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  1. cloud-of-voxels cloud-of-voxels Public

    A CPU side voxels to pixels rendering (voxel raycaster) project. Using a process over an octree to accelerate the ray.

    C++ 4

  2. me-spinlock me-spinlock Public

    Basic sample code demonstrating how to use the hardware spinlock as a mutex between the main CPU and the Media Engine, enabling concurrent writing in cached memory.

    C++ 3

  3. apov-js-navigator apov-js-navigator Public

    APoV Js Navigator is an interactive, volumetric data visualizer to navigate through a stream of pre-rendered voxels region. This part of the APoV project is written in Javascript, using WebGl and R…

    JavaScript

  4. psp-media-engine-examples psp-media-engine-examples Public

    Repository cataloging links to samples and code examples for the PSP Media Engine. vme, gu/ge, dmac, dmacplus, spinlock, interrupt.

    1

  5. beamcaster beamcaster Public

    A Voxel Raycasting project using beam-based acceleration. Instead of casting rays for each pixel, it scans the scene in 8x8 pixel blocks and adapts its speed dynamically. The Beam Caster uses witne…

    C++ 1

  6. vfpu-render-565-from-8888 vfpu-render-565-from-8888 Public

    Example of using the PSP VFPU to render pixels with swizzling and RGB565 conversion, directly writing to VRAM.

    C++ 1

点击 这是indexloc提供的php浏览器服务,不要输入任何密码和下载