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Welcome to the Super Coco Engine !

This is a very simple 2D game engine made in C++ using the SDL2 lib.

Demo in distrib

The demo game is played with a controller
-> Left stick to move
-> left and right trigger to rotate the sword
The demo is about slashing monsters that spawns near the player

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Getting Started

In order to compile the project, first you need to generate it.

Prerequisites

The build tool used for this project is xmake, you can get it here.

Installation

  1. If it's not already installed, you should get xmake
  2. Clone the repo
    git clone https://github.com/corentinch59/SuperCocoEngine_.git
  3. Generate the solution
    • For Visual Studio
    xmake project -k vsxmake
    • For Jetbrains IDE or if you're more comfortable with CMake
    xmake project -k cmake

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Usage

Nothing much for now...

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Roadmap

  • InputManager
  • LUA Scripting
  • 3D support
  • Networking system
  • Reworked input handling

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Contact

Cocomineral - @Tintinch - corentinchrisment@gmail.com

Project Link: https://github.com/corentinch59/SuperCocoEngine_

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Acknowledgments

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