Releases: mosure/bevy_gaussian_splatting
Releases · mosure/bevy_gaussian_splatting
v6.0.0
v5.1.0
What's Changed
- refactor: pipeline automation by @mosure in #136
- feat: optical flow rasterization mode by @mosure in #177
- feat: gaussian scene asset loader by @mosure in #179
- Minor: Simplified - Error generation. by @martinfrances107 in #183
- Minor: workflows - Bump actions/checkout to version 4. by @martinfrances107 in #184
- Minor: workflows - Bump todo-to-issue to version 5. by @martinfrances107 in #185
- Minor: workflows - Bump actions/cache to version 4. by @martinfrances107 in #186
- feat: bevy 0.16 by @mosure in #187
- fix: optional motion vectors on cameras by @mosure in #190
- Fix global transform by @MiniMinerX in #191
- Radix fix by @teodosin in #194
- fix: lint and d3d12 radix by @mosure in #195
New Contributors
- @martinfrances107 made their first contribution in #183
- @MiniMinerX made their first contribution in #191
- @teodosin made their first contribution in #194
Full Changelog: v3.0.0...v5.1.0
v3.0.0
v2.7.0
v2.6.0
v2.4.0
Full Changelog: v2.3.0...v2.4.0
- gaussian camera filter
v2.3.0
v2.2.0
What's Changed
- chore(deps): update bevy_panorbit_camera requirement from 0.14 to 0.15 by @dependabot in #95
- chore(deps): update bevy_panorbit_camera requirement from 0.15 to 0.16 by @dependabot in #96
- chore(deps): update image requirement from 0.24.7 to 0.25.0 by @dependabot in #98
- chore(deps): update bevy_mod_picking requirement from 0.17 to 0.18 by @dependabot in #97
- chore(deps): update noise requirement from 0.8.2 to 0.9.0 by @dependabot in #99
- chore(deps): update bevy_panorbit_camera requirement from 0.16 to 0.17 by @dependabot in #100
- chore(deps): update bevy_transform_gizmo requirement from 0.10 to 0.11 by @dependabot in #101
- chore(deps): update kd-tree requirement from 0.5 to 0.6 by @dependabot in #103
- chore(deps): update bevy-inspector-egui requirement from 0.23 to 0.24 by @dependabot in #102
- fix: cloud transform rotation and scale by @mosure in #109
- feat: rasterize normal option by @mosure in #110
Full Changelog: v2.1.0...v2.2.0
v2.1.0
What's Changed
- chore: speed up test ci by @cs50victor in #69
- feat: add headless renderer example by @cs50victor in #72
- feat: precompute cov3d by @mosure in #70
- chore: add a list of projects using this plugin to the README by @cs50victor in #76
- feat: msaa toggle by @mosure in #77
- fix: headless renderer doesn't support bevy/multi-threaded by @mosure in #81
- feat: bevy_args by @mosure in #82
- chore(deps): update bevy_transform_gizmo requirement from 0.9 to 0.10 by @dependabot in #84
- chore: m1 runner by @mosure in #85
- chore(deps): update bevy_panorbit_camera requirement from 0.10 to 0.11 by @dependabot in #86
- chore(deps): update bevy_panorbit_camera requirement from 0.11 to 0.12 by @dependabot in #88
- feat: bevy 0.13 upgrade by @mosure in #89
New Contributors
- @cs50victor made their first contribution in #69
- @dependabot made their first contribution in #84
Full Changelog: v2.0.2...v2.1.0