TiXL v4.0.2 - Preview3
Pre-release
Pre-release
Another preview release that should address a lot of issues of v4.0.1
Release video: https://www.youtube.com/watch?v=7L7h3EXdF34
Updates Since v4.0.1
🧠 Improvements
- Better layout in Help → About dialog
- Early support for automatically detecting and using dedicated graphics cards
- [RemapUi] can now be dragged to adjust bias and gain
Vec2
parameter controls now support undo/redo- [MagGraph] now supports Focus Mode (F12)
- [MagGraph] now supports parameter popups
- Most "Tooll" references updated to TiXL
🧩 MagGraph Improvements
- Fix: dragging an op from horizontal snaps no longer breaks connections
- Split horizontal connections at drag position
- Improved collapsing of horizontal stacks after ungroup
- Snapped connections to additional inputs can now be split
- Correctly collapse disconnected input lines
- Connected inputs can now be replaced via snapped connection line
🆕 New Operators
- [GetScreenPos] — helps with 2D annotations (check out the example!)
- [TwistField] — a new field operator
- [ScreenCloseUp] — a post-effect simulating content shown on a digital screen
🛠 Fixes
- Fixed: hovering/updating Presets and Snapshots caused unwanted operator changes
- Prevented project creation with duplicate names
- Fixed: bypassed operators remained active after reload; bypassing again broke their update
- Fixed: interaction issues with [AnimVec2] and [AnimVec3] in the graph
- Fixed: symbols with only one child couldn’t be opened
- Fixed: connecting input-output sockets in some cases led to crashes
- Fixed: inserting invalid ops between vertically snapped ops caused crashes
- Prevented camera movement via keyboard while editing input fields
- Fixed stride size handling for [CombineMeshes]
- Fixed: [PlayVideo] now correctly picks local
.mp4
files and handles nullables more cleanly