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sfgf

Simple and Fast Game Framework. Based on… yes, SFML!

motivation

I really wanted to have some more complex game–related API on top on SFML, couldn't find anything on internet and… well, what could I do excluding writing it myself?

Aim

  • Rather high level, no need to understand OpenGL.
  • Polygon–based collision detection.
  • Children–Parent node chierarchy.
  • Some set of basic classes.
  • Easly extendible.
  • Header–only.

Collaboration

I'm open to proposals, if you want to add something from yourself post a feature request in 'Issues' tab or e–mail me (koczurekk@gmail.com).

documentation

Right… here!

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Simple and Fast Game Framework. Based on… yes, SFML!

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