patriciogonzalezvivo / thebookofshaders
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
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Step-by-step guide through the abstract and complex universe of Fragment Shaders.
C++ examples for the Vulkan graphics API
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
A gameplay-focused shader pack for Minecraft
Enhanced OS for the TrimUI Smart Pro
A repository containing many free shaders to use with ghostty (the terminal)