A passionate developer exploring the intersection of code, creativity, and gaming!
I'm primarily a Python developer, constantly seeking new challenges and ways to automate tasks. Currently, I'm expanding my horizons into game development and modding by learning:
- Java: To craft unique experiences within the Minecraft universe using Neoforge.
- Lua: To tinker with the charmingly perilous world of Don't Starve Together.
My goal is to blend technical skills with creative ideas to build fun and useful tools and game modifications.
Here's what I'm actively working on:
- Goal: Streamline the localization process for Minecraft modpacks using Python and AI.
- Features:
- ✅ Automated i18n Download: Fetches localization resources directly from CFPA.
- ⚙️ FTB Quest Key Extraction: Developing logic to automatically pull translation keys.
- 🧠 AI-Powered Pre-translation: Integrating the OpenAI API to generate initial translation drafts. (In Progress)
- 📅 Version/Loader Detection: Planning to add automatic detection of Minecraft versions and mod loaders. (Planned)
- ✅ Automated i18n Download: Fetches localization resources directly from CFPA.
- Concept: An add-on for the incredible Create mod, drawing inspiration from the Originium element in Arknights.
- Platform: Built with Neoforge for Minecraft 1.21.1.
- Vision: To introduce new mechanics and machinery themed around Originium, integrating seamlessly with Create's engineering systems.
- Status: Currently in the learning phase (Lua).
- Ambition: To eventually create unique mods that add new twists to the gameplay of Don't Starve Together. (Planned)
Feel free to explore my repositories and connect!