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Hello, i'm not sure but i have a strange bug when i reach the end of my program using entityx.
current context :
The systems are all separate in different DLL, i load them with the function systems.add(shared_ptr) :
the main game loop :
creation of entity and assignement of a Components who represents a window :
and this is what happened when i click on the cross of the SFML Window :
This bug dont seem's to appear on Linux, or Window, only on my macOs, (i tried on Linux this works)
Sorry for my english.
Best regards.
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