Projects developed in the Computer Graphics class.
The goal of this project is to use the elements and techniques developed during classes to create a scene using:
- A terrain
- Groups of trees
- A house
- Elevations
- Lights to simulate daytime, nighttime and a lantern
Project A screenshots can be found here and the source code is found here.
The goal of this project is to create a scene using:
- A house and a Skybox created in Project A
- A terrain with elevations, with the use of shaders
- A forest made of trees using Procedural Generation
- An animated bird that can be controlled by the user, as well as a bird nest
Screenshots can be found here and the source code is found here.