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Python notebooks experimenting with image metamers for foveated rendering, in python
Jupyter Notebook UpdatedOct 20, 2025 -
Python playground for tests on foveated image statistics
Jupyter Notebook UpdatedSep 3, 2025 -
Falcor Public
Forked from NVIDIAGameWorks/FalcorReal-Time Rendering Framework
C++ Other UpdatedJul 4, 2025 -
periodfind Public
Forked from ZwickyTransientFacility/periodfindCUDA accelerated periodicity detection algorithms
Cuda BSD 3-Clause "New" or "Revised" License UpdatedMar 19, 2025 -
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UE5PostProcessCompute Public
Example Unreal Engine 5 shaders using post process compute shaders!
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ligo.skymap Public
Forked from lpsinger/ligo.skymapLocalization of gravitational-wave transients. Mirror of https://git.ligo.org/lscsoft/ligo.skymap
Python UpdatedFeb 12, 2025 -
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Area-ReSTIR_FR Public
Forked from guiqi134/Area-ReSTIRFork of Source Code (Direct Lighting Part) for SIGGRAPH 2024 Paper "Area ReSTIR: Resampling for Real-Time Defocus and Antialiasing"
C++ Other UpdatedNov 1, 2024 -
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scope-ml Public
Forked from ZwickyTransientFacility/scope-mlSCoPe: ZTF source classification project
Jupyter Notebook MIT License UpdatedApr 12, 2024 -
eyedominance-reshade-shaders Public
Shaders for ReShade utilizing foveated rendering techniques and eye dominance
HLSL UpdatedJul 23, 2023 -
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Vulkan Public
Forked from SaschaWillems/VulkanExamples and demos for the new Vulkan API
GLSL MIT License UpdatedDec 31, 2022 -
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offloaded-vulkan-tests Public
Very lightweight test engine for offloaded rendering using Vulkan
C UpdatedMar 3, 2022 -
simple-cpu-raytracer-input Public
Sample for reading raytracer input in a C++ style and a C style
C++ UpdatedFeb 2, 2022 -
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AvatarEyeHeightExperiment Public
Research code for avatar eye height experiment
C++ UpdatedNov 3, 2021 -
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skele-raytracer Public
Minimalist raytracer with Monte-Carlo path-tracing support
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