This is a very simple 2D game engine made in C++ using the SDL2
lib.
The demo game is played with a controller
-> Left stick to move
-> left and right trigger to rotate the sword
The demo is about slashing monsters that spawns near the player
In order to compile the project, first you need to generate it.
The build tool used for this project is xmake
, you can get it here.
- If it's not already installed, you should get xmake
- Clone the repo
git clone https://github.com/corentinch59/SuperCocoEngine_.git
- Generate the solution
- For Visual Studio
xmake project -k vsxmake
- For Jetbrains IDE or if you're more comfortable with CMake
xmake project -k cmake
Nothing much for now...
- InputManager
- LUA Scripting
- 3D support
- Networking system
- Reworked input handling
Cocomineral - @Tintinch - corentinchrisment@gmail.com
Project Link: https://github.com/corentinch59/SuperCocoEngine_