asset_cache 0.3.0
asset_cache: ^0.3.0 copied to clipboard
Load and cache any local asset type given a decoder, with singletons for loading images, json and more.
0.3.0 12 March 2021 #
- breaking changes !!
- replaced Singeltons with public constructors
- pass optional basePath and bundle in constructors
- don't make decoders static
- rename special asset cache implementations to {Type}AssetCache
- update example to use ImageAssetCache
- use path to join basePath and asset name
- code cleanup
0.2.3 #
- update README
0.2.2 #
- update README
0.2.1 #
- update pubspec.yaml
- format
0.2.0 #
- split up asset_cache in multiple files
- changed Uint8List decoder class to use ByteData
- updated README
0.1.4 #
- update README | format
0.1.3 #
- update README
0.1.2 #
- update README
0.1.1 #
- update README
0.1.0 #
- initial release
- generic asset cache for loading assets given a decoder
- a set of asset cache implementations for images, json files and strings
- a generic cache class
- tests
- examples