An extendable trainer for games
Before creating any variables, ensure that your target game is running. You can set target processes by using [name]
to name an executable name and [[name]]
to name a window name, where name
is the name of the executable or window.
create
type
name
offsets
- Creates a variable of type type
with name name
with memory offsets offsets
.
set
name
value
- Sets variable name
to value value
.
get
name
- Gets the value of variable name
.
export
filetype
filename
- exports a file filename
with either the file type binary
or file
.
import
filetype
filename
- imports a file filename
into the current session. File type is either binary
or file
.