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fix typo in transform vertices shader #364

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leon196
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@leon196 leon196 commented Feb 2, 2024

It seems that there is a typo in the mesh-TransformVertices.hlsl file.
line 33: it interpolates between normal and transformed tangent.

PS:
I'm trying to only commit this change, but it seems that it includes all the commits of my fork?
Sorry if I messed up the commits in this pull request.

@leon196 leon196 closed this Feb 4, 2024
@leon196 leon196 deleted the dev branch February 4, 2024 17:12
@leon196 leon196 restored the dev branch February 4, 2024 17:13
@pixtur
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pixtur commented Feb 6, 2024

Okay. It only listed on changed file which looked fine to me.

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