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@REXETECH

REXE Technology

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  1. rbfx rbfx Public

    Forked from rbfx/rbfx

    Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.

    C++

  2. Core.EntityManager Core.EntityManager Public

    Forked from rbfx/Core.EntityManager

    C++

  3. entt entt Public

    Forked from skypjack/entt

    Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

    C++

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