i like:
- making games (see https://blankriot96.itch.io/)
- watching anime
- playing some games (ULTRAKILL, Hollow Knight, Celeste, Stardew Valley, Burnout Paradise Remastered 2018, NFS MW 2005, Hades)
i dont like vibe coding
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notably decent at Python, though my typing knowledge is slightly outdated ig. not really familiar with the new generics syntax and whatnot.
probably dabbled the most in python, tried a whole bunch of things, most of my projects are sourced in it
some notable things ive done in python include:-
my modal text editor that i made from scratch for python, it's functional! (a bit buggy, though)
took me 9 months, though i was working on and off on it during that time. tried implementing a few of the vim motions i use in it as well
plugged in jedi for autocomplete and ruff for the linting
but i guess most of the work was making a working text editing buffer from scratch, i mean you gotta support a whole lot of things (selecting and deleting text by dragging your mouse, remembering state as you move the cursor around, pasting text somewhere in between, indentation after a new line [this one i kinda gave up on]) -
my games [a lot to see here, do check em out :)]
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logging library called logit
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mechanical keyboard sound emulator + typing test application
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ive tried my hand at a few projects in rust, like i tried following crafting interpreters but with rust but didnt get really far
i also tried my hand at making a few games with macroquad
recently used embassy-rs and esp-hal to program the pico2 and esp32 boards for my electronics project in uni -
got used to the basic java syntax and C syntax due to uni, i dont need to look things up to write small programs in them