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    • A Unreal Engine plugin for receiving PDU (Protocol Data Unit) data from the Hakoniwa simulator. It enables real-time synchronization of position, orientation, and state from external WebServer into UE-based visualized objects such as drones or robots.
      C++
      0100Updated Oct 15, 2025Oct 15, 2025
    • Provides a Unity environment to visualize and control Hakoniwa drone physical models.
      C#
      2500Updated Oct 15, 2025Oct 15, 2025
    • This repository provides a collection of MuJoCo-based robot models as assets for the Hakoniwa simulation framework. Each robot is designed as a rigid-body system and integrated as a Hakoniwa-compatible asset for seamless simulation and data synchronization.
      C++
      0200Updated Oct 15, 2025Oct 15, 2025
    • JavaScript
      0000Updated Oct 15, 2025Oct 15, 2025
    • This is a drone visualization client built with Unreal Engine. It visualizes the behavior of drones and other objects in Unreal Engine, based on PDU data received from the Hakoniwa simulation environment.
      C++
      0200Updated Oct 15, 2025Oct 15, 2025
    • Hakoniwa PDU Python API: A ROS-inspired communication library providing pub/sub and RPC over SharedMemory or WebSocket
      Python
      0101Updated Oct 15, 2025Oct 15, 2025
    • A communication library for Hakoniwa simulators, providing pub/sub and RPC on PDU (Packet Data Unit) over WebSocket, inspired by ROS.
      JavaScript
      0100Updated Oct 15, 2025Oct 15, 2025
    • Core extensions for hakoniwa-core-cpp – enabling event-driven simulation.
      C++
      0240Updated Oct 14, 2025Oct 14, 2025
    • Hakoniwa EnvSim is a lightweight core for simulating environmental conditions in drone and robotics contexts. It models wind, temperature, pressure, radio strength, and boundaries, separating static baselines (area_property) from dynamic changes (TimeMods).
      Python
      0100Updated Oct 14, 2025Oct 14, 2025
    • apt

      Public
      Official APT repository for Hakoniwa core components and assets distribution
      0100Updated Aug 29, 2025Aug 29, 2025
    • HTML
      0000Updated Aug 1, 2025Aug 1, 2025
    • 0000Updated Jul 2, 2025Jul 2, 2025
    • mujoco

      Public
      This repository explains how to integrate the high-precision physics engine MuJoCo with Unity and further with Hakoniwa.
      C
      0100Updated May 24, 2025May 24, 2025
    • .github

      Public
      0000Updated May 22, 2025May 22, 2025
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