Tags: mrhatman/evoli
Tags
Wall avoidance system (amethyst#71) * Adding `ClosestObstacleSystem` to tag any creatures near walls w/ Closest<Obstacle>. SeekSystem<Obstacle> will help the creature avoid that obstacle. * Adjusted SeekSystem behavior to be a little more configurable. - SeekSystem<Obstacle> now tries to follow the wall rather than run away. - Adjusted how close the creature can get to the wall.
Merge pull request amethyst#24 from marot/23-missing-dependencies update README.md to inform users about necessary dependencies on linux