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Ray Casting: SFML + C++

123

Requirements

  1. GCC MinGW (SEH) 64-bit: Minimum version - 7.3.0

  2. GNU Make: Recommended version - 3.81

  3. CMake: Recommended version - 3.20

  4. C++17

Build

Firstly recommended to create a new directory(example "mkdir build") and move to(example "cd build").

The next step is generating build files:

cmake .. -G "MinGW Makefiles"

After this you have to build the project:

cmake --build

Settings

You can change the game settings in "main.cpp" file.

Start

Execute "*.exe" file in the build directory.

Control

To move the rays you can just move your mouse.

To rotate the rays:

1. Сounterclockwise
- Scroll your mouse wheel up

2. Clockwise:
- Scroll your mouse wheel down

Author

Dmytro Vorobets

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Simple pseudo 3D ray casting game.

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