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psp-media-engine-reload
psp-media-engine-reload PublicThis repository contains technical documentation and code examples related to the Sony PSP (PlayStation Portable) Media Engine. It covers architecture, memory mapping, VME, GE, DMAC, spinlocks, int…
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psp-media-engine-custom-core
psp-media-engine-custom-core PublicAdvanced PSP Media Engine library providing access to the ME's native core functions, facilitating integration and usage in homebrew projects.
C 4
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beamcaster
beamcaster PublicA CPU-Side Voxel Raycaster using a beam-based acceleration. Instead of casting rays for each pixel, it scans the scene in 8x8 pixel blocks. The Beamcaster uses witness rays to skip empty space. Run…
C++ 6
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voxelander-voxel-editor
voxelander-voxel-editor PublicA simple voxel editor written in Python, designed to export voxels.bin files for use in other projects like Apov or Beamcaster. (WIP)
Python 2
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cloud-of-voxels
cloud-of-voxels PublicA CPU side voxel raycaster project. Processing over an octree to accelerate the ray. Running on Linux, Windows and Sony PSP.
C++ 4
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