SaschaWillems / Vulkan
C++ examples for the Vulkan graphics API
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C++ examples for the Vulkan graphics API
A gameplay-focused shader pack for Minecraft
A minecraft shader which is an edit of chocapic v9
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
A repository containing many free shaders to use with ghostty (the terminal)
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.