WO1994013374A1 - Jeux de pari - Google Patents
Jeux de pari Download PDFInfo
- Publication number
- WO1994013374A1 WO1994013374A1 PCT/AU1993/000628 AU9300628W WO9413374A1 WO 1994013374 A1 WO1994013374 A1 WO 1994013374A1 AU 9300628 W AU9300628 W AU 9300628W WO 9413374 A1 WO9413374 A1 WO 9413374A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- game
- race
- participants
- races
- winners
- Prior art date
Links
- 208000001613 Gambling Diseases 0.000 title description 7
- 230000000717 retained effect Effects 0.000 claims description 2
- 230000007717 exclusion Effects 0.000 claims 1
- 241000283086 Equidae Species 0.000 description 46
- 230000004888 barrier function Effects 0.000 description 7
- 238000011176 pooling Methods 0.000 description 4
- 238000000034 method Methods 0.000 description 3
- 241000186549 Quinella Species 0.000 description 2
- 239000003086 colorant Substances 0.000 description 2
- 238000010899 nucleation Methods 0.000 description 2
- 238000009987 spinning Methods 0.000 description 2
- 241001465754 Metazoa Species 0.000 description 1
- 241000332828 Quadrella <angiosperm> Species 0.000 description 1
- 239000010432 diamond Substances 0.000 description 1
- 230000000694 effects Effects 0.000 description 1
- HVCNNTAUBZIYCG-UHFFFAOYSA-N ethyl 2-[4-[(6-chloro-1,3-benzothiazol-2-yl)oxy]phenoxy]propanoate Chemical compound C1=CC(OC(C)C(=O)OCC)=CC=C1OC1=NC2=CC=C(Cl)C=C2S1 HVCNNTAUBZIYCG-UHFFFAOYSA-N 0.000 description 1
- 239000004744 fabric Substances 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 239000007858 starting material Substances 0.000 description 1
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/06—Lottos or bingo games; Systems, apparatus or devices for checking such games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00157—Casino or betting games
- A63F2003/00167—Casino or betting games with a jackpot
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2448—Output devices
- A63F2009/245—Output devices visual
- A63F2009/2457—Display screens, e.g. monitors, video displays
- A63F2009/246—Computer generated or synthesized image
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2448—Output devices
- A63F2009/245—Output devices visual
- A63F2009/2461—Projection of a two-dimensional real image
- A63F2009/2463—Projection of a two-dimensional real image on a screen, e.g. using a video projector
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2250/00—Miscellaneous game characteristics
- A63F2250/64—Miscellaneous game characteristics used for radio or television, e.g. television shows; used in front of an audience
Definitions
- This invention relates to gambling games and specifically to games which can incorporate a jackpot which is specifically suited to racing games.
- This invention is adapted to provide a randomly generated, animated racing game, and particularly one which has a jackpot feature, which game has a much higher degree of excitement and entertainment than a standard race game or a standard jackpot game.
- One aspect of the invention relates to a randomly generated jackpot game and more specifically, though should be seen as exemplary only, a random animated horse race game which can offer large prizes to players by means of jackpots for a correct sequence chosen and bonuses for lesser award prizes.
- Another aspect of this invention relates to the same randomly generated game played with the standard bet types available on live racing.
- a horse race game we shall refer to a horse race game, though the invention could relate to a dog race, a human race, a yacht race etc., and the reference to horse race should be seen as exemplary only.
- a game which has a provision whereby players can bet on a result of a number of races and, if successful in each of their selections, can win part or all of the prize pool ,but if there are no winning selections then the prize can jackpot.
- the game is displayed in the form of a video game in which the various possible selections are shown and it may be run over a substantial network, such as, for example, television channels or Sky Channel or the like.
- the preferred embodiment of the invention includes a randomly generated, animated racing game comprising one or more races whereby each participant in each race has a statistically equal chance of success and players can bet on selected participants or possible participants in the or each event and whereby on a successful bet the prize pool of the total bets less the amount retained by the operators is distributed to the players having the successful bet.
- the race begins with a pool of horses and/or their numbers and the number of runners need not be limited, although for this example only, we will set the total pool of horses at 48.
- jackpots and bonuses may be decided after a number of races rather than just one event but the odds against each participant succeeding are generally the same so that any player can have an equal chance with any other.
- Our preferred method of operation would be for the winning sequences to be determined over six races.
- the object for players of this game is for a player to successfully choose the winning horses of each of the six races.
- a player or players who choose the six winners would win the main prize, which would be divided equally if there was more than one successful player.
- the main prize would jackpot and be carried over to the following game, which could be the next hour, next day, next week etc.
- the game provides a possibility that there may be no "live” bets after a number of the races thus potentially causing a carry over jackpot situation. This would ensure continuing interest for players whose bets are no longer "live” as these players would hope for the main prize to "jackpot” so that they retain a chance to win the jackpotted prize in the next game.
- the game is particularly suitable for use in association with a video reproduction of a race.
- video horse racing games which do not necessarily operate on the same parameters as set out hereinbefore for this game, in particular the random generator does not give an equal opportunity for each of the horse, but these games do realistically depict a race of a number of horses.
- each of the six races to be run in a game can be transmitted at required times, either in direct sequence or at specific times during a period, and the persons who hold bets in the race can have involvement as each particular race is run.
- the running of the game could thus become a substantial social event which could be shared by numbers of competitors at a large number of different venues.
- the winner may be any number from 1-48 and after the winner of the first race is decided then all of the remaining horses are re-pooled and the next race winner will come from the remaining 47 horses.
- the system could first select, say, eight horses from the pool and there could be a single race with the first six horses being equivalent to the six winners in the previous embodiment.
- the "equal chance” format could also be used without a jackpot feature and be used as a straight "equal chance” race format which would be simply be an easier format for novice horse players that have problems with the aforementioned existing expertise areas associated with established racing formats.
- the odds can be varied to ensure that winners occur more regularly but of course it will be appreciated that the likely size of the prize pool depends substantially on the total number of entries.
- the game could be varied so that each race had horses bearing saddle cloth numbers from one to eight, although for amusement purposes it would be preferred that they had different names, and in this case the likelihood of an accurate result would be 1 in 262,000.
- the saddlecloths of the horses that are randomly selected to race will, of course, always carry the number 1-48 of the horse.
- the coloured jackets, silks and caps of each jockey could be randomly chosen after each horse is chosen.
- the winning number is held aside and displayed as the winner of Race 1.
- race 1 The seven other horses in race 1 are then re-pooled so that they may be re-selected to compete in other following races.
- the pool is now 47, then repeat steps 2 through to 5 and so on to determine the winning horse of Race 2. This is held aside and displayed as the winner of Race 2.
- the 2nd and 3rd place getters of the last race will also be held aside to provide additional numbers for players so as to be able to generate additional pays.
- a feature of this game is that an equalizer system operates so it is possible for more than one participant to win any race.
- a possible scenario to show players the random selection of horses and barriers at the same time would be for a "head on” picture, which may be graphically generated, or a picture from a video display of the barriers for the race. Above each stall would be a "window" large enough to display the number randomly selected from the pool.
- An alternative form of betting on each race the game can offer all of the standard bet types available on live racing, such as:-
- Running Doubles - Pick the winners of consecutive races for example race 1 and 2, 2 and 3 etc.
- Superfectas Pick the nominated number of horses of a particular race in the specific finishing order for example the first five horses across the line in the exact finishing order.
- Quadrellas Pick the winners of four nominated races.
- each of the participants in each race has randomly generated unequal chance of success.
- each participant's seeding would also be varied accordingly in a way such that the participant with the least chance would have the longest odds and the participant with the most chance would have the shortest odds.
- the object of the game and the methods of betting on the game remains the same as for the equally seeded randomly generated game.
- the second aspect of this invention relates to a format for the adaption of a game to a video gaming or amusement machine.
- This invention relates to a format for a video gambling game designed primarily to encompass the concept of a video horse race game, though this system could incorporate other animal racing games, such as harness racing, dog racing, or other types of racing, cars, boats, humans etc. Alternatively, the delivery of cards could be used in the game.
- This system would employ the use of a random generator, which could be a deck of cards, die, coins or, as more commonly used in video games, a pseudo random number generator using a microprocessor.
- the participants would be emulated graphically on a video monitor.
- Each of the five horses would have to get a predetermined number of movements to win the race and this may be, say, nine movements.
- this may be, say, nine movements.
- the first eight movements will be shown by the horses effectively moving eight discrete spaces, the ninth movement taking the horse over the finish.
- each horse moves one unit when its "number" is generated by the random number generator. That is while all or any of the horses can be at the same relative position on the track, one would have got to this position first and the others would have sequentially reached the position. At some time one horse moves forward one position and this leads the race although some or all of the other horses could first catch this horse to again be at the same relative position and then move forward and pass the previously leading horse.
- the selection of the equaliser may be such that it only occurs at ⁇ intervals long compared to movement results.
- the likelihood of the equaliser being applied could be of the order of 50:1 compared to any one of the other results and, of course, in a majority of cases this would not occur when a horse, let alone more than one horse is about to cross the finishing line.
- a wild move can be randomly applied to any one or more of the horses.
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Medicines Containing Plant Substances (AREA)
- Pharmaceuticals Containing Other Organic And Inorganic Compounds (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Abstract
Partie qui comporte une ou plusieurs courses animées générées au hasard, chaque participant à chaque course ayant statistiquement les mêmes chances de gagner. Dans un mode préféré de réalisation, le gagnant de la partie est décidé après le déroulement de plusieurs courses et dans une partie quelconque, s'il y a plusieurs courses, les participants à toutes les courses restent les mêmes, à l'exclusion des gagnants de toute course précédente dans cette partie particulière. Des joueurs peuvent parier sur les résultats (sélection de tous les gagnants dans toutes les courses) de toutes les courses et des prix en argent peuvent être soit versés au jackpot, soit distribués parmi les joueurs qui ont parié sur cette partie.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AU56196/94A AU684731B2 (en) | 1992-12-08 | 1993-12-08 | Gambling games |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AUPL622692 | 1992-12-08 | ||
AUPL6226 | 1992-12-08 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO1994013374A1 true WO1994013374A1 (fr) | 1994-06-23 |
Family
ID=3776581
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/AU1993/000628 WO1994013374A1 (fr) | 1992-12-08 | 1993-12-08 | Jeux de pari |
Country Status (2)
Country | Link |
---|---|
AU (1) | AU684731B2 (fr) |
WO (1) | WO1994013374A1 (fr) |
Cited By (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
FR2765370A1 (fr) * | 1997-06-27 | 1998-12-31 | City Media | Systeme de traitement d'images |
WO1999030788A1 (fr) * | 1997-12-12 | 1999-06-24 | Ollington Gaming Pty. Limited | Systeme de jeu |
WO1999063493A1 (fr) * | 1998-06-04 | 1999-12-09 | Grubmueller Walter | Systeme de loterie |
WO2001059680A1 (fr) | 2000-02-11 | 2001-08-16 | Dean Gerrard Anthony Maroun | Procede et dispositif de jeu |
US6592454B2 (en) * | 2001-07-06 | 2003-07-15 | Telecom Productions, Inc. | Lottery system |
US7674169B2 (en) | 2001-07-06 | 2010-03-09 | Scientific Games International, Inc. | Random animated lottery system |
US8216049B2 (en) | 2001-07-06 | 2012-07-10 | Scientific Games International, Inc. | System and method for constraining bingo card faces to limit liability of number of random drawn winners |
US8616954B2 (en) | 2008-11-24 | 2013-12-31 | Aristocrat Technologies Australia Pty Limited | Method of gaming, a gaming system and a game controller |
US8747208B2 (en) | 2001-07-06 | 2014-06-10 | Scientific Games International, Inc. | Multi-media system for lottery draws |
Citations (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US2687889A (en) * | 1950-10-20 | 1954-08-31 | Wiltshire George Reginald | Electrically-controlled animated race game |
AU1783083A (en) * | 1982-09-14 | 1984-03-22 | Kochner Hotels Pty. Ltd. | Betting game |
-
1993
- 1993-12-08 AU AU56196/94A patent/AU684731B2/en not_active Ceased
- 1993-12-08 WO PCT/AU1993/000628 patent/WO1994013374A1/fr active Application Filing
Patent Citations (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US2687889A (en) * | 1950-10-20 | 1954-08-31 | Wiltshire George Reginald | Electrically-controlled animated race game |
AU1783083A (en) * | 1982-09-14 | 1984-03-22 | Kochner Hotels Pty. Ltd. | Betting game |
Cited By (12)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
FR2765370A1 (fr) * | 1997-06-27 | 1998-12-31 | City Media | Systeme de traitement d'images |
WO1999030788A1 (fr) * | 1997-12-12 | 1999-06-24 | Ollington Gaming Pty. Limited | Systeme de jeu |
WO1999063493A1 (fr) * | 1998-06-04 | 1999-12-09 | Grubmueller Walter | Systeme de loterie |
WO2001059680A1 (fr) | 2000-02-11 | 2001-08-16 | Dean Gerrard Anthony Maroun | Procede et dispositif de jeu |
US6592454B2 (en) * | 2001-07-06 | 2003-07-15 | Telecom Productions, Inc. | Lottery system |
WO2003004115A3 (fr) * | 2001-07-06 | 2004-05-27 | Telecom Productions Inc | Systeme de loterie ameliore |
US7674169B2 (en) | 2001-07-06 | 2010-03-09 | Scientific Games International, Inc. | Random animated lottery system |
US8216049B2 (en) | 2001-07-06 | 2012-07-10 | Scientific Games International, Inc. | System and method for constraining bingo card faces to limit liability of number of random drawn winners |
US8591309B2 (en) | 2001-07-06 | 2013-11-26 | Scientific Games International, Inc. | System and method for constraining bingo card faces to limit liability of number of random drawn winners |
US8747208B2 (en) | 2001-07-06 | 2014-06-10 | Scientific Games International, Inc. | Multi-media system for lottery draws |
US8616954B2 (en) | 2008-11-24 | 2013-12-31 | Aristocrat Technologies Australia Pty Limited | Method of gaming, a gaming system and a game controller |
US9711000B2 (en) | 2008-11-24 | 2017-07-18 | Aristocrat Technologies Australia Pty Limited | Method of gaming, a gaming system and a game controller |
Also Published As
Publication number | Publication date |
---|---|
AU5619694A (en) | 1994-07-04 |
AU684731B2 (en) | 1998-01-08 |
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