Starred repositories
A browser-based ZX Spectrum live-coding environment
Cross-platform tool to Reformat/Remove Dead Code/Optimise/Analyse GLSL shader code.
Ashima's Layered WebGL API wrapper and helper functions
The repository provides code for running inference with the SegmentAnything Model (SAM), links for downloading the trained model checkpoints, and example notebooks that show how to use the model.
Tools for tracing OpenGL, Direct3D, and other graphics APIs
An additive cyclic noise shader that makes a cool effect.
2D layout algorithms for visualizing hierarchical data.
GLIntercept is a OpenGL function call interceptor for Windows that will intercept and log all OpenGL calls
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
g-truc / ogl-samples
Forked from Groovounet/ogl-samplesThe OpenGL Samples Pack
Collection of community-authored custom display filters for PixiJS
Smooth drawing with mouse, finger or other pointing device
Web extension for shadertoy.com
p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Proces…
Source code for the Processing Core and Development Environment (PDE)
The p5.js Editor is a website for creating p5.js sketches, with a focus on making coding accessible and inclusive for artists, designers, educators, beginners, and anyone else! You can create, shar…