He would scan the bar code through a bar code reader 16. The cost of the card or cards would be deducted from the player's bank and LED display 14 would indicate the reduction in the player's bank based on the number of playing cards scanned, and indicate the amount of money the player was utilizing for the game. The amount of money deposited in the bill acceptor 12 and the number and identity of the playing cards scanned through bar code reader 16 would automatically be communicated to the communication interface 30 and the main control panel 40 by means of a processing unit and data interface 15 located at each table. In this manner, the operator knows the number of cards in play for each game and the amount of money deposited in the player's bank.
- Each player's desk has its own distinct, encoded identity, such that the operator can know the total number of cards played by all players in all positions or the operator can selectively determine the play at a single position.
- This encoded identity is of particular importance with respect to the distribution of point tickets at the conclusion of the game as will be discussed hereafter.
- the operator would indicate the commencement of the game.
- Players would start the rotation of the random number generator 50 by depressing a start button 18 and then attempt to stop the random generator 50 from rotation such that an indicia on the circumference of random number generator 50 would be in alignment with identifying indicia 53.
- the player would attempt to stop the random number generator 50 by depressing stop button 20.
- the player would be attempting to stop the random number generator 50 at an indicia which matched an indicia on the playing grid of the player's playing card.
- the communication interface 30 and master control panel 40 are designed such that while a plurality of players may all be attempting to depress stop button 20 on different indicia, the central processing unit 30 and master control panel 40 will allow only one signal to the wheel.
- the indicia chosen on random number generator 50 would then be called out or visually communicated to the players who would mark their playing cards where appropriate. The operator would then release the wheel to repeat the process.
- the first player to obtain a vertical, horizontal, or diagonal line of random numbers on the playing grid of the playing card or obtain the pattern specified at the start of the game would call out.
- the operator would then stop the random number generator 50 by overriding the start buttons 18
- the operator would award point tickets dependent upon the number of players and number of cards in play for the particular game.
- two ticket dispenser 24 which would dispense point tickets in the desired denominations.
- the operator from the master control panel 40, can command the dispensing of the appropriate valued tickets and this signal from the master control panel is sent to the appropriate player's desk and only the appropriate player's desk who is a winner as a result of the encoded distinct identity of each player's desk.
- the ticket dispenser would then dispense the appropriate valued tickets to the player.
- the value of the tickets would also be displayed on the LED display 14. Note that there can be more than one winning player in each game. In these cases, the winning points are equally distributed to each winning player's desk; points are rounded up, if necessary, to allow for equal distribution of tickets.
- a new game would commence and the scan button light 19 would illuminate signaling players to enter the card identities. If a player still had a remaining balance in his bank as depicted on the LED display 14, the player would then select his playing cards for the new game and scan them through the bar code reader 16 or depress the repeat button 17 which would identify the cards being played as those from the previous game. LED display 14 would then indicate a decrease in the bank balance of the player based on the number of cards scanned and all of the information would be communicated from each individual player's desk to the communication interface 30 and to the master control panel 40.
- the system allows the operator from the master control panel 40 to control automatically, the costs being charged for the playing cards and the number of points for which the players are competing. For example, if the operator wished to encourage more play, the operator can automatically reduce the cost for the playing card or program the system to offer three playing cards for the price of two. Further, since the operator can get an instantaneous readout of the amount of cards being scanned for a particular game, the operator can raise or lower the amount of point tickets for which the players are competing.
- system can include a central processing unit in the form of a desktop computer 60 interconnected with the main control panel for the storage of data regarding all of the games played for analysis of play and player information and for the maintenance of bookkeeping and accounting aspects of the system.
- a central processing unit in the form of a desktop computer 60 interconnected with the main control panel for the storage of data regarding all of the games played for analysis of play and player information and for the maintenance of bookkeeping and accounting aspects of the system.
- Figure 3 is a schematic of the main control panel 40.
- the main control panel 40 would have a new game button 42 which would clear out all of the old data in preparation for the
- the wheel enable button 43 enables the start wheel lamps and buttons at the player's desk 10.
- the start wheel button 44 allows the master controller to apply power to the random numbered generator 50 to commence its spin.
- the stop wheel button 45 is an override to signal the master controller to turn off the power to the wheel.
- the numeric key pad 46 allows entry of information required to dispense tickets to winning players at their location and may be used for system configuration, diagnostics or control of other features.
- An LCD display 47 displays current status information and facilitates data entry with the key pad.
- An alarm 48 can also be incorporated at the main control panel which can alert the operator to certain conditions during the
- the operator would press the new game button which would permit new players to deposit monies in the coin or bill acceptors 12 in order to obtain playing credits. New players and existing players would then scan their playing cards across the card reader 16 which would automatically decrease the amount of credit displayed on the player's LED display. After a proper amount of time, the operator would press the wheel enable button 43 at the main control panel which would extinguish the scan button light and cause the start wheel lights 18 at the player's desk to illuminate. At this time, the main control panel is now waiting for someone to press a start wheel button at their player's position 10. Any start wheel buttons held down in anticipation of the wheel enable signal will be ignored.
- the accepted signal will commence the rotation of the random number generator 50.
- the master controller will signal the stop wheel lamps to illuminate sometime after the random number generator as started spinning. This signal can be based on a randomly generated timer.
- the stop wheel lamps will be illuminated and all stop wheel buttons 20 at the player's position 10 will be enabled.
- the main control panel now awaits a signal from a stop wheel button. When a stop wheel button 20 is pressed and the signal is received, all stop lamps are turned off and the control panel commences to stop the wheel. The operator would then announce the number which has been generated and commence the process again if no winner was identified. This sequence would commence with the operator pressing the wheel enable button.
- the system may also include a visual tote board 50 to identify to players the amount of redemption tickets they are competing for, a flash board which displays the selected numbers, as well as a pattern board 51 which is an illuminated mock up of the actual playing cards, the pattern board visually displaying the row, column or pattern which the players are attempting to complete.
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Abstract
Jeu de distraction interactif et système de remboursement dans lequel une unité centrale de traitement, un tableau de commande et une pluralité de pupitres de joueurs sont interconnectés de façon que le gestionnaire du tableau de commande et du jeu connaisse la somme déposée par chaque joueur, le nombre de cartes sélectionnées par le joueur et l'identité des cartes dans le jeu, ainsi que la quantité de cartes de valeur à décerner et à quel joueur. Ces mêmes informations sont à la disposition du joueur, à chaque emplacement de jeu, grâce à un afficheur à incandescence instantané. Les joueurs cherchent à gagner des points en lançant et en arrêtant sélectivement un générateur de nombres aléatoires, de façon à faire correspondre un indice donné par celui-ci avec un indice porté par leurs cartes.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
PCT/US1995/013917 WO1997015361A2 (fr) | 1995-10-23 | 1995-10-23 | Jeu d'arcade interactif et systeme de remboursement de prix |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
PCT/US1995/013917 WO1997015361A2 (fr) | 1995-10-23 | 1995-10-23 | Jeu d'arcade interactif et systeme de remboursement de prix |
Publications (2)
Publication Number | Publication Date |
---|---|
WO1997015361A2 true WO1997015361A2 (fr) | 1997-05-01 |
WO1997015361A3 WO1997015361A3 (fr) | 1997-07-24 |
Family
ID=22250059
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/US1995/013917 WO1997015361A2 (fr) | 1995-10-23 | 1995-10-23 | Jeu d'arcade interactif et systeme de remboursement de prix |
Country Status (1)
Country | Link |
---|---|
WO (1) | WO1997015361A2 (fr) |
Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP1000642A2 (fr) * | 1998-10-05 | 2000-05-17 | International Game Technology | Affichage audiovisuel par un appareil de jeu |
EP1019160A1 (fr) * | 1997-09-29 | 2000-07-19 | RLT Acquisition, Inc. | Systeme de remboursement de prix destine a des appareils de jeux |
EP1188141A1 (fr) * | 1999-04-23 | 2002-03-20 | Alliance Gaming Corporation | Systeme et procede pour controler de maniere sure le stockage et la distribution d'un paiement |
EP1074955A3 (fr) * | 1999-08-04 | 2003-08-13 | Maygay Machines Limited | Dispositifs et méthodes pour le transfert de données |
Families Citing this family (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
RU2140314C1 (ru) * | 1998-05-05 | 1999-10-27 | Международное детское общественное учреждение "Стихия" | Игра |
RU2127143C1 (ru) * | 1998-05-19 | 1999-03-10 | Осин Александр Васильевич | Способ интерактивного игрового и/или социологического взаимодействия (варианты) |
RU2125904C1 (ru) * | 1998-07-01 | 1999-02-10 | Златников Михаил Владимирович | Способ интерактивной игры |
RU2152238C1 (ru) * | 1999-07-08 | 2000-07-10 | Осин Александр Васильевич | Способ интерактивной игры |
RU2147451C1 (ru) * | 1999-09-28 | 2000-04-20 | Нечипорук Сергей Сергеевич | Интерактивная телеигра |
RU2202824C1 (ru) * | 2002-02-15 | 2003-04-20 | Анохин Александр Шугруевич | Способ интерактивной компьютеризированной игры |
Family Cites Families (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US2463139A (en) * | 1946-02-26 | 1949-03-01 | Benker Charles | Rotating game pointer |
US4378940B2 (en) * | 1980-12-11 | 2000-05-23 | Bingo Technologies Corp | Electronic device for playing bingo lotto and allied card games |
JPS6083678U (ja) * | 1983-11-14 | 1985-06-10 | 株式会社ユニバーサル | スロツトマシン |
US5007649A (en) * | 1986-01-16 | 1991-04-16 | Selectro-Vision, Ltd. | Gaming system with system base station and gaming boards |
US4875686A (en) * | 1987-11-13 | 1989-10-24 | Herbert Timms | Electronic bingo games system network and components therefor |
GB8912100D0 (en) * | 1989-05-25 | 1989-07-12 | Shop A Long Bingo Midlands Lim | Games apparatus |
GB2232607B (en) * | 1989-06-17 | 1993-08-11 | Sal Electronics Ltd | Gaming assembly and gaming unit |
US5192076A (en) * | 1989-11-30 | 1993-03-09 | Sigma, Inc. | Keno game playing apparatus |
US5326104A (en) * | 1992-02-07 | 1994-07-05 | Igt | Secure automated electronic casino gaming system |
-
1995
- 1995-10-23 WO PCT/US1995/013917 patent/WO1997015361A2/fr active Application Filing
Cited By (10)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP1019160A1 (fr) * | 1997-09-29 | 2000-07-19 | RLT Acquisition, Inc. | Systeme de remboursement de prix destine a des appareils de jeux |
EP1019160A4 (fr) * | 1997-09-29 | 2005-02-02 | Rlt Acquisition Inc | Systeme de remboursement de prix destine a des appareils de jeux |
US6302790B1 (en) | 1998-02-19 | 2001-10-16 | International Game Technology | Audio visual output for a gaming device |
US6923718B2 (en) | 1998-02-19 | 2005-08-02 | Igt | Audio visual output for a gaming device |
EP1000642A2 (fr) * | 1998-10-05 | 2000-05-17 | International Game Technology | Affichage audiovisuel par un appareil de jeu |
EP1000642A3 (fr) * | 1998-10-05 | 2001-03-28 | International Game Technology | Affichage audiovisuel par un appareil de jeu |
EP1188141A1 (fr) * | 1999-04-23 | 2002-03-20 | Alliance Gaming Corporation | Systeme et procede pour controler de maniere sure le stockage et la distribution d'un paiement |
EP1188141A4 (fr) * | 1999-04-23 | 2005-05-11 | Alliance Gaming Corp | Systeme et procede pour controler de maniere sure le stockage et la distribution d'un paiement |
US7121463B2 (en) | 1999-04-23 | 2006-10-17 | United Coin Machine Co. | System and method for securely storing and controlling the dispensing of a payout |
EP1074955A3 (fr) * | 1999-08-04 | 2003-08-13 | Maygay Machines Limited | Dispositifs et méthodes pour le transfert de données |
Also Published As
Publication number | Publication date |
---|---|
WO1997015361A3 (fr) | 1997-07-24 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
US5494294A (en) | Interactive amusement game and redemption system | |
US7090579B2 (en) | Dice game and gaming system | |
US6331143B1 (en) | Video numbers game | |
US7896736B2 (en) | System and method for simulating the outcome of an electronic bingo game as a blackjack game | |
US6743102B1 (en) | Interactive electronic game system | |
US6605001B1 (en) | Dice game in which categories are filled and scores awarded | |
US6776713B2 (en) | Game for a gaming device where a player competes with a computer | |
EP1637196B1 (fr) | Méthode et système pour jouer un jeu progressif de jackpot, et dispositif d'entrée de joueur | |
US7857696B2 (en) | System and method of pausing and restarting wagering games | |
US5570885A (en) | Electronic gaming system and method for multiple play wagering | |
US20020169016A1 (en) | Dice game and gaming system | |
US6001016A (en) | Remote gaming device | |
US20040192429A1 (en) | Method of operating a gaming machine with a ticket printer | |
US20030137110A1 (en) | Method and apparatus for multi player bet auxiliary game | |
US20070191084A1 (en) | Method of operating a gaming machine with a secondary lottery | |
EP1094870B1 (fr) | Appareil pour jeu de cartes | |
WO1997015361A2 (fr) | Jeu d'arcade interactif et systeme de remboursement de prix | |
WO2001080961A1 (fr) | Jeu et systeme de jeu multijoueurs | |
CA2278897A1 (fr) | Systeme de jeux electroniques interactifs | |
AU2002337939B2 (en) | Dice game and gaming system | |
WO1990014139A1 (fr) | Dispositif de controle pour les jeux | |
JPH06254235A (ja) | 遊技用装置 | |
WO1994025127A1 (fr) | Machine a sous pour jouer au bingo | |
AU2002337939A1 (en) | Dice game and gaming system | |
JPH06254234A (ja) | 遊技用装置 |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
AK | Designated states |
Kind code of ref document: A2 Designated state(s): CA JP MX |
|
AL | Designated countries for regional patents |
Kind code of ref document: A2 Designated state(s): AT BE CH DE DK ES FR GB GR IE IT LU MC NL PT SE |
|
DFPE | Request for preliminary examination filed prior to expiration of 19th month from priority date (pct application filed before 20040101) | ||
AK | Designated states |
Kind code of ref document: A3 Designated state(s): CA JP MX |
|
AL | Designated countries for regional patents |
Kind code of ref document: A3 Designated state(s): AT BE CH DE DK ES FR GB GR IE IT LU MC NL PT SE |
|
121 | Ep: the epo has been informed by wipo that ep was designated in this application | ||
NENP | Non-entry into the national phase |
Ref country code: CA |
|
122 | Ep: pct application non-entry in european phase |