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cshenton/README.md

About Me 👓

I build forward looking software prototypes in the games 🎮 and simulation 📈 space.

Most of my work is closed source, but occasionally I get a chance to release small bits of my work here on GitHub :octocat:

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  1. openxr_odin openxr_odin Public

    OpenXR bindings generator for Odin

    Odin 4

  2. block_allocator block_allocator Public

    Byte range suballocator in C or Odin, for suballocating GPU heaps.

    C 3

  3. triangle triangle Public

    Triangle with Odin + Vulkan + SDL

    Odin 1

  4. de de Public

    Adapative Differential Evolution Optimiser (C99, Single Header)

    C 3 2

  5. neuroevolution neuroevolution Public

    Replication of Uber Neuroevolution paper

    Python 46 8

  6. cshenton.github.io cshenton.github.io Public

    Fish school simulation in Typescript, rendered with THREE.js

    TypeScript

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