This release includes several improvements and minor bug fixes:
🔧 Renderer & Engines
- [renderer] Fixed an issue with clipping updates. #3403
- [software] Fixed a memory allocation issue for spans that could potentially cause a buffer underrun. #3461
🌀 Lottie
- Removed an undesired Text embedded option that was unintentionally included, simplifying configuration. thorvg/thorvg.swift#6
- Correctly handle time remapping when the value is zero.
- Resolved incorrect point generation for polygons with rounded corners. #2629
- Fixed a parsing issue with separately defined transform coordinates.
- Corrected improper overrides for Text RangeSelector fill color, stroke color, and stroke width.
🖼️ SVG
- Fixed an issue where tags were incorrectly registered under closed gradient definitions. #3469
- Fixed clipping issues involving and nodes. #3392
🌍 Portability
- Clarified variable scopes to improve platform compatibility. godot#105093
✅ Additional Notes
- Improved internal safety of the loaders
Full Changelog: v0.15.12...v0.15.13