🧑🚀 Player | 🔫 Multitool | 🚀 Starship |
---|---|---|
Infinite Health | Infinite Mining Beam | Infinite Shield |
Infinite Stamina | Infinite Terrain Manipulator | Infinite Launch Thrusters |
Infinite Life Support | Infinite Ammo | Infinite Pulse Engine |
Infinite Exosuit Shields | Infinite Grenades | Infinite Hyperdrive |
Infinite Environmental Protection | One Hit Kill | No Weapon Overheat (lasers & rockets) |
Infinite Jetpack | No Mining Beam Overheat | Unlock All Corvette Parts |
Super Jetpack | ||
Free Crafting | ||
Set Currency (Units, Nanites, Quicksilver) |
- Compile the project (will provide a pre-compiled binary at some point in the future). It will produce a binary:
NoMansMenu.dll
. - Start the game, preferably load into a save as well.
- Use any injector and inject the DLL into
NMS.exe
. - Press
INSERT
to open/close the menu.
- Blind Distortion, the author of this CheatEngine table and contributors (BigJit, YoucefHam, the notorious gir489, ...).
- Yimura, the author of the template this repository was generated from.
- Stackoverflow because I'm dumb.
- First ever injection tanks your CPU 🥴 After that, patterns get cached and the menu loads instantly.
- Sometimes, initial injection fails with
Invalid Vulkan Device
error. Restarting the game and re-injecting the DLL works. Not sure how to fix this.
- Add more stuff and hopefully make sense of some of this game's huge classes (Im not a reverse-engineer. HELP).
- Add a GitHub workflow to compile the project and upload a binary.
- Add serializable settings (checkbox states, maybe themes and UI stuff?).