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v0.0.17

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v0.0.16

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update to 0.0.16

v0.0.15

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set version

v0.0.14

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0.14 version set

v0.0.13

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call setsid to avoid unfortunate killing

v0.0.12

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refactor button maps (#46)

v0.0.11

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support mixing maps of synergy and raw keys (#40)

This should fix #35, as Windows seems to be sending identical
buttons for different keys, but distinct synergy identifiers.

Also support setting a raw keycode for idle... which goes here becuase
it will solve the problem of HYPR on uinput triggering the play key.

move debug log to include wlRawKey

update readme

v0.0.10

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version bump

v0.0.9

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Parentheses sometimes matter

v0.0.8

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probably the best approach here

No early return from the raw keymap function at all. Definitely
fixes #28, and prevents any weirdness with malformed configs elsewhere.
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