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Strange sigsev on macosx when reach the end of the programm #194

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@Milerius

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@Milerius

Hello, i'm not sure but i have a strange bug when i reach the end of my program using entityx.

current context :

The systems are all separate in different DLL, i load them with the function systems.add(shared_ptr) :

capture d ecran 2017-07-09 a 23 22 00

the main game loop :

capture d ecran 2017-07-09 a 23 22 39

creation of entity and assignement of a Components who represents a window :

capture d ecran 2017-07-09 a 23 23 22

update of the Window System :
capture d ecran 2017-07-09 a 23 24 13

and this is what happened when i click on the cross of the SFML Window :

capture d ecran 2017-07-09 a 23 25 04

This bug dont seem's to appear on Linux, or Window, only on my macOs, (i tried on Linux this works)

Sorry for my english.

Best regards.

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