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[Factorio: Space Age] Allow stack and quality inserters #1751

@jmerdich

Description

@jmerdich

Is your feature request related to a problem? Please describe.
With high-throughput recipes on legendary-beaconed machines, you often get 25+ "bulk inserters" required for an output, ignoring the fact that (a) stack inserters exist and (b) legendary inserters exist. At the point in the game that you are making those recipes, players are likely to be using both, and it seems strange that we can calculate for overpowered machines and belt stacking mechanics but not to use the new overpowered inserters.

Describe the solution you'd like
Both:

Describe alternatives you've considered
Just updating the list and providing an option to choose the inserter for all recipes would probably also work in a pinch. A full implementation for choosing the inserters will probably want a default selector anyways.

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