US9270781B2 - Associating virtual machines on a server computer with particular users on an exclusive basis - Google Patents
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- US9270781B2 US9270781B2 US12/032,446 US3244608A US9270781B2 US 9270781 B2 US9270781 B2 US 9270781B2 US 3244608 A US3244608 A US 3244608A US 9270781 B2 US9270781 B2 US 9270781B2
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Definitions
- the present invention relates generally to a server computer system that provides centralized computing resources to a plurality of users. More particularly, the invention relates a system and method for associating virtual machines on a server computer with particular users on an exclusive basis.
- PCs personal computers
- each user of a PC in the enterprise has a networked PC at his/her desk or work area.
- the management of resources in the network may become increasingly complex and expensive.
- Some of the manageability issues involved in maintaining a large number of networked computer systems may include ease of installation and deployment, the topology and physical logistics of the network, asset management, scalability (the cost and effort involved in increasing the number of units), troubleshooting network or unit problems, support costs, software tracking and management, as well as the simple issue of physical space, be it floor space or room on the desktop, as well as security issues regarding physical assets, information protection, software control, and computer virus issues.
- each individual user may connect through a network to a server computer system and use computing resources provided by the server computer system.
- Some server computer systems are capable of leveraging the physical hardware resources available through virtualization.
- Virtualization provides the ability for multiple virtual machines to run together on the same physical server computer. For example, each virtual machine may execute its own operating system and may appear to a user of the virtual machine to be the same as an independent physical computer.
- the software layer that executes on the physical server computer and manages the various virtual machines is called a hypervisor or virtual machine host software.
- the hypervisor can run on bare hardware (called a Type 1 or native VM) or under control of an operating system (called a Type 2 or hosted VM).
- a first computer of a plurality of computers in the server computer system may be associated with a first user on an exclusive basis.
- An administrator of the server computer system may utilize an administrative user interface in order to specify the association.
- Associating the first computer with the first user on the exclusive basis may prevent users other than the first user from using the first computer.
- the system may operate to determine that the first computer is associated with the first user on the exclusive basis and may assign the first computer to the first user. Once the first computer has been assigned to the first user, the first user can begin using the first computer.
- the first computer may be a physical computer. In other embodiments the first computer may be a first virtual machine.
- the method may operate to determine that the first virtual machine is associated with the first user on the exclusive basis and may assign the first user to the first virtual machine. Once the first user has been assigned to the first virtual machine, the first user can begin using the first virtual machine. For example, the user may execute software programs on the first virtual machine, access data stored on the first virtual machine, etc.
- the user may request to disconnect from the server computer.
- the first user may be de-assigned from the first virtual machine, e.g., where the de-assigning indicates that the first virtual machine is no longer in use by the first user.
- the first virtual machine may not be removed from the server computer after the first user has been de-assigned from the first virtual machine. Instead, the server computer may continue to maintain the first virtual machine so that it is available for future connections by the first user. Other users who connect to the server computer may be prevented from using the first virtual machine.
- the first virtual machine may be maintained so that when the first user subsequently connects to it again, the first virtual machine is in the same state as it was when the first user previously disconnected.
- the first virtual machine when the first user is de-assigned from the first virtual machine, the first virtual machine may remain in an active state of execution on the server computer. For example, although the first virtual machine may be in an idle state, the first virtual machine may still be actively executed by the virtual machine host software.
- the first virtual machine when the first user is de-assigned from the first virtual machine, the first virtual machine may be hibernated so that it is no longer in an active state of execution.
- FIG. 1 illustrates computer systems including peripheral devices coupled to computer blades in a cage, according to one embodiment
- FIG. 2 illustrates a computer blade, according to one embodiment
- FIG. 3 illustrates a computer blade having a power supply, hard drive, and motherboard, according to one embodiment
- FIG. 4 illustrates an example of a blade computing system according to one embodiment
- FIGS. 4B and 4C illustrate examples of a server computer system including a plurality of server computers
- FIG. 5 is a flowchart diagram illustrating one embodiment of a method for maintaining a pool of free virtual machines on a server computer
- FIG. 5B illustrates various examples of algorithms for maintaining the number of free virtual machines in the pool over time
- FIG. 6A is a flowchart diagram illustrating one embodiment of a method for associating a virtual machine with a user on an exclusive basis
- FIG. 6B is a flowchart diagram illustrating one embodiment of a method for assigning a particular virtual machine to a particular user after the virtual machine has been exclusively associated with the user;
- FIG. 6C is an example illustrating a plurality of virtual machines on a particular server computer in the server computer system
- FIG. 7A is a flowchart diagram illustrating one embodiment of a method for transferring a virtual machine across server computers
- FIG. 7B is a flowchart diagram illustrating one embodiment of a method for moving execution of a virtual machine from a first server computer that implements one type of virtualization platform to a second server computer that implements a different type of virtualization platform;
- FIG. 7C illustrates an example of a system which may implement the method of FIG. 7B , according to one embodiment
- FIG. 7D illustrates an example of snapshot information used in the method of FIG. 7B ;
- FIG. 8 is a flowchart diagram illustrating one embodiment of a method for automatically hibernating an inactive virtual machine
- FIG. 9 illustrates an example of transferring a virtual machine from a server computer to a client computer and back again
- FIG. 10 is a flowchart diagram illustrating one embodiment of a method for dynamically transferring local execution of a virtual machine from a client computer to remote execution on a server computer;
- FIG. 11 is a flowchart diagram illustrating one embodiment of a method for dynamically transferring remote execution of a virtual machine on a server computer to local execution on a client computer.
- a plurality of users located at different physical locations may connect through a network to a server computer system including one or more server computers.
- each user upon connecting to the server computer system, each user may be assigned to a virtual machine executing on a server computer in the system.
- Various methods for assigning users to virtual machines and managing the virtual machines executing on the various server computers are described herein.
- FIGS. 1 - 4 Blade Computer Systems
- the server computer system may include a blade server computer system, also referred to herein as a blade computer system.
- a blade server computer system multiple physical server computers, e.g., PC's, may be installed into a central frame or cabinet (e.g., physical chassis). Different sets of human interface hardware (e.g., keyboard, display device, mouse, etc.) for interacting with the server computers may be located at remote locations from the central cabinet.
- each physical server computer in the system may be a “computer on a card”, also referred to as a computer blade or “blade”.
- each server computer may be included on a circuit card that may include standard computing system components such as a CPU, memory, power supply, and network interface, as well as an extender, e.g., a USB or PCI extender, for communicating with the remote human interface.
- a server computer system in which a plurality of human interfaces are coupled via a network to a plurality of centralized computer blades is referred to herein as a blade server computing system.
- FIGS. 1-4 illustrate components that may be used in various embodiments of a blade computing system.
- the blade computing system may include a plurality of human interfaces 20 coupled to a cage or chassis 113 that includes a plurality of computer blades 105 , where each computer blade 105 acts as a server computer.
- Each human interface 20 may include at least one peripheral device (e.g., keyboard 117 , mouse 119 , monitor 121 , etc.) that enables a user to provide user input to and/or receive output from a respective computer blade 105 , or a respective virtual machine executing on a computer blade 105 .
- Each computer blade 105 may include various components necessary for computer operations, such as, but not limited to, a processor and a storage medium.
- connecting cables 151 may connect computer blades 105 to respective human interfaces 20 , also referred to as peripheral device groups, through respective device ports or hubs 157 (e.g., C-Ports or I-Ports).
- each device port may comprise an extender device that may enable transmission of user interface signals (i.e., peripheral device signals) over distances generally not allowed by standard protocols such as USB.
- the human interfaces 20 or peripheral device groups may include a keyboard 117 , a pointing device, e.g., a mouse 119 , a display device, e.g., a computer monitor 121 , and/or other peripheral devices for human interface.
- a computer blade 105 such as computer blade 105 A, may communicate with the peripheral devices coupled to the computer blade 105 by sending and receiving encoded human interface signals transmitted over the respective connecting cable 151 .
- a cage 113 e.g., a metal cabinet or chassis, may have a plurality of slots 111 .
- the computer blades 105 A, 105 B, and 105 C may be inserted into the slots 111 A, 111 B, and 111 C, respectively.
- the cage 113 may also include cage connectors (not shown) to couple the computer blades 105 to their respective connecting cables 151 .
- the computer blades 105 may be installed in the cage 113 at a central location, while each human interface 20 (e.g., each peripheral device group) may be located remotely from the cage 113 , such as at respective work areas of the users of the computer blades 105 .
- the separation of the human interfaces 20 from the computer blades 105 may allow easier software installation across a network, such as but not limited to downloading CD-ROMs, and may provide a central location of multiple server computers which may simplify both hardware and software maintenance.
- Each computer blade 105 may also be coupled to a network 115 through an on-board network logic (not shown).
- the network 115 may be a Local Area Network (LAN) or a Wide Area Network (WAN), such as the Internet, although other networks, e.g, wireless, cellular, etc., are also contemplated.
- the computer blades 105 may be inserted into respective slots 111 of the cage 113 , and coupled to respective peripheral device groups through the cage connectors (not shown) and connecting cables 151 .
- each computer blade 105 may also be coupled to the network 115 through the cage connectors (not shown) and a network cable, such as Ethernet cables 163 .
- FIG. 1 illustrates a blade computing system
- the server computer system described herein may include other types and forms of computers.
- the server computer system embodiment shown in FIG. 1 is intended to be an example only, and is not intended to limit the types or number of server computers used in the server computer system.
- FIG. 2 Computer Blade
- the computer blade 105 may include various components for computer operations, such as, but not limited to, a motherboard 207 , a power supply 210 , and a hard drive 208 , as shown.
- the motherboard 207 , the power supply 210 , and the hard drive 208 may be coupled to or mounted on a slide drawer frame 205 .
- the slide drawer frame 205 may be three rack units high (or approximately 5.25 inches), thus occupying a much smaller space than standard PC units, although other slide drawer frame 205 dimensions may also be used.
- the motherboard 207 may be a printed circuit board with components such as, but not limited to, a central processing unit (CPU), memory, and LAN interface. Other types of motherboards and other types of motherboard components are also contemplated.
- the computer blade 105 may include one or more storage devices that implement non-volatile storage, such as a hard drive 208 , optical drive, and/or flash memory.
- the computer blade 105 may communicate with external systems, e.g., peripheral devices and networks, through an edge connector 209 .
- the edge connector 209 may transmit signals such as, but not limited to, network signals, input/output (I/O) signals, video signals, audio signals, and universal serial bus (USB) signals.
- the edge connector may communicate network signals to a network and encoded human interface signals to a group of peripheral devices.
- the computer blade 105 may further include power supply 210 mounted on the slide drawer frame 205 with an internal power source or coupled to an external power source (not shown) to provide power to the computer blade 105 .
- the power supply 210 may convert local main power to an appropriate voltage for the computer blade 105 . Because the computer blade 105 has an individual power supply 210 , if the power supply 210 fails, the computer blade 105 may be the only computer blade that fails.
- a single power supply located in the cage 113 may supply power to several computer blades 105 . However, a single power supply for the cage 113 may be a single point of failure for the cage 113 . If the single power supply fails, multiple computer blades 105 may also fail, requiring multiple replacement blades.
- the computer blades 105 may require one or more stand-by replacement blades connected to another power source. If the power supply for the cage 113 fails, information from the computer blades 105 may be copied onto the replacement computer blades from other computer blades in the system to which information from the computer blades 105 had been previously copied.
- cage 113 may have a plurality of slots, such as slot 111 , to house the computer blade 105 .
- the computer blade 105 may be inserted into one of the slots 111 of the cage 113 .
- the cage 113 may include a cage connector (not shown) to couple to the edge connector 209 on the computer blade 105 .
- the cage connector may also include an external second connector (not shown) that is electrically coupled to the computer blade 105 when the computer blade 105 is inserted into the slot 107 .
- the external second connector may be further coupled to the connecting cables 151 (shown in FIG. 1 ) for communication of the encoded human interface signals to a group of peripheral devices at a remote location.
- the use of the cage connectors as an intermediate connection between computer blade 105 and the connecting cable 151 may allow the removal and exchange of computer blade 105 without the need to disconnect the connecting cable 151 from the cage 113 . If the computer blade 105 fails, the computer blade 105 may be removed and a new computer blade inserted. As noted above, in one embodiment, when a computer blade 105 fails, the user's human interface, e.g., one or more peripheral devices, may be switched to a replacement computer blade 105 (possibly in a manner that is transparent to the user), after which the failed computer blade 105 may be removed and replaced.
- a replacement computer blade 105 possibly in a manner that is transparent to the user
- FIG. 3 Computer Blade Components
- the computer blade 105 may include elements that make up a standard PC, such as, but not limited to, a motherboard 207 with various components such as but not limited to a processor, e.g., a CPU 306 , memory 304 , and interface logic 302 , which may include network logic 305 , I/O logic 307 , and interface logic 303 , as well as other interface circuitry associated with a motherboard 207 , configured on a single card.
- a processor e.g., a CPU 306 , memory 304 , and interface logic 302 , which may include network logic 305 , I/O logic 307 , and interface logic 303 , as well as other interface circuitry associated with a motherboard 207 , configured on a single card.
- the network logic 305 may include a LAN or WAN connection, such as but not limited to an IEEE 803.2 (10/100 BaseT) Ethernet, and circuitry for connecting to peripheral devices coupled to the computer blade 105 .
- the computer blade 105 may be electrically coupled to the cage 113 (shown in FIG. 2 ) through the edge connector 209 that may face to the rear of the computer blade 105 .
- the computer blade 105 may slide into a slot 107 (shown in FIG. 2 ) of the cage 113 (shown in FIG. 2 ), making contact with the cage connector (not shown).
- the computer blade 105 may further include a network interface logic 305 included on a printed circuit board for interfacing to a network.
- the network logic 305 may encode network signals into a format suitable for transmission to the network.
- the network logic 305 may also receive encoded network signals from the network, and decode the encoded network signals.
- the motherboard 207 may further include logic supporting PCI slot-based feature cards.
- the components on the computer blade 105 may be arranged from front to back for thermal efficiency.
- the interface logic 302 may be located at the rear of the computer blade 105
- the power supply 210 and hard disk 208 may be located at the front of the computer blade 105 .
- the computer blade 105 may have different slide drawer frame shapes, such as but not limited to square, rectangle, cubic, and three-dimensional rectangular forms.
- the computer blade 105 may have components mounted on either side of the computer blade 105 .
- the computer blade 105 may also have components mounted on both sides of the computer blade 105 . If the slide drawer frame 205 has a three-dimensional shape, the components may be mounted on an inside surface and outside surface of the slide drawer frame 205 .
- FIG. 4 Example Blade Computing System
- FIG. 4 illustrates an example of a blade computing system according to one embodiment.
- the system includes a plurality of end user consoles 80 .
- Each end user console 80 may include a human interface 20 , also referred to as a peripheral device group.
- Human end users utilize the end user consoles 80 to interact with software programs executing on computer blades 105 .
- the end user consoles 80 may be geographically dispersed, while the computer blades 105 are located in a central location in a cage 113 .
- each computer blade 105 may correspond to one end user console 80 .
- a first user may utilize the end user console 80 A to interact with software programs executing on a computer blade 105 A
- a second user may utilize the end user console 80 B to interact with software programs executing on a computer blade 105 B, etc.
- a computer blade 105 may correspond to or host multiple end user consoles 80 .
- each computer blade 105 may execute virtual machine host software that enables a plurality of virtual machines to execute on the computer blade 105 .
- Each virtual machine may correspond to one of the end user consoles 80 .
- a computer blade 105 A may instantiate two virtual machines, where one of the virtual machines corresponds to an end user console 80 A and the other virtual machine corresponds to an end user console 80 B.
- each computer blade 105 may execute any number of virtual machines and thus may correspond to or host any number of end user consoles 80 .
- the end user consoles 80 may communicate with the computer blades 105 through a wide area network, such as the Internet.
- the number of users connected to the computer blades 105 at any given time may vary. For example, in some embodiments, when a user needs to use a virtual machine he may establish a remote communication session in order to communicate with a virtual machine executing on one of the computer blades 105 . When the user is finished using the virtual machine the remote communication session may end. Thus, at any given time, various numbers of users may have respective remote communication sessions open in order to use respective virtual machines implemented on the computer blades 105 .
- the end user consoles 80 may communicate with the computer blades 105 using any kind of devices and communication software.
- an end user console 80 A may communicate with a dedicated computer blade 105 A through a NeoLinux I/Port client.
- an end user console 80 B may communicate with a VMWare virtual machine executing on a computer blade 105 B through an XPe I/Port client.
- end user consoles 80 C and 80 D may communicate through a web-browser interface via network hardware 40 with computer blades 105 C and 105 D.
- the system includes a primary application server 50 .
- the primary application server 50 is an application server that acts as an interface between the administrator console 70 , the database server 45 , the end user consoles 80 , and the computer blades 105 .
- the primary application server 50 executes system management software 10 that enables the interaction among these components.
- the primary application server 50 may also support fault-tolerant failover to a secondary failover application server 52 .
- the primary application server 50 may maintain security for the system and interact with the each of the nodes in the system, including the database server 45 that stores characteristics, information, and logs related to the system.
- only one primary application server is used in the system.
- failover is provided from the primary to the secondary. Every transaction that is managed by the primary application server 50 may include a final synchronization step to ensure that the secondary application server 52 is always in lock step.
- the secondary application server 52 may be act as a mirror image of the primary application server 50 .
- the secondary application server 52 may receive one-way updates from the devices configured to communicate with both primary and secondary application servers. In the event of a failure with the primary application server 50 , the secondary application server 52 may take over communications and become the primary application server 50 with no loss of configuration information.
- the database server 45 may host a management database that includes information about the system.
- the database may include information about computer blades 105 or other devices in the system, virtual machines executing on the computer blades 105 , users that have been discovered on the network, etc.
- the database may store various kinds of information about the system environment, including inventory information, logs, mapping information, device health and status information (e.g., resource usage and performance statistics), security information, and management information.
- the database may be implemented as a relational database, e.g., using software such as Microsoft SQL Server or MySQL Server.
- Each computer blade 105 may execute software that enables the computer blade to interact with the primary application server 50 and host software applications with which end users interact.
- each computer blade 105 may execute blade client software 12 .
- each virtual machine executing on the computer blade 105 may execute the blade client software 12 .
- the blade client software 12 may be executed by both the host computer blade and by each virtual machine executing on the computer blade 105 .
- 5 copies of the blade client software 12 may be executed—one for the host computer blade 105 and one on each virtual machine instantiation.
- the blade client software 12 may be executed by each virtual machine on a host computer blade 105 but may not be executed by the host computer blade 105 itself.
- a computer blade 105 hosts one or more virtual machines then the computer blade 105 may also execute virtual machine host software that implements and manages the virtual machines.
- the computer blade 105 may execute any kind of virtual machine host software. Examples include Microsoft Virtual Server and VMware Server (or other virtualization platforms from VMWare, Inc.).
- the peripheral devices at each end user console 80 may connect to the primary application server 50 via a device port 157 .
- the port 157 may enable the transmission of device signals between the peripheral devices and the primary application server 50 .
- a port 157 may include an I-Port that allows thin-client communication by encoding the device signals using an IP-based protocol.
- a port 157 may include a C-Port that encodes the device signals using a protocol that enables high-performance graphics transmission.
- port software 14 may be installed on each device port 157 in the system.
- I-Port client software may be installed on the I-Port.
- any of various I-Ports may be supported, such as I8800 running Windows XPe, I8820 running Windows XPe, Eon e100 running Windows XPe, I8020 running NeoLinux, Eon e100 running NeoLinux, Capio One running NeoLinux, etc.
- the system also includes one or more administrator consoles 70 .
- the administrator console 70 provides an administrative graphical user interface through which an administrator may manage the system, e.g., by interacting with the system management software 10 executing on the primary application server 50 .
- the system may include any number of administrator consoles 70 .
- the administrative graphical user interface may enable the administrator to manage the system and monitor resources in the system.
- the administrative graphical user interface may enable the administrator to perform tasks such as: delivering software and driver updates to I/Port thin clients at the end user consoles 80 ; monitoring the health and status of end user consoles, computer blades 105 , primary application server 50 , database server 45 , or other devices in the system; monitoring resource usage on the computer blades 105 ; managing virtual machines executing on the computer blades 105 ; assigning virtual machines to users; etc.
- the graphical user interface may provide the administrator an at-a-glance network-wide snapshot of key resource elements.
- the administrative graphical user interface may also provide the administrator with control over the provisioning of computer blades 105 and their allocation to end user consoles 80 .
- limiting a user to a single computer blade 105 or virtual machine has the potential to create imbalanced resource utilization. This is because while the same blade or virtual machine may have more than enough capability for a light workload at a particular time, it may provide too little computing or memory capacity for more demanding tasks at other times.
- the system may also automate a number of help desk and service tasks that require physical intervention with traditional legacy PCs. For instance, if a virtual machine or blade goes down because of hardware or software failures, the system's sparing functionality may automatically allocate a new virtual machine or blade to the end user, or may enable an administrator to quickly assign a new virtual machine or blade to the end user. Similarly, if the administrator wishes to perform maintenance on a virtual machine or blade and needs to switch a user currently logged into that blade to another resource, he can do so easily using the system's switching-over-IP functionality.
- the server computer system may include multiple blade computing systems.
- the server computer system may include multiple cages 113 , where each cage includes a plurality of computer blades 105 .
- each of the cages 113 may be located physically close to each other, e.g., in the same room or at the same data center.
- different cages 113 may be located separately from each other.
- different cages 113 may be located in different buildings of a large organization.
- different cages 113 may be located in different cities or even different countries.
- FIG. 4 B Server Computer System Including Multiple Standalone Server Computers
- the server computer system to which users connect may include any type and number of server computers.
- the server computer system may not be implemented using a blade computing system, but may instead include a plurality of standalone server computers, e.g., traditional PCs.
- FIG. 4B illustrates an example in which the server computer system includes a plurality of server computers 106 .
- the server computers 106 may be coupled to each other and may also be coupled to a network 115 .
- Each server computer 106 may execute virtual machine host software which implements a plurality of virtual machines executing on the server computer 106 .
- each user may utilize a respective client computer system 82 .
- Each client computer system 82 may be any type of computer system, such as a PC or handheld computing device.
- a user of a respective client computer system 82 may interact with client software in order to connect to the server computer system through the network 115 .
- the user may be assigned to one of the virtual machines executing on one of the server computers 106 .
- the network 115 may include any type of network or combination of networks.
- the network 115 may include any type or combination of local area network (LAN), a wide area network (WAN), wireless networks, an Intranet, the Internet, etc.
- Exemplary local area networks include Ethernet networks, Fiber Distributed Data Interface (FDDI) networks, and token ring networks.
- the server computers 106 and client computers 82 may each be coupled to the network 115 using any type of wired or wireless connection medium.
- wired mediums may include Ethernet, fiber channel, a modem connected to plain old telephone service (POTS), etc.
- Wireless connection mediums may include a wireless connection using a wireless communication protocol such as IEEE 802.11 (wireless Ethernet), a modem link through a cellular service, a satellite link, etc.
- the server computer system may include multiple groups or clusters of server computers.
- FIG. 4C illustrates an example in which three clusters of server computers 82 are located in three respective data centers 17 .
- Server computers 82 in different data centers 17 may communicate with each other through a network.
- the server computers 82 in different data centers 17 may communicate through a Wide Area Network (WAN).
- WAN Wide Area Network
- the server computers 82 in different data centers 17 may communicate through the Internet.
- each data center 17 may be located in a different geographical location, e.g., a different city, country, or continent.
- management software may execute in the server computer system to allow an administrator to manage resources on all the server computers 82 in the various data centers 17 from a central administrative user interface.
- the server computer system may include multiple blade computing systems.
- the server computer system may include a first chassis including a first plurality of blades 105 and a second chassis including a second plurality of blades 105 .
- different blade computing systems may be located at different data centers 17 , e.g., different geographical locations.
- the system may include a combination of different types of server computers.
- some server computers may be implemented as computing blades 105 installed in a blade computing system, and other server computers may be implemented as standalone computers 82 .
- server computer may refer to any type of server computer in the server computer system, e.g., a computing blade 105 such as illustrated in FIGS. 1-4 or a standalone server computer 82 or PC such as illustrated in FIG. 4B .
- each respective server computer e.g., blade 105 or server computer 82 in the server computer system may be configured to execute virtual machine host software that enables the respective server computer to instantiate and execute a plurality of virtual machines. Executing a plurality of virtual machines on a respective server computer may enable multiple users to connect to the respective server computer, e.g., where each user interacts with software applications executed by a respective virtual machine on the respective server computer.
- the user When a user connects to the server computer system, the user may be directed to a one of the server computers (e.g., blades 105 or server computers 82 ) in the server computer system and may be assigned a virtual machine executing on the server computer. Assigning the virtual machine to the user may comprise enabling the user (or a client device used by the user) to communicate with and use the virtual machine. The user may interact through the network with the virtual machine, e.g., by providing input to the virtual machine and receiving output from the virtual machine, similarly as if interacting with a physical computer. For example the communication between the user's client device and the server computer that executes the virtual machine may be performed using any of various remote communication protocols or virtualization protocols, such as VNC, RDP, ICA, TDX, PCoIP, etc.
- VNC remote communication protocols or virtualization protocols
- a free virtual machine that is, a virtual machine not already assigned to and in use by another user
- Creating a new virtual machine may cause the user to experience a delay because of the overhead involved in creating and starting the new virtual machine.
- the user's experience may be improved if a free virtual machine which can be assigned to the user is already executing on the server computer in order to avoid the need to start a new one.
- each virtual machine in an active state of execution on the server computer may utilize the server computer's resources, such as memory and CPU cycles. Thus, it may be wasteful to have many free virtual machines unnecessarily executing on the server computer when they are not in use.
- the management software for the server computer system may enable an administrator to configure the various server computers in the system to maintain respective pools of free virtual machines. For example, for a particular server computer in the system, the administrator may provide user input specifying a pool size of N, which indicates that N free virtual machines should be maintained on the particular server computer, as indicated in block 401 of FIG. 5 .
- the server computer may create and add N free virtual machines to the pool, as indicated in block 403 , e.g., where N is a number greater than or equal to 1.
- Each of the free virtual machines in the pool may be available to be assigned to a user when needed in response to a user request to connect to the server computer.
- each virtual machine in the pool may not currently be in use, it may be in an active state of execution (e.g., not hibernated to disk) so that it can readily be assigned to a user when necessary.
- the number of free virtual machines in the pool may be maintained at the pool size N as users connect and disconnect from the server computer. For example, suppose that the server computer receives a first request to assign a virtual machine to a first user. In response to the first request, the server computer may assign a first virtual machine from the pool to the first user. The user may then use the first virtual machine. For example, a remote communication session may be established between the server computer and a client computer system which the user is using.
- the client computer system may provide input to the first virtual machine that is running on the server computer and receive output from the first virtual machine through the remote communication session, e.g., using a remote communication protocol or virtualization protocol, such as RDP, VNC, ICA, TDX, PCoIP, etc.
- a remote communication protocol or virtualization protocol such as RDP, VNC, ICA, TDX, PCoIP, etc.
- Assigning the first virtual machine to the first user means that the first virtual machine is no longer free, since it is now being used by the user. Thus, the first virtual machine is removed from the pool in response to assigning it to the user.
- the server computer may also add a new free virtual machine to the pool to replace the first virtual machine.
- adding the new free virtual machine to the pool may comprise creating the new free virtual machine and adding the new free virtual machine to the pool.
- the new free virtual machine may not exist at all, or may only exist in the form of a virtual machine image file which has not been instantiated into an active virtual machine.
- the new free virtual machine may already exist but may be in a state of hibernation (e.g., execution of the virtual machine may be suspended and its state information may be stored on disk).
- the new free virtual machine may be removed from hibernation and returned to an active state of execution and then added to the pool.
- the server computer may maintain a pool of free virtual machines available to be assigned to users.
- the number of free virtual machines in the pool may not always be equal to the specified pool size of N, but may vary over time depending on factors such as the pool size and the number of users currently connected to the server computer.
- the server computer may be configured with a maximum number of concurrent users, e.g., the maximum number of users that can be connected to the server computer (assigned to virtual machines on the server computer).
- the server computer may compute a decision on whether to add a new virtual machine to the pool to replace the one that was assigned to the user based on the maximum number of concurrent users, the number of users currently assigned to virtual machines on the first server computer, and/or the pool size N.
- any of various algorithms may be used to determine the number of free virtual machines that should be in the pool at any given time, e.g., where the algorithm may be based on various parameters or conditions.
- FIG. 5B illustrates several examples of how the number of free virtual machines in the pool may vary over time. In these examples, it is assumed that a maximum number of 4 users can be assigned to virtual machines executing on the server computer, and the server computer has been configured with a pool size of N. (In various embodiments a server computer may be configured to allow any maximum number of concurrent users.)
- the server computer may be configured to maintain the number of free virtual machines in the pool to be the minimum of: a) the pool size; and b) the maximum number of concurrent users (i.e., 4) minus the number of currently active users.
- Table 2 illustrates another example of an algorithm for maintaining the pool.
- the algorithm behaves similarly to the one described above with reference to Table 1 except that a minimum of at least one free virtual machine is kept in the pool at all times. Thus, even though the maximum number of 4 active users has been reached at time T 5 , there is still one free virtual machine in the pool.
- the minimum number may be set to values other than 1.
- Various embodiments of the algorithm may use different methods to reduce the number of free virtual machines in the pool as the number of currently active users nears the maximum number of concurrent users. For example, in Table 3 the algorithm behaves similarly as in Table 2, except that at time T 4 when there are 3 active users, there is only one free virtual machine in the pool.
- Table 4 illustrates another example where the number of free virtual machines in the pool is maintained at the pool size of 2 regardless of how many users are currently connected to the server computer.
- the virtual machine that the user was previously using is now free.
- this virtual machine may be added to the pool unconditionally in response to the user disconnecting.
- the virtual machine may only be added to the pool if it would not result in the number of virtual machines in the pool becoming greater than the pool size N.
- the algorithm may allow the virtual machine to be added to the pool even if it would cause the number of virtual machines in the pool to become greater than the pool size N, unless the difference is more than a threshold maximum.
- the server computer may determine that the virtual machine from which the user disconnected should not be added to the pool then the virtual machine may be hibernated, e.g., by saving its state information to disk and suspending its execution. In other embodiments the virtual machine may be removed from the server computer altogether, e.g., may be completely de-allocated or un-instantiated from the server computer.
- the server computer may be configured with a maximum number M of users that can connect to the server computer at one time. In some embodiments the server computer may ensure that the current number of users connected X plus the pool size N is not greater than the maximum number of users M. For example, suppose that the maximum number of users is 5 and the pool size is 2. If there are currently 3 or fewer users connected then the server computer may maintain a pool of 2 free virtual machines.
- the 4th user may be assigned to one of the free virtual machines in the pool, but the server computer may not create a new virtual machine to be added to the pool to replace the one that was assigned to the 4th user, since only one additional user can connect to the server computer and there is already one free virtual machine left in the pool.
- a pool of free virtual machines may be maintained at a certain size, e.g., as described above. For example, suppose that the pool size is set to 1 via a Pool Size configuration value specified by an administrator. In this example, the number of virtual machines running at any given time on the server computer may equal the number of currently connected users plus 1 (except when the maximum number of users are connected).
- the number of virtual machines running at any given time on the server computer may equal the number of currently connected users plus 1 (except when the maximum number of users are connected).
- one of the virtual machines in the pool may be assigned to the user. Since the virtual machine was already instantiated and in an active execution state before the user connected, the user may be able to quickly connect to the server computer.
- the size of the free virtual machine pool may be maintained by instantiating a new virtual machine and adding it to the pool.
- the number of free virtual machines (including the one that was just un-assigned from the user who disconnected) on the server computer may be examined. If the number of free virtual machines is greater than the Pool Size configuration value, the appropriate number of virtual machines may be hibernated to disk so that the number of free virtual machines once more equals the Pool Size configuration value.
- the server computer system may include multiple server computers.
- An administrator of the server computer system may be able to utilize management software to set different pool sizes for different server computers.
- an administrative graphical user interface of the management software may enable the administrator to set the pool size for each server computer as desired.
- the management software may communicate with each server computer to inform them of their respective pool sizes.
- the graphical user interface of the management software may allow the administrator to set a global Pool Size configuration value for all the server computers in the system.
- the administrator may specify a system-wide pool size of 4 for all server computers.
- different pool sizes may be set for different server computers.
- the server computers may be grouped into two or more groups. For each group, the administrator may be able to specify a respective group pool size for all the server computers in a particular group. If a global pool size was set and a group pool size is also set then the group pool size may override the global pool size. In some embodiments the administrator may also be able to set pool sizes for individual server computers. If a global pool size or group pool size is set then the individual pool size specified for a particular server computer may override these global and group settings.
- virtual machines may be used by multiple users. For example, suppose that a user A connects to a particular server computer of the server computer system, and a particular virtual machine is assigned to the user A. Once the user A is done, he may disconnect from the particular server computer. The particular virtual machine may then become available for use by other users. For example, if a user B subsequently connects to the particular server computer, the same virtual machine that user A was previously using may be assigned to the user B.
- FIG. 6A is a flowchart diagram illustrating one embodiment of a method for associating a virtual machine with a user on an exclusive basis.
- a first virtual machine may be created on a particular server computer.
- virtual machine hosting software executing on the particular server computer may create the first virtual machine.
- an administrative user interface of management software for managing the server computer system may be displayed.
- the administrative user interface may enable an administrator to configure operation of the various server computers in the server computer system.
- the administrative user interface may enable the administrator to associate particular virtual machines with particular users on an exclusive basis.
- the user interface may enable the administrator to select a particular server computer and view a list of virtual machines that have been created on the particular server computer.
- the user interface may also enable the administrator to select a first virtual machine from the list of virtual machines, select a first user from a plurality of users defined in the system, and request that the first virtual machine be associated with the first user on an exclusive basis.
- the system may store information indicating that the first virtual machine is exclusively associated with the first user, e.g., indicating that users other than the first user cannot use the first virtual machine.
- FIG. 6B is a flowchart diagram illustrating one embodiment of a method for assigning the first virtual machine to the first user after the first virtual machine has been exclusively associated with the first user.
- a first request from the first user to connect to the server computer system may be received.
- the system may determine that the first virtual machine is associated with the first user on the exclusive basis (e.g., by accessing the information stored in block 435 ) and assign the first virtual machine to the first user in response to the first request, as indicated in blocks 443 and 445 .
- Assigning the first virtual machine to the first user enables the first user to communicate with and use the first virtual machine, e.g., through a remote communication session with the first user's client device.
- the first user's request to connect may be sent directly from the first user's client device to the server computer on which the first virtual machine is defined.
- the request may be first sent to another server computer in the server computer system and then relayed to the server computer on which the first virtual machine is defined.
- the server computer system may include a login server which is configured to receive connection requests and direct the requests to the appropriate server computers in the system.
- the login server may access the stored information indicating that the first virtual machine is exclusively associated with the first user, and in response may direct the user's connection request to the server computer on which the first virtual machine executes.
- the first user can begin using the first virtual machine.
- the user may execute software programs on the first virtual machine, access data stored on the first virtual machine, etc.
- Communication between the user's client device and the server computer on which the first virtual machine executes may be performed using any of various remote communication protocols or virtualization protocols, such as VNC, RDP, ICA, TDX, PCoIP, etc.
- VNC remote communication protocols or virtualization protocols
- the user may request to disconnect from the server computer system, as indicated in block 447 .
- the first virtual machine may be de-assigned from the first user, e.g., where the de-assigning indicates that the first virtual machine is no longer in use by the first user. (It is noted that the first virtual machine remains exclusively associated with the first user even after the first virtual machine is de-assigned from the first user.)
- the first virtual machine may not be removed from the server computer after the first virtual machine has been de-assigned from the first user. Instead, the server computer may continue to maintain the first virtual machine so that it is available for future connections by the first user. In some embodiments the server computer may maintain the first virtual machine in an active state of execution. In other embodiments, execution of the first virtual machine may be suspended, and the first virtual machine may be hibernated to disk.
- the server computer system may store information indicating that only the first user can use the first virtual machine.
- the other user may be assigned a virtual machine other than the first virtual machine that is exclusively associated with the first user.
- the first virtual machine may be maintained so that when the first user subsequently connects to it again, the first virtual machine is in the same state as it was when the first user previously disconnected.
- the first virtual machine when the first virtual machine is de-assigned from the first user, the first virtual machine may remain in an active state of execution on the server computer. For example, although the first virtual machine may be in an idle state, the first virtual machine may still be actively executed by the virtual machine host software.
- the first virtual machine when the first user is de-assigned from the first virtual machine, the first virtual machine may be hibernated so that it is no longer in an active state of execution.
- FIG. 6C is an example illustrating a plurality of virtual machines (VMs) 60 on a particular server computer in the server computer system.
- the VMs 60 that are shown are those that are currently unassigned, i.e., currently not in use by any user.
- the VMs 60 A, 60 B, and 60 C are in an active state of execution, and the VMs 60 D and 60 E are in a state of hibernation.
- the VM 60 A has been associated with a User A on an exclusive basis
- the VM 60 D has been associated with a User B on an exclusive basis.
- users other than the User A are prevented from using the VM 60 A
- users other than the User B are prevented from using the VM 60 B.
- the other VMs 60 are shared virtual machines that have not been exclusively assigned to any user and may be used by any user in the system.
- the User A may have previously connected to and used the VM 60 A. Although the User A subsequently disconnected from the VM 60 A, the VM 60 A remains in an active state of execution in this example. Thus, if the User A subsequently re-connects to the server computer system then the VM 60 A may again be assigned to the User A, and the User A may not need to wait for it to be loaded since it is already in a state of active execution.
- the server computer system receives a connect request from the User B.
- the system may access stored information to determine that the VM 60 B is exclusively associated with the User B and may assign the VM 60 B to the User B.
- the User B may need to wait while the VM 60 B is returned to a state of active execution.
- the system may receive user input from the User B indicating that it is permissible to assign a virtual machine other than the VM 60 B to the User B.
- a login screen may be displayed on the User B's client device when the User B logs in, where the login screen allows the User B to select an option specifying that if the User B's exclusive VM 60 B is not currently loaded then it is acceptable to assign a different VM 60 to the User B.
- the system may prompt the User B to specify whether he wants to wait while the VM 60 B is loaded or wants another active VM 60 to be immediately assigned to him.
- the system may select one of the shared virtual machines that are currently unassigned and in an active state of execution, and assign the User B to the selected VM 60 , e.g., either the VM 60 B or 60 C in this example.
- the virtual machine exclusively assigned to a particular user may not be currently loaded when the user attempts to connect to the system, and no other shared virtual machines may be available on the particular server computer which hosts the user's exclusive virtual machine.
- the particular server computer may have already reached a maximum number of concurrent users allowed.
- the system may be operable to transfer the user's exclusive virtual machine to a different server computer in the server computer system, e.g., using techniques such as described below.
- a particular server computer maintains a pool of free virtual machines of a particular pool size N, as described above.
- the user's exclusive virtual machine may be hibernated to disk so that the number of free virtual machines does not exceed the configured pool size. Thus, if the user reconnects, the user may need to wait until the first virtual machine is retrieved from disk.
- an exclusive virtual machine (i.e., a virtual machine that is associated with a user on an exclusive basis) may not be counted in the total of free virtual machines in the pool.
- an exclusive virtual machine may be counted in the total of free virtual machines in the pool, but the server computer may be configured to replace a non-exclusive (shared) virtual machine in the pool of free virtual machines with the exclusive virtual machine in response to a user of the exclusive virtual machine disconnecting from the server computer.
- the exclusive virtual machine may be ready when the user re-connects so that the user does not have to wait for the exclusive virtual machine to be ready.
- the system may provide the user with a choice, e.g., via a graphical user interface, to either wait for his exclusive virtual machine to be loaded or to be assigned a shared virtual machine.
- the system preferably would not assign a user who has an exclusive virtual machine to a shared virtual machine without first receiving the user's approval.
- the system may support different classes of users, e.g., Exclusive users and Non-Exclusive users.
- Each user in the Exclusive class may be assigned a virtual machine on an exclusive basis when the user first connects to the system, whereas Non-Exclusive users are assigned to shared virtual machines on a non-exclusive basis.
- Associating virtual machines with users on an exclusive basis may allow complete user-based isolation of applications and data stored on a virtual machine. Each user can be an exclusive owner of his virtual machine so that the user's virtual machine is never re-used by other users. In various embodiments, associating a virtual machine with a user on an exclusive basis may also ensure conditions such as:
- various server computers in the system may each execute one or more virtual machines.
- the user may be assigned one of the virtual machines for his use.
- the user may be assigned one of the physical server computers.
- a given server computer in the system may not implement a virtualization platform that allows multiple users to use the server computer's resources. Instead, the entire physical server computer may be dedicated to a single user.
- the physical server computers may be shared among different users. For example, one user may connect to the system and may be assigned a particular physical server computer. After finished using the physical server computer, this user may disconnect from the system. Another user may then connect to the system can be assigned the same physical server computer.
- a physical server computer may be assigned to a single user on an exclusive basis, similarly as described above with respect to a virtual machine being assigned to a single user on an exclusive basis.
- the server computer system may implement a connection broker which is operable to assign computers to users as they connect to the system.
- the connection broker may be operable to assign both virtual machines and physical computers to users.
- the connection broker may use various criteria in order to decide whether to assign a user a virtual machine or a physical computer, and to decide which virtual machine or which physical computer to assign to the user.
- the connection broker may base the decision on factors such as the currently available resources of the computers in the system and the geographic location of the user with respect to the computers.
- the connection broker may also select a virtual machine or a physical computer to assign to a particular user in response to configuration information previously specified by an administrator.
- an administrator of the server computer system may use an administrative user interface to specify an association of a particular virtual machine or a particular physical computer with a particular user.
- Information specifying the association may be stored in a database accessible by the connection broker.
- the connection broker may access the information stored in the database in order to automatically determine which virtual machine or physical computer should be assigned to the user.
- the user may not need to inform the server computer system of the virtual machine or physical computer that is associated with the user, but instead, the system may automatically determine this based on the association information stored in the database.
- the user may not need to provide input specifying a particular virtual machine or physical computer to be assigned to the user.
- the server computer system includes a blade computing system
- the server computer system includes a plurality of standalone server computers or PCs 82 connected via a network
- FIG. 7A is a flowchart diagram illustrating one embodiment of a method for transferring a virtual machine from one server computer to another.
- a first virtual machine on a first server computer in the server computer system may be selected for transfer.
- the first virtual machine may currently be executing on the first server computer.
- the first virtual machine may be hibernated in response to being selected for transfer, as shown in block 502 .
- Hibernating the first virtual machine may comprise pausing or suspending execution of the first virtual machine and storing state information representing the current state of the first virtual machine (e.g., state information representing the state of the first virtual machine as it exists the moment before it is paused or suspended).
- state information may be stored as one or more files on non-volatile storage, such as a disk drive of the first server computer, or other non-volatile storage in the server computer system.
- the goal of hibernating the first virtual machine is to pause or suspend the execution of the first virtual machine without completely shutting down the first virtual machine.
- hibernating the first virtual machine may not include completely shutting down the first virtual machine.
- a shutdown procedure that would typically be performed in order to completely shut down the first virtual machine may not be performed.
- the execution of the first virtual machine may be paused or suspended so that the first virtual machine is no longer in an active state of execution (e.g., no longer being actively executed within the virtualization environment), and the state information representing the current state of the first virtual machine may be stored.
- the virtual machine When execution of a virtual machine is initiated, the virtual machine is typically instantiated from a virtual machine image file.
- the virtualization environment that hosts the virtual machine may read the virtual machine image file from a disk drive and create information in RAM which represents the virtual machine in an active state of execution.
- the virtual machine image file may be constructed according to a particular virtual machine image format supported by a particular virtualization environment or particular virtual machine host software.
- hibernating the first virtual machine may include creating a virtual machine image file representing the first virtual machine in its current state, or updating a virtual machine image file from which the first virtual machine was previously instantiated so that the virtual machine image file represents the current state of the first virtual machine as it exists at the time the first virtual machine is hibernated.
- hibernating the first virtual machine may include storing state information representing the current state of the first virtual machine separately from the virtual machine image file from which the first virtual machine was previously instantiated.
- the first virtual machine may already be hibernated.
- the disk drive of the first server computer may already store state information representing the first virtual machine in its suspended state, and it may not be necessary to perform block 502 .
- a second server computer to which to transfer the first virtual machine may be selected.
- the first server computer may be a first computer blade 105 installed in a chassis 113
- the second server computer may be a second computer blade 105 installed in the chassis 113
- the second server computer may be a second computer blade 105 installed in a different chassis 113 from the first computer blade 105 .
- first server computer may be a first standalone server computer or PC 82
- second server computer may be a second standalone server computer or PC 82
- first server computer may be a first standalone server computer or PC 82
- second server computer may be a computer blade 105 installed in a chassis 113 , or vice versa.
- the hibernated information representing the first virtual machine may be transmitted from the first server computer to the second server computer.
- transmitting the hibernated information may include transmitting a virtual machine image file representing the first virtual machine in its current state and/or transmitting other state information representing the first virtual machine.
- the hibernated information may initially be stored on a local disk drive or other storage device of the first server computer, and the hibernated information may be transmitted for storage on a local disk drive or storage device of the second server computer.
- the file system in which the hibernated information is stored on the first server computer may be accessible by the second server computer.
- the first server computer and the second server computer may both be included in a local area network (LAN) such that both server computers have access to a common file system.
- the second server computer may be connected through a virtual private network (VPN) to the first server computer or to a LAN that includes the first server computer or that includes a storage device on which files for the first server computer are stored.
- VPN virtual private network
- the one or more files representing the hibernated information may be copied to the second server computer through a file system copy operation or a VPN copy operation.
- the file system of the first server computer may not be accessible by the second server computer.
- the second server computer may not be included in the LAN of the first server computer and may not be connected to the LAN through a VPN.
- the second server computer may not have file system access to the one or more files representing the hibernated information of the first virtual machine.
- the first server computer and the second server computer may communicate through a network in order to transfer the hibernated information representing the first virtual machine to the second server computer.
- the second server computer may be connected to the first server computer through a wide area network (WAN) connection, and/or the second server computer may be separated from the first server computer by one or more firewalls.
- the first server computer and the second server computer may communicate using a communication protocol that enables the hibernated information to be transferred from the first server computer to the second server computer through the WAN connection and/or through the one or more firewalls.
- the first server computer and the second server computer may communicate using a common communication protocol, such as HTTP, HTTPS, or FTP to transmit the hibernated information of the first virtual machine to the second server computer.
- the hibernated information representing the first virtual machine may be stored on a storage device accessible by both the first server computer and the second server computer, such as a network attached storage (NAS) or storage area network (SAN). In this case, it may not be necessary to perform block 505 , since the second server computer can access the hibernated information from the NAS or SAN.
- NAS network attached storage
- SAN storage area network
- the second server computer may begin executing the first virtual machine, e.g., under control of a virtualization environment or virtual host software.
- the first virtual machine may be instantiated on the second server computer using the virtual machine image file and/or the other state information representing the first virtual machine transmitted in block 505 .
- the hibernated information includes state information representing the state of the first virtual machine as it existed on the first server computer the moment before it was hibernated.
- the state information may be used to set the first virtual machine on the second server computer into an identical state as it existed on the first server computer or to re-create an execution state of the first virtual machine on the second server computer such that the execution state is identical to how it was on the first server computer.
- the first virtual machine Since the first virtual machine was not completely shut down on the first server computer when it was hibernated, it may not be necessary to perform a complete startup procedure for the first virtual machine on the second server computer. Instead, the first virtual machine may simply be removed from its state of hibernation and returned to an active state of execution under control of the virtualization environment on the second server computer. This may enable execution of the first virtual machine on the second server computer to begin quickly and may enable the preservation of the state of the first virtual machine.
- the method described above may be performed in response to receiving a request to move execution of the first virtual machine from the first server computer to the second server computer.
- the first virtual machine may be in an active state of execution on the first server computer, and a user at a remote client computer may have a first remote communication session open to the first virtual machine on the first server computer.
- an administrator of the server computer system may utilize an administrative user interface in order to request that execution of the first virtual machine be transferred to the second server computer.
- the first virtual machine may be transferred to the second server computer, and the second server computer may resume execution of the first virtual machine, as described above.
- the first remote communication session between the user at a remote client computer and the first server computer may be automatically replaced with a second remote communication session between the remote client computer and the second server computer.
- the user may interact with the first virtual machine just as the user was doing previously, except that now the communication with the first virtual machine occurs between the user's client computer and the second server computer instead of between the user's client computer and the first server computer.
- the first virtual machine may appear to the user to be exactly the same as before it was transferred to the second server computer, and the user may not notice a difference in the first virtual machine regardless of which server computer executes the first virtual machine.
- the transfer of the first virtual machine may be transparent to or unnoticed by the user of the remote client computer.
- the user may not be aware of the transfer.
- the user may notice a delay as the transfer takes place, or the server computer system may communicate with the client software on the remote client computer to cause the client software to display information informing the user that the transfer is taking place and to expect a delay as it occurs.
- the user himself may initiate the transfer of the first virtual machine from the first server computer to the second server computer.
- the client software on the remote client computer may include a feature that enables the user to request that the first virtual machine which he is using be transferred to a different server computer. For example, if the user is experiencing an unusual delay in the communication with the first virtual machine and believes that the delay may be caused by network latency between the client computer and the first server computer, or if the user believes that the delay may be caused by the first server computer being overloaded, then the user may request that his first virtual machine be transferred to a different server computer. In response, the server computer system may transfer the first virtual machine to the second server computer, as described above.
- the user may use a feature of the client software in order to inform an administrator of the server computer system that the user is experiencing poor performance.
- the administrator may use an administrative user interface provided by management software for the server computer system in order to view server computers present in the system and to select a different server computer to which the first virtual machine should be transferred.
- the administrative user interface may display information indicating resource usage and performance statistics of the various server computers in the system, and the administrator may select the second server computer to which to move the first virtual machine based on its resource usage, e.g., may select a server computer that appears to have ample free memory, available processor power, available network bandwidth, or other free resources which may improve the user's experience.
- the administrative user interface may display information indicating network locations or geographic locations of the various server computers in the server computer system, and the administrator may select the second server computer to which to move the first virtual machine based on its location. For example, the administrator may select a second server computer which is geographically closer to the user's client computer than the first server computer.
- the server computer system may be configured to automatically keep track of resource usage and performance statistics of the various server computers in the system and may automatically move various virtual machines between server computers in order to load balance the system.
- the server computer system may be configured to automatically keep track of network latency experienced by the user, and may automatically move the user's virtual machine to a different server computer if the system detects that the user is experiencing an unusually slow network latency.
- the server computer system may automatically transfer the user's virtual machine to a different server computer if the system detects that the first server computer is overloaded, e.g., if its memory, disk space, processor power, network bandwidth, or other resources are running low.
- the server computer system may be configured to automatically determine the geographical proximity between the user's client computer and the first server computer that initially hosts the user's virtual machine, and may automatically move the user's virtual machine to the second server computer if the system determines that the second server computer is closer to the user's client computer.
- the first virtual machine may be actively executing on the first server computer, and the method described above may be performed in order move the first virtual machine to the second server computer. Once the first virtual machine has been transferred, its execution may be automatically resumed on the second server computer.
- the first virtual machine may not be actively executing on the first server computer before being moved to the second server computer, but may instead be in a state of hibernation on the first server computer. In this case, when the first virtual machine has been transferred to the second server computer, the second server computer may not automatically begin executing the first virtual machine. Instead, the first virtual machine may remain in a state of hibernation on the second server computer until subsequently being returned to active execution in response to a subsequent event, such as a request to re-activate the first virtual machine being received.
- various server computers in the server computer system may execute virtualization environment software (also referred to herein as a hypervisor, or virtual machine host software, or virtualization platform).
- the virtualization environment software executing on a particular server computer may implement a virtual machine execution environment so that one or more virtual machines can be created and executed within the virtual machine execution environment on the particular server computer.
- each server computer in the server computer system may execute any type of virtualization environment software.
- Many different implementations of virtualization environments are commercially available from various software vendor companies.
- One example of a virtualization environment software platform that may be executed by a server computer in the server computer system is Microsoft Virtual Server by Microsoft Corp.
- Other examples include ESX Server, Virtual Server, Workstation, and ACE by VMWare, Inc. It is noted that these are listed as examples only, and in other embodiments, the server computers and the server computer system may execute any of various other kinds of virtualization environment software platforms provided by or sold by any of various other organizations or software vendors.
- different server computers in the server computer system may execute different types of virtualization platforms.
- one or more of the server computers may execute the VMWare ESX Server virtualization platform, and one or more other server computers may execute a different VMWare virtualization platform, such as Workstation or ACE.
- one or more of the server computers may execute the VMWare ESX Server virtualization platform, and one or more other server computers may execute the Microsoft Virtual Server virtualization platform.
- Virtual machines for different virtualization platforms may not be compatible with each other.
- a virtual machine image format used by one virtualization platform may not be supported by another virtualization platform.
- the VMWare ESX Server virtualization platform typically cannot execute a virtual machine created by the Microsoft Virtual Server virtualization platform, and vice versa.
- snapshot information 64 for the first virtual machine 60 A may be created.
- the snapshot information 64 represents the state of the first virtual machine 60 A.
- the snapshot information 64 may include any of various types of information representing the state of the first virtual machine 60 A.
- FIG. 7D illustrates an example where the snapshot information 64 includes application state information 65 .
- the application state information 65 may include information representing the execution state of each of these software applications executing on the first virtual machine 60 A. For example, suppose that a first software application is executing on the first virtual machine 60 A.
- the application state information 65 may include information indicating program instructions and data for the first software application currently stored in the memory of the first virtual machine 60 A.
- the snapshot information 64 may include memory state information 67 .
- the memory state information 67 may represent the dynamic memory contents of the first virtual machine 60 A as the contents exist at the time the snapshot information 64 is created.
- the snapshot information 64 may include network state information 66 .
- the network state information 66 may represent the states of network connections that are currently open by the first virtual machine 60 A at the time the snapshot information 64 is created, or other information representing network communication performed by the first virtual machine 60 A.
- the snapshot information 64 may include user interface state information 68 .
- the user interface state information 68 may include information representing a state of the user interface implemented by the first virtual machine 60 A.
- a user of a remote client computer may have a remote communication session opened to the first virtual machine 60 A.
- the first virtual machine 60 A may display one or more graphical user interface windows on the display of the remote client computer.
- the user interface state information 68 may include information representing the state of each graphical user interface window. For example, suppose that a first graphical user interface window is currently displayed on the client computer.
- the user interface state information 68 may include information regarding the first graphical user interface window, such as information indicating whether the window is maximized or minimized, the size of the window, the position of the window on the display, etc.
- execution of the first virtual machine 60 A may be paused just prior to creating the snapshot information 64 . This may enable the entire state of the first virtual machine 60 A to be captured in the snapshot information 64 in a consistent manner, e.g., without the state of the first virtual machine 60 A changing while the snapshot information 64 is being created.
- the snapshot information may be transmitted from the first server computer to the second server computer.
- the virtual machine image file for the first virtual machine 60 A may not be transmitted to the second server computer.
- the snapshot information created in block 517 may be stored on the first server computer 82 A separately from the virtual machine image file and transmitted separately to the second server computer 82 B.
- similar techniques as described above for transmitting the virtual machine image file in the method of FIG. 7A may be used to transmit the snapshot information to the second server computer 82 B.
- the second server computer 82 B may be connected to the first server computer 82 A through a wide area network (WAN) connection, e.g., through the Internet.
- WAN wide area network
- a common communication protocol such as HTTP, HTTPS, or FTP may be used to transmit the snapshot information without requiring the second server computer 82 B to be connected to the first server computer 82 A through a LAN or VPN.
- a second virtual machine 60 B may be created on the second server computer 82 B within a second virtualization platform 63 B, and the state of the second virtual machine 60 B may be set using the snapshot information, as indicated in blocks 521 and 523 .
- the second virtualization platform 63 B may be a different type than the first virtualization platform 63 A on the first server computer 82 A.
- the second virtual machine 60 B may not be created from the virtual machine image file that implements the first virtual machine 60 A on the first server computer 82 A.
- the second virtual machine 60 B may be created by the second virtualization platform 63 B as a different type of virtual machine (i.e., a virtual machine supported by the second virtualization platform 63 B), and then the state of the second virtual machine 60 B may be set so that it appears to the user to be the same as the first virtual machine 60 A.
- the remote communication session that was previously open between the user's client computer and the first server computer 82 A may be replaced by a new remote communication session between the user's client computer and the second server computer 82 B.
- the state of the second virtual machine 60 B is set using the snapshot information 64 , it may appear to the user that he is still using the same virtual machine as before. In some embodiments, the user may not be aware that his virtual machine was moved to the second server computer 82 B, and may not be aware that the virtual machine has been re-created in a different virtualization platform.
- the snapshot information 64 may include application state information 65 representing the execution state of a first software application that was executing on the first virtual machine 60 A when the snapshot information 64 was created.
- setting the state of the second virtual machine 60 B in block 523 may include initiating execution of the first software application on the second virtual machine and setting the execution state of the first software application on the second virtual machine to the state specified by the application state information 65 .
- the user may see the same open software applications on the second virtual machine and may continue to interact with the open software applications just as he was previously doing on the first virtual machine.
- setting the state of the second virtual machine 60 B in block 523 may include storing the memory contents, e.g., program instructions and data, there were stored in the dynamic memory of the first virtual machine 60 A in the dynamic memory of the second virtual machine 60 B, using the memory state information 67 .
- setting the state of the second virtual machine 60 B in block 523 may include setting the network communication state of the second virtual machine 60 B using the network state information 66 . For example, if the first virtual machine 60 A had a network connection open with a particular server computer then a corresponding network connection to the particular server computer may be opened on the second virtual machine 60 B.
- setting the state of the second virtual machine 60 B in block 523 may include setting the user interface state of the second virtual machine 60 B using the user interface state information 68 . For example, if a graphical user interface window was open on the user interface of the first virtual machine 60 A then an identical corresponding graphical user interface window may be opened on the user interface of the second virtual machine 60 B and positioned in the same place on the display.
- FIG. 7C illustrates an example of a system which may implement the method of FIG. 7B according to one embodiment.
- the first server computer 82 A executes software implementing a first virtualization platform 63 A.
- the first virtual machine 60 A executes within the first virtualization platform 63 A.
- the first virtual machine 60 A includes a software agent 61 .
- the software agent 61 may be a software program that executes on the first virtual machine 60 A to create the snapshot information, as discussed above with reference to block 517 .
- the software agent 61 may analyze the contents of the first virtual machine 60 A's memory or other information maintained by the first virtual machine 60 A in order to create the snapshot information representing the state of the first virtual machine 60 A.
- the software that creates the snapshot information 64 in block 517 may not execute within the first virtual machine 60 A itself.
- the snapshot information 64 may be created by the first virtualization platform 63 A, or another software program executing under control of the first virtualization platform 63 A.
- the second server computer 82 B executes software implementing a second virtualization platform 63 B.
- the second virtual machine 60 B executes within the second virtualization platform 63 B.
- the second virtual machine 60 B includes a software agent 62 .
- the software agent 62 may be a software program that executes on the second virtual machine 60 B in order to set the state of the second virtual machine 60 B using the snapshot information 64 , as discussed above with reference to block 523 .
- the software agent 62 may analyze the snapshot information 64 and use the snapshot information 64 to set the contents of the second virtual machine 60 B's memory or set other configuration or state information for the second virtual machine 60 B, e.g., in order to configure the state of a second virtual machine 60 B as described above.
- an administrator may actively cause the execution of the virtual machine to be moved.
- the method of FIG. 7B may be performed in response to user input by the administrator.
- the administrator may communicate with management software through an administrative graphical user interface.
- the graphical user interface may display a list of server computers in the server computer system. The administrator may select the first server computer from the displayed list.
- the management software may display a list of all virtual machines on the first server computer. The administrator may select the first virtual machine from the displayed list.
- the administrator may also interact with the administrative graphical user interface to select the second server computer to which the transfer the first virtual machine (or the second server computer on which a virtual machine corresponding to the first virtual machine should be created).
- execution of the first virtual machine may automatically be transferred from the first server computer to the second server computer, e.g., may be transferred without an administrator requesting the transfer.
- the system management software 10 may cause virtual machines to be automatically transferred across server computers in order to increase the efficiency of resource utilization of server computers in the server computer system.
- an organization has a system that includes a first server computer at a location in California and a second server computer at a location in Japan.
- An employee E may be based at the location in California but may travel to Japan.
- the employee E may log into a thin client end user console 80 at the Japan location, and the system may assign a virtual machine to him.
- the system may store information indicating that he is normally based in California and may assign a virtual machine hosted by the server computer at the California location to him.
- an exclusive virtual machine may be assigned to him, where the exclusive virtual machine is hosted by the server computer at the California location.
- the employee E since the employee E is currently located in Japan, it may be more efficient if the virtual machine assigned to him were hosted by the server computer at the Japan location.
- an administrator or an automated algorithm may allow the virtual machine assigned to the user to be moved from the California location to the Japan location.
- additional variables may be considered, such as ensuring that the virtual machine is close to a database server, if the user needs to execute a database intensive application.
- virtual machines may be moved across server computers in the system for any of various reasons, such as security, speed, efficiency or cost (e.g. minimizing expensive bandwidth) reasons.
- FIG. 8 is a flowchart diagram illustrating one embodiment of a method for automatically hibernating an inactive virtual machine.
- a first virtual machine may be assigned to a first user, e.g., in response to the user logging in to the system.
- the first user may stop using the first virtual machine after some period of time but may not disconnect from the first virtual machine. For example, the user may forget to log out of the system or may be called to another task.
- the system may detect that the first virtual machine assigned to the first user is no longer in active use. For example, the system may determine that no user input has been received from peripheral devices at the first user's console for a threshold period of time or may use other techniques to determine that the first virtual machine is not actively being used. In various embodiments, any of various algorithms or heuristics may be used to determine whether the first virtual machine is in active use. The threshold time period or other factors used to determine inactivity may be configured in response to user input by an administrator.
- the system may cause the first virtual machine to be automatically hibernated. Hibernating the first virtual machine may free computing resources used by the first virtual machine so that they are available for use by active virtual machines.
- each user may be assigned a configuration variable that specifies whether the user is allowed to run disconnected virtual machines.
- a numeric value associated with the configuration variable may specify the number of simultaneous, disconnected virtual machines the user is allowed to run. For example, if a user has a value of 3 associated to him, the first 3 virtual machine sessions he creates and then disconnects will continue to run. If he runs a fourth session and disconnects then the fourth virtual machine may be automatically hibernated after an inactivity period.
- a user of a client computer may connect to a server computer on which a virtual machine is stored.
- the virtual machine may execute on the server computer under control of virtual machine host software (e.g., a hypervisor), and the client computer may provide input to the virtual machine and display output from the virtual machine using a communication protocol which enables communication between the client computer and the remote virtual machine.
- virtual machine host software e.g., a hypervisor
- the client computer may execute client software that includes a hypervisor or virtual machine host software which enables a virtual machine to be executed on the client computer.
- a virtual machine is typically implemented using a virtual machine an image file.
- the hypervisor or virtual machine host software on the client computer needs to access the image file.
- the virtual machine image file may be stored on the server computer system such that the client computer system does not have file-level access to the virtual machine image file.
- the client computer system may be a remote computer system that is not part of the server computer system's local network. The client computer system may not be able to join the server computer system's network in a way that provides the client computer system with direct access to files stored on the server computer system.
- the server computer system may provide access to the virtual machine image file through standard communication protocols such as HTTP, HTTPS, or FTP in order to allow the client computer system to retrieve the virtual machine image file over a network.
- standard communication protocols such as HTTP, HTTPS, or FTP
- the use of such a standard communication protocol may enable the client computer system to obtain the virtual image file without joining the server computer system's network through a VPN, and may enable the file transfer to traverse firewalls.
- the client computer system can execute it locally, e.g., under control of a hypervisor or virtual machine host software.
- FIG. 9 illustrates an example in which a client computer system 82 A executes client software that is capable of performing a communication protocol such as HTTP, HTTPS, or FTP.
- client software may communicate with server-side software executing on a server computer 106 A in order to retrieve the virtual machine image file from the server computer 106 A.
- the client software that retrieves the virtual machine image file may be embedded within a standard web browser program, such as Firefox or Internet Explorer.
- the client software may be embedded in the web browser as a browser plug-in or ActiveX, Flash, AJAX or other dynamic control within the web browser.
- the user may simply enter a URL of the server computer system in the web browser in order to access a web page.
- the web page may include input fields allowing the user to input authentication information, such as a username and password or other information.
- the server computer system may return another web page to the web browser which allows the user to select a desired virtual machine to be retrieved to the client computer.
- the user may be presented with a list of available virtual machines that are associated with the user or to which the user has access.
- the virtual machine to be retrieved by the user may be predetermined, e.g., may have been configured by an administrator of the server computer system.
- the image file for the virtual machine may be streamed from the server computer 106 A to the client computer 82 A, e.g., using a standard protocol supported by the web browser such as HTTP, HTTPS, or FTP. As noted above, these protocols typically do not require a VPN tunnel to exist between the client computer 82 A and the server computer 106 A.
- the client computer may instantiate the virtual machine and begin executing it, e.g., under control of a hypervisor.
- the hypervisor may be embedded in the web browser which the user uses to access the server computer and select the virtual machine image file.
- the user of the client computer 82 A may have previously connected to the server computer system and retrieved a full copy of the virtual machine image file.
- the system may utilize file differencing techniques so that only portions of the virtual machine image file that have changed since the previous transfer need to be transmitted to the client computer 82 A.
- the client computer 82 A may communicate with the server computer 106 A on which the virtual machine image file is stored in order to perform an initial transfer of the entire virtual machine image to the client computer 82 A.
- the virtual machine may then be executed on the client computer 82 A. If any changes to the virtual machine are made then it may be desirable to update the copy of the virtual machine image file on the server computer 106 A, as indicated by arrow 2 in FIG. 9 . Instead of transferring the entire virtual machine image file back to the server computer 106 A, only the changed portions of the virtual machine image file may be transmitted. Thus, the file differencing techniques may be employed in both directions, either when transferring the virtual machine from the server computer 106 A to the client computer 82 A or vice versa.
- the client software on the client computer 82 A may include a feature that enables the user to select whether to execute a virtual machine locally on the client computer 82 A or remotely on the server computer 106 A and manages the virtual machine session and execution. For example, this feature may be exposed to the user as a simple button.
- the system administrator has configured the virtual machine to be downloaded to the client and executed locally. While the virtual machine is executing on the client computer 82 A, the user may click the “Run at Server” button. In response, the execution of the virtual machine may be paused, as indicated in block 901 of FIG. 10 . As indicated in block 903 , an available server computer in the server computer system may be selected to execute the virtual machine. The virtual machine image file on the client computer may be migrated to the selected server computer and synchronized with the copy of the virtual machine image file already stored on the server computer system, as indicated in block 905 . As described above, only the changed portions of the virtual machine image file need to be transferred across the network.
- the selected server computer may then begin executing the virtual machine and may establish a remote communication session with the client computer to enable the user to interact with the virtual machine remotely, e.g., through a remote communication protocol such as VNC, RDP, ICA, TDX, PCoIP, etc.
- a remote communication protocol such as VNC, RDP, ICA, TDX, PCoIP, etc.
- the user may see the same virtual machine that was previously executing locally on the client computer 82 A.
- the user interface implemented by the virtual machine may appear on the display of the client computer 82 A identically to (or very similar to) how it appeared before the virtual machine was migrated to the server computer system, with the same applications and user interface windows open, etc.
- the “Run at client” feature is the inverse of the above functionality.
- a virtual machine is currently executing on the server computer 106 A.
- the user may then click the “Run at client” button in the client software on the client computer 82 A.
- the execution of the virtual machine on the server computer 106 A may be paused.
- the virtual machine may then be migrated to the client computer 82 A, as indicated in block 923 .
- the current version of the virtual machine may be synchronized with the previous version by transferring only the changed portions of the virtual machine image, as described above.
- the client computer 82 A may then begin executing the virtual machine, as indicated in block 925 .
- the client computer 82 A may include a hypervisor or virtual machine host software operable to execute the virtual machine.
- a virtual machine image file that has been transferred from the server computer system to the client computer may be encrypted. Encrypting the virtual machine image file may increase the security of the information in the virtual machine.
- the client software may allow the user to specify various options affecting storage of a virtual machine image file that has been downloaded to the client computer. For example, the user may be able to specify that the virtual machine image file should be completely deleted from the client computer after the user's session with the virtual machine is finished. As another example, the user may be able to specify that the virtual machine image file should continue to be stored locally on the client computer, which may enable the amount of time required to synchronize with the most recent copy of the virtual machine to be reduced upon subsequent usage, as described above.
- an administrator of the server computer system may be able override the user's configuration choices. For example, even if the user has configured virtual machine image files to persist on the local client computer, the administrator may set a server-side flag which causes the server computer to instruct the client software to always delete any downloaded virtual machines, or to delete particular virtual machines that have been downloaded.
- expiry date may be associated with a virtual machine that has been downloaded to and locally stored on the client computer. Once the expiry date of the virtual machine has been reached, the client software may automatically delete the virtual machine. In some embodiments the client software may use the time maintained by the server computer system clock in order to determine whether the expiry date has been reached, rather than using the local client computer system clock.
- the client computer may execute client software that provides capabilities to authenticate the user to the server computer system, download a virtual machine image file from the server computer system, and execute the virtual machine on the client computer, e.g., (through an embedded hypervisor).
- the client software may also be configured to contact the server computer system when it starts and query for any commands that should be executed by the client software.
- the server computer system may command the client software to delete or purge a specific virtual machine stored locally on the client computer, or to delete or purge all locally stored virtual machines.
- the server computer system may command the client software to set a new expiry date for one or more of the virtual machines locally stored on the client computer.
- the server computer system may command the client software to download and install an update for the client software on the client computer. Even if the client software is not able to contact the server computer system, the client software may still use the previously configured expiry dates for all locally stored virtual machines and still purge the virtual machines if they have expired.
- a computer-accessible storage medium may include any storage media accessible by a computer during use to provide instructions and/or data to the computer.
- a computer-accessible storage medium may include storage media such as magnetic or optical media, e.g., one or more disks (fixed or removable), tape, CD-ROM, DVD-ROM, CD-R, CD-RW, DVD-R, DVD-RW, etc.
- Storage media may further include volatile or non-volatile memory media such as RAM (e.g.
- the computer may access the storage media via a communication means such as a network and/or a wireless link.
- a communication means such as a network and/or a wireless link.
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Abstract
Description
-
- A particular application license is only used by a particular user
- Data stored on a particular virtual machine is in no way accessible to anyone else
- Personalization and Internet cache data as well as other privacy items are not accessible to any user other than the exclusively assigned user
- Any temporary files or other scratch space can in no way be accessed and reverse engineered for data theft
- Operating system features such as System Restore operate within the context of a single user (not multiple users making changes to the system in a way that makes System Restore unviable).
Physical Computer Assigned to User
Claims (17)
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