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MxPerrot/README.md

About me

I'm an Independent Software Developer specializing in Data and AI who graduated from the University Institute of Technology in Lannion with a Bachelor's in Computer Science. I specialize in data administration, management, and AI, but I also love working with APIs and web technologies to visualize and manage data. Full-stack projects are especially fun for me, as they bring together different aspects of development into something tangible and interactive.

Beyond data, I have a strong interest in physics simulations, whether for video games or pure curiosity. I’ve experimented with designing a 2D planetary system simulator and can’t wait to take it into 3D.

I draw a lot of inspiration from creators like Sebastian Lague, whose approach to game development and simulations fascinates me, and Science Étonnante, who blends physics, mathematics, and Python in an engaging way.

I also enjoy exploring and understanding fundamental algorithms: recently, I’ve been working with raycasting, which has been a fun challenge.

Stats

Top Langs MxPerrot's GitHub stats

Some of my projects

Raycaster2 AssemblyExperiments TengwarLearning RadConvert

Old academic projects

SAE102-puissance4 Connect4 PalfrenierPlanner LRB-Decisioner DungeonsAndStats Pokegestion TravellingSalesman-Genetic

My first python project!

chatbox

My Skills

WEB

WEB

BACK-END

BACK-END

DATA

DATA

FRAMEWORKS

FRAMEWORKS

OS

OS

SYSTEM

SYSTEM

OTHERS

OTHERS

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  1. Raycaster Raycaster Public

    Python

  2. BigBookSociety BigBookSociety Public

    S5.C.01 - S6.C.01

    Python 2

  3. RadConvert RadConvert Public

    A radioactivity unit converter using real life examples from XKCD's radiation dose chart

    Python

  4. DungeonsAndStats DungeonsAndStats Public

    R5.C.08 - TD1 : l’Analyse en Composante Principale (ACP)

    Python 1

  5. MxPerrot.github.io MxPerrot.github.io Public

    My Portfolio

    Vue

  6. Raycaster2 Raycaster2 Public

    Forked from ARYANTECH123/pythonRaycaster

    A raycasting engine made in Python using PyOpenGL

    Python

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