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HQAA

Merges SMAA and FXAA aiming to balance both for high quality AA effect. This shader uses customized versions of SMAA and FXAA which have been built to detect edges in as many different scenarios as possible while still maintaining a very low rate of false positive detection. This allows HQAA to apply aggressive aliasing correction to the input scene while causing very few side effects (such as blur or artifacts). HQAA is a quality-focused shader and runs notably slower than SMAA or FXAA; however it is a very CPU-efficient shader as it is built to use operations that can be performed by hardware GPU math to the limit that it is possible. You will generally only see a framerate drop from HQAA if the game you are playing was being limited by your GPU rather than your CPU. For most older games, this means HQAA won't cause a noticeable difference in performance.

You need the SMAA search textures (included here) placed in the ReShade texture search path for games you want to use HQAA with.

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Merges SMAA and FXAA aiming to balance both for high quality AA effect.

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