Tags: Srlion/RNDX
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Added another way of drawing to allow advanced usage, no documentatio…
…n for now
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Abuse TCO (quick optimization)
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Update rendertarget name to be unique, oopsie
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Fix shadow drawing with blur being messed up
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Merge pull request #6 from Astralcircle/docs
Add missing functions to documentation
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Merge pull request #5 from Astralcircle/manualcolor
Allow setting colors not via color objects
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Switch back to dual pass blur, which should be good enough perf
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Use PowerOfTwoTexture to improve performance for blur even more
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Improvements for drawing blur!!
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Use jaffies's trick to send params to shader by just 2 C calls, which…
… improves performance by around 30%
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