prost is a Protocol Buffers
implementation for the Rust Language. prost
generates simple, idiomatic Rust code from proto2 and proto3 files.
Compared to other Protocol Buffers implementations, prost
- Generates simple, idiomatic, and readable Rust types by taking advantage of
Rust
deriveattributes. - Retains comments from
.protofiles in generated Rust code. - Allows existing Rust types (not generated from a
.proto) to be serialized and deserialized by adding attributes. - Uses the
bytes::{Buf, BufMut}abstractions for serialization instead ofstd::io::{Read, Write}. - Respects the Protobuf
packagedeclaration when organizing generated code into Rust modules. - Preserves unknown enum values during deserialization.
- Does not include support for runtime reflection or message descriptors.
First, add prost and its public dependencies to your Cargo.toml (see
crates.io for the current versions):
[dependencies]
prost = <prost-version>
prost-derive = <prost-version>
# Only necessary if using Protobuf well-known types:
prost-types = <prost-version>
bytes = <bytes-version>
The recommended way to add .proto compilation to a Cargo project is to use the
prost-build library. See the prost-build documentation for
more details and examples.
prost generates Rust code from source .proto files using the proto2 or
proto3 syntax. prost's goal is to make the generated code as simple as
possible.
Currently, all .proto files used with prost must contain a package
declaration. prost will translate the Protobuf package into a Rust module.
For example, given the package declaration:
package foo.bar;All Rust types generated from the file will be in the foo::bar module.
Given a simple message declaration:
// Sample message.
message Foo {
}prost will generate the following Rust struct:
/// Sample message.
#[derive(Clone, Debug, PartialEq, Message)]
pub struct Foo {
}Fields in Protobuf messages are translated into Rust as public struct fields of the corresponding type.
Scalar value types are converted as follows:
| Protobuf Type | Rust Type |
|---|---|
double |
f64 |
float |
f32 |
int32 |
i32 |
int64 |
i64 |
uint32 |
u32 |
uint64 |
u64 |
sint32 |
i32 |
sint64 |
i64 |
fixed32 |
u32 |
fixed64 |
u64 |
sfixed32 |
i32 |
sfixed64 |
i64 |
bool |
bool |
string |
String |
bytes |
Vec<u8> |
All .proto enumeration types convert to the Rust i32 type. Additionally,
each enumeration type gets a corresponding Rust enum type, with helper methods
to convert i32 values to the enum type. The enum type isn't used directly as
a field, because the Protobuf spec mandates that enumerations values are 'open',
and decoding unrecognized enumeration values must be possible.
Protobuf scalar value and enumeration message fields can have a modifier depending on the Protobuf version. Modifiers change the corresponding type of the Rust field:
.proto Version |
Modifier | Rust Type |
|---|---|---|
proto2 |
optional |
Option<T> |
proto2 |
required |
T |
proto3 |
default | T |
proto2/proto3 |
repeated | Vec<T> |
Map fields are converted to a Rust HashMap with key and value type converted
from the Protobuf key and value types.
Message fields are converted to the corresponding struct type. The table of
field modifiers above applies to message fields, except that proto3 message
fields without a modifier (the default) will be wrapped in an Option.
Typically message fields are unboxed. prost will automatically box a message
field if the field type and the parent type are recursively nested in order to
avoid an infinite sized struct.
Oneof fields convert to a Rust enum. Protobuf oneofs types are not named, so
prost uses the name of the oneof field for the resulting Rust enum, and
defines the enum in a module under the struct. For example, a proto3 message
such as:
message Foo {
oneof widget {
int32 quux = 1;
string bar = 2;
}
}generates the following Rust[1]:
pub struct Foo {
pub widget: Option<foo::Widget>,
}
pub mod foo {
pub enum Widget {
Quux(i32),
Bar(String),
}
}oneof fields are always wrapped in an Option.
[1] Annotations have been elided for clarity. See below for a full example.
prost-build allows a custom code-generator to be used for processing service
definitions. This can be used to output Rust traits according to an
application's specific needs.
Example .proto file:
syntax = "proto3";
package tutorial;
message Person {
string name = 1;
int32 id = 2; // Unique ID number for this person.
string email = 3;
enum PhoneType {
MOBILE = 0;
HOME = 1;
WORK = 2;
}
message PhoneNumber {
string number = 1;
PhoneType type = 2;
}
repeated PhoneNumber phones = 4;
}
// Our address book file is just one of these.
message AddressBook {
repeated Person people = 1;
}and the generated Rust code (tutorial.rs):
#[derive(Clone, Debug, PartialEq, Message)]
pub struct Person {
#[prost(string, tag="1")]
pub name: String,
/// Unique ID number for this person.
#[prost(int32, tag="2")]
pub id: i32,
#[prost(string, tag="3")]
pub email: String,
#[prost(message, repeated, tag="4")]
pub phones: Vec<person::PhoneNumber>,
}
pub mod person {
#[derive(Clone, Debug, PartialEq, Message)]
pub struct PhoneNumber {
#[prost(string, tag="1")]
pub number: String,
#[prost(enumeration="PhoneType", tag="2")]
pub type_: i32,
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Enumeration)]
pub enum PhoneType {
Mobile = 0,
Home = 1,
Work = 2,
}
}
/// Our address book file is just one of these.
#[derive(Clone, Debug, PartialEq, Message)]
pub struct AddressBook {
#[prost(message, repeated, tag="1")]
pub people: Vec<Person>,
}prost uses a custom derive macro to handle encoding and decoding types, which
means that if your existing Rust type is compatible with Protobuf types, you can
serialize and deserialize it by adding the appropriate derive and field
annotations.
Currently the best documentation on adding annotations is to look at the generated code examples above.
- Could
prostbe implemented as a serializer for Serde?
Probably not, however I would like to hear from a Serde expert on the matter. There are two complications with trying to serialize Protobuf messages with Serde:
- Protobuf fields require a numbered tag, and curently there appears to be no
mechanism suitable for this in
serde. - The mapping of Protobuf type to Rust type is not 1-to-1. As a result,
trait-based approaches to dispatching don't work very well. Example: six
different Protobuf field types correspond to a Rust
Vec<i32>:repeated int32,repeated sint32,repeated sfixed32, and their packed counterparts.
- Looks like a lot of field annotations. Can those be simplified?
Probably. Effort has not yet been spent on reducing the number of annotations.
The recommended way of using prost is through prost-build,
in which case the annotations are never seen.
prost is distributed under the terms of the Apache License (Version 2.0).
See LICENSE for details.
Copyright 2017 Dan Burkert