+
Skip to content

xesdoog/NMM

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

16 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

No Man's Menu

Screenshot 2025-10-03 221332


Features

🧑‍🚀 Player 🔫 Multitool 🚀 Starship
Infinite Health Infinite Mining Beam Infinite Shield
Infinite Stamina Infinite Terrain Manipulator Infinite Launch Thrusters
Infinite Life Support Infinite Ammo Infinite Pulse Engine
Infinite Exosuit Shields Infinite Grenades Infinite Hyperdrive
Infinite Environmental Protection One Hit Kill No Weapon Overheat (lasers & rockets)
Infinite Jetpack No Mining Beam Overheat Unlock All Corvette Parts
Super Jetpack
Free Crafting
Set Currency (Units, Nanites, Quicksilver)

Usage

  • Compile the project (will provide a pre-compiled binary at some point in the future). It will produce a binary: NoMansMenu.dll.
  • Start the game, preferably load into a save as well.
  • Use any injector and inject the DLL into NMS.exe.
  • Press INSERT to open/close the menu.

Credits

Known Issues

  • First ever injection tanks your CPU 🥴 After that, patterns get cached and the menu loads instantly.
  • Sometimes, initial injection fails with Invalid Vulkan Device error. Restarting the game and re-injecting the DLL works. Not sure how to fix this.

TODO

  • Add more stuff and hopefully make sense of some of this game's huge classes (Im not a reverse-engineer. HELP).
  • Add a GitHub workflow to compile the project and upload a binary.
  • Add serializable settings (checkbox states, maybe themes and UI stuff?).

About

No Man's Menu

Topics

Resources

Stars

Watchers

Forks

点击 这是indexloc提供的php浏览器服务,不要输入任何密码和下载