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@Atrix256 Atrix256 released this 23 Jun 21:11
· 17 commits to main since this release
b020517

WebGPU:

  • Extensions are opt-in from the editor now, instead of always being asked for. Helps techniques work on more devices by default.
  • Makes boolean variable default values into JavaScript safe values, like it does for floats.
  • Does string replacement in shader header files like it does on other platforms - limited to const variables and similar
  • Better instructions in the todos about how to load textures
  • Imported textures now have a URL box in the HTML instead of requiring you to write JavaScript
  • Fixed error reporting when loading textures

Viewer:

  • Log window and shader list improvements (thanks Martin!)
  • Fix for mesh/amplification shader dispatch logic

Editor:

  • Shader resources will show only buffer or texture settings, whichever was chosen for the type

Compiler:

  • Better sanitization of identifiers made from node names / variable names / etc. in generated code.
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